Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 188
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tyr
Tyr
 
Tyr
Level 188
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chronos
Chronos
 
Chronos
Level 213
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ganesha
Ganesha
MenorKing
Ganesha
Level 143
God Stats
3W - 0L
1,938 SR
Queue Stats
96W - 11L
2,056 Elo+
Party 1
Aphrodite
Aphrodite
SατσrυGσjσ
Aphrodite
Level 172
God Stats
2W - 0L
1,764 SR
Queue Stats
11W - 1L
1,798 Elo+
Party 1
Team Averages
Level 181
1,641 SR
1,671 Elo+

VS

Team Averages
Level 86
1,505 SR
1,445 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
 
Artio
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
 
Scylla
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Blackston
Izanami
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,310 Elo+
Solo
Anubis
Anubis
I_Darklorien_l
Anubis
Level 75
God Stats
18W - 13L
1,523 SR
Queue Stats
48W - 61L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
14
7 / 0 / 6
7,632
1,090
7,247
5,214
2,288
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tyr
 
Tyr
13
8 / 1 / 7
7,221
1,032
5,538
5,864
2,715
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mace

Mace

+10
Physical Power

Chronos
 
Chronos
12
2 / 0 / 12
6,437
920
6,692
5,769
2,521
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
MenorKing
Ganesha
12
0 / 0 / 15
6,806
972
3,380
7,846
5,970
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Aphrodite
12
1 / 0 / 13
6,158
880
3,460
6,641
3,561
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
11
1 / 6 / 0
5,683
812
7,358
8,227
3,052
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Artio
 
Artio
9
0 / 2 / 1
5,184
741
2,595
7,556
5,785
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Scylla
 
Scylla
8
0 / 0 / 1
5,054
722
939
20
5
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Izanami
Blackston
Izanami
10
0 / 6 / 0
5,342
763
4,423
9,042
2,990
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

9
0 / 4 / 1
5,150
736
3,018
4,357
1,769
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
4
18
Kills
1
1
Deaths
18
53
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
7
0
6
10
W
Tyr
 
Tyr
8
1
7
11.5
W
Chronos
 
Chronos
2
0
12
8
L
Tsukuyomi
 
Tsukuyomi
1
6
0
0.17
L
Artio
 
Artio
0
2
1
0.25
L
Scylla
 
Scylla
0
0
1
0.5
L
Izanami
Blackston
Izanami
0
6
0
0
L
0
4
1
0.13
W
Ganesha
MenorKing
Ganesha
0
0
15
7.5
W
Aphrodite
1
0
13
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,317
Damage
18,333
31,334
Taken
29,202
17,055
Mitigated
13,601
13,907
Healing
2,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
7,247
2,007
0
1,200
5,214
2,288
745
621
4,552
35
26,846
W
Tyr
 
Tyr
5,538
411
0
1,368
5,864
2,715
250
2,033
3,760
0
12,067
W
Chronos
 
Chronos
6,692
2,808
0
467
5,769
2,521
1,808
884
4,802
23,315
0
L
Tsukuyomi
 
Tsukuyomi
7,358
1,196
0
68
8,227
3,052
0
3,142
5,008
0
17,622
L
Artio
 
Artio
2,595
171
230
1,164
7,556
5,785
0
5,216
2,231
4,951
0
L
Scylla
 
Scylla
939
72
0
0
20
5
0
0
20
2,563
0
L
Izanami
Blackston
Izanami
4,423
2,734
0
387
9,042
2,990
0
3,180
5,727
0
13,460
L
3,018
297
0
342
4,357
1,769
0
2,029
2,205
6,636
0
W
Ganesha
MenorKing
Ganesha
3,380
288
0
1,026
7,846
5,970
617
1,659
6,152
9,432
0
W
Aphrodite
3,460
787
4,938
4,908
6,641
3,561
234
970
5,516
14,631
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,254
Gold Earned
26,413
152
Minions Killed
66
0
Camps Cleared
0
846,273
Distance Traveled
660,277
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
7,632
1,090
61
9
0
197,228
0
W
Tyr
7,221
1,032
15
2
0
172,570
0
W
Chronos
6,437
920
36
5
0
157,675
0
L
Tsukuyomi
5,683
812
22
3
0
146,421
1
L
Artio
5,184
741
5
1
0
139,157
3
L
Scylla
5,054
722
7
1
0
169,432
4
L
Izanami
5,342
763
24
3
0
121,118
0
L
Anubis
5,150
736
8
1
0
84,149
0
W
Ganesha
6,806
972
4
1
0
163,525
0
W
Aphrodite
6,158
880
36
5
0
155,275
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role