Player Matchup

Sylvanus
Sylvanus
HoneyDewRue
Sylvanus
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,658 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Idontgiveasam
Cu Chulainn
Level 44
God Stats
0W - 1L
1,693 SR
Queue Stats
11W - 8L
1,597 Elo+
Solo
Arachne
Arachne
carmesi117
Arachne
Level 39
God Stats
9W - 7L
1,797 SR
Queue Stats
30W - 36L
1,439 Elo+
Solo
Hou Yi
Hou Yi
greg_got_game
Hou Yi
Level 15
God Stats
1W - 2L
1,600 SR
Queue Stats
6W - 5L
1,658 Elo+
Party 1
Chang'e
Chang'e
hipo30
Chang'e
Level 125
God Stats
0W - 2L
1,268 SR
Queue Stats
12W - 14L
1,527 Elo+
Party 1
Team Averages
Level 46
1,572 SR
1,576 Elo+

VS

Team Averages
Level 92
1,647 SR
1,579 Elo+
Olorun
Olorun
ArtemisAim
Olorun
Level 154
God Stats
2W - 1L
1,474 SR
Queue Stats
129W - 86L
1,597 Elo+
Party 2
Kukulkan
Kukulkan
BeezelBobby69
Kukulkan
Level 48
God Stats
3W - 0L
1,860 SR
Queue Stats
73W - 61L
1,566 Elo+
Party 3
Ratatoskr
Ratatoskr
BustyTeetss
Ratatoskr
Level 143
God Stats
2W - 1L
1,605 SR
Queue Stats
99W - 75L
1,605 Elo+
Party 3
Osiris
Osiris
IAmChickenMan-
Osiris
Level 102
God Stats
3W - 3L
1,591 SR
Queue Stats
73W - 66L
1,519 Elo+
Party 2
Charon
Charon
SquareOwl532
Charon
Level 14
God Stats
5W - 1L
1,705 SR
Queue Stats
18W - 13L
1,611 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
HoneyDewRue
Sylvanus
10
0 / 5 / 1
7,412
436
3,789
16,556
13,184
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cu Chulainn
Idontgiveasam
Cu Chulainn
13
3 / 6 / 1
8,976
528
13,895
27,195
18,106
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Arachne
carmesi117
Arachne
14
2 / 7 / 1
8,667
510
10,405
24,309
11,093
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

11
0 / 9 / 2
7,426
437
6,691
16,337
5,685
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chang'e
hipo30
Chang'e
14
1 / 6 / 1
8,902
524
10,266
16,516
5,796
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
ArtemisAim
Olorun
17
11 / 1 / 9
11,357
668
20,276
12,947
6,035
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kukulkan
BeezelBobby69
Kukulkan
15
6 / 3 / 6
9,663
568
16,597
9,101
4,074
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ratatoskr
BustyTeetss
Ratatoskr
18
11 / 1 / 12
11,470
675
17,360
18,375
10,352
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
3 / 3 / 5
10,017
589
9,829
19,164
20,869
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Charon
15
2 / 0 / 14
10,037
590
9,960
10,246
11,159
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
79
6
Kills
33
33
Deaths
8
6
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Olorun
ArtemisAim
Olorun
11
1
9
15.5
W
Kukulkan
BeezelBobby69
Kukulkan
6
3
6
3
W
Ratatoskr
BustyTeetss
Ratatoskr
11
1
12
17
L
Sylvanus
HoneyDewRue
Sylvanus
0
5
1
0.1
W
3
3
5
1.83
L
Cu Chulainn
Idontgiveasam
Cu Chulainn
3
6
1
0.58
W
Charon
2
0
14
9
L
Arachne
carmesi117
Arachne
2
7
1
0.36
L
0
9
2
0.11
L
Chang'e
hipo30
Chang'e
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,046
Damage
74,022
100,913
Taken
69,833
53,864
Mitigated
52,489
25,320
Healing
23,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
ArtemisAim
Olorun
20,276
10,154
180
7,251
12,947
6,035
2,693
2,470
10,429
95,418
14,530
W
Kukulkan
BeezelBobby69
Kukulkan
16,597
2,143
0
524
9,101
4,074
1,368
4,257
4,844
73,004
0
W
Ratatoskr
BustyTeetss
Ratatoskr
17,360
5,979
0
7,764
18,375
10,352
590
3,476
14,762
0
102,883
L
Sylvanus
HoneyDewRue
Sylvanus
3,789
738
1,222
3,046
16,556
13,184
234
11,690
4,814
19,661
0
W
9,829
4,751
0
5,154
19,164
20,869
418
1,015
17,021
300
75,735
L
Cu Chulainn
Idontgiveasam
Cu Chulainn
13,895
1,997
0
7,375
27,195
18,106
853
8,548
17,931
0
60,150
W
Charon
9,960
1,969
0
2,842
10,246
11,159
243
2,918
7,101
34,705
0
L
Arachne
carmesi117
Arachne
10,405
6,350
0
8,118
24,309
11,093
120
9,576
14,450
0
78,615
L
6,691
3,582
359
562
16,337
5,685
0
11,543
4,794
0
45,919
L
Chang'e
hipo30
Chang'e
10,266
1,520
524
4,114
16,516
5,796
123
5,691
10,774
69,122
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,383
Gold Earned
52,544
380
Minions Killed
606
0
Camps Cleared
0
1,548,947
Distance Traveled
1,765,967
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
11,357
668
167
10
0
325,618
3
W
Kukulkan
9,663
568
123
7
0
337,587
0
W
Ratatoskr
11,470
675
148
9
0
402,818
0
L
Sylvanus
7,412
436
24
1
0
282,032
0
W
Osiris
10,017
589
128
8
0
346,903
0
L
Cu Chulainn
8,976
528
86
5
0
316,350
3
W
Charon
10,037
590
40
2
0
353,041
2
L
Arachne
8,667
510
98
6
0
319,423
0
L
Hou Yi
7,426
437
55
3
0
319,589
0
L
Chang'e
8,902
524
117
7
0
311,553
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role