Player Matchup

Pele
Pele
DrixQc
Pele
Level 152
God Stats
4W - 4L
1,668 SR
Queue Stats
298W - 281L
1,578 Elo+
Party 1
Athena
Athena
Imsteve1
Athena
Level 159
God Stats
1W - 2L
1,524 SR
Queue Stats
148W - 146L
1,589 Elo+
Solo
Surtr
Surtr
KrazyCaley
Surtr
Level 148
God Stats
0W - 1L
1,864 SR
Queue Stats
60W - 68L
1,504 Elo+
Solo
Anubis
Anubis
TommyWahlberg
Anubis
Level 128
God Stats
5W - 5L
1,573 SR
Queue Stats
100W - 98L
1,478 Elo+
Solo
Kuzenbo
Kuzenbo
ahmedbenladen
Kuzenbo
Level 150
God Stats
0W - 1L
1,861 SR
Queue Stats
92W - 80L
1,571 Elo+
Party 1
Team Averages
Level 147
1,698 SR
1,544 Elo+

VS

Team Averages
Level 148
1,545 SR
1,514 Elo+
Zeus
Zeus
AshuriiWolf
Zeus
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
154W - 139L
1,557 Elo+
Party 3
Cliodhna
Cliodhna
GalaxyEclipse22
Cliodhna
Level 128
God Stats
1W - 1L
1,515 SR
Queue Stats
18W - 19L
1,447 Elo+
Party 2
Nemesis
Nemesis
Joltzs
Nemesis
Level 169
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 46L
1,555 Elo+
Party 3
Ganesha
Ganesha
Slappin Cheeks8
Ganesha
Level 149
God Stats
1W - 1L
1,594 SR
Queue Stats
14W - 16L
1,427 Elo+
Party 2
Anhur
Anhur
Zortogs
Anhur
Level 154
God Stats
3W - 1L
1,614 SR
Queue Stats
120W - 92L
1,583 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
DrixQc
Pele
15
4 / 5 / 5
8,431
1,054
13,067
12,918
8,004
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Athena
Imsteve1
Athena
13
2 / 3 / 7
7,736
967
5,974
12,088
11,488
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Surtr
14
3 / 2 / 6
7,668
959
5,978
11,373
13,129
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 4 / 2
5,986
748
4,179
4,993
2,461
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kuzenbo
12
1 / 4 / 6
7,219
902
6,174
13,300
14,812
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 2 / 10
8,434
1,054
11,999
5,202
2,112
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cliodhna
14
5 / 2 / 12
8,039
1,005
13,530
10,135
5,193
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
Joltzs
Nemesis
12
5 / 1 / 10
7,614
952
7,059
7,887
8,279
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

14
0 / 2 / 15
7,899
987
2,473
10,457
10,885
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Anhur
Zortogs
Anhur
13
3 / 3 / 11
7,705
963
13,349
9,782
4,441
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
76
10
Kills
18
18
Deaths
10
26
Assists
58
Player
Kills
Deaths
Assists
KDA
W
5
2
10
5
L
Pele
DrixQc
Pele
4
5
5
1.3
W
Cliodhna
5
2
12
5.5
L
Athena
Imsteve1
Athena
2
3
7
1.83
W
Nemesis
Joltzs
Nemesis
5
1
10
10
L
Surtr
3
2
6
3
W
0
2
15
3.75
L
0
4
2
0.25
W
Anhur
Zortogs
Anhur
3
3
11
2.83
L
Kuzenbo
1
4
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,372
Damage
48,410
54,672
Taken
43,463
49,894
Mitigated
30,910
14,179
Healing
14,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,999
1,570
1,238
652
5,202
2,112
662
2,600
2,602
24,444
0
L
Pele
DrixQc
Pele
13,067
1,950
1,163
2,786
12,918
8,004
460
3,254
9,664
0
26,561
W
Cliodhna
13,530
1,302
226
2,128
10,135
5,193
512
2,840
7,295
0
25,761
L
Athena
Imsteve1
Athena
5,974
1,148
690
2,637
12,088
11,488
104
3,351
8,737
9,110
0
W
Nemesis
Joltzs
Nemesis
7,059
2,135
515
1,829
7,887
8,279
526
2,745
5,142
0
10,691
L
Surtr
5,978
1,570
752
1,960
11,373
13,129
160
3,364
8,009
441
10,581
W
2,473
193
1,727
3,800
10,457
10,885
496
4,182
6,275
10,482
0
L
4,179
279
278
428
4,993
2,461
0
1,590
3,403
11,360
0
W
Anhur
Zortogs
Anhur
13,349
7,520
219
1,925
9,782
4,441
579
4,334
5,448
0
23,413
L
Kuzenbo
6,174
1,876
1,958
1,527
13,300
14,812
267
2,913
10,387
10,055
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,040
Gold Earned
39,691
74
Minions Killed
118
0
Camps Cleared
0
765,068
Distance Traveled
781,467
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
8,434
1,054
35
4
0
160,204
0
L
Pele
8,431
1,054
27
3
0
174,327
0
W
Cliodhna
8,039
1,005
30
4
0
180,079
0
L
Athena
7,736
967
9
1
0
159,266
0
W
Nemesis
7,614
952
19
2
0
140,480
0
L
Surtr
7,668
959
13
2
0
167,293
0
W
Ganesha
7,899
987
0
0
0
154,836
0
L
Anubis
5,986
748
17
2
0
98,223
0
W
Anhur
7,705
963
34
4
0
145,868
0
L
Kuzenbo
7,219
902
8
1
0
165,959
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role