Player Matchup

Cthulhu
Cthulhu
Dapperpaber
Cthulhu
Level 158
God Stats
2W - 1L
1,471 SR
Queue Stats
69W - 52L
1,602 Elo+
Party 1
Olorun
Olorun
Lantons
Olorun
Level 157
God Stats
1W - 2L
1,560 SR
Queue Stats
61W - 48L
1,555 Elo+
Party 1
Merlin
Merlin
MarioWhy
Merlin
Level 68
God Stats
2W - 0L
1,589 SR
Queue Stats
81W - 85L
1,501 Elo+
Party 2
Bellona
Bellona
ReleasePerseus
Bellona
Level 142
God Stats
3W - 2L
1,657 SR
Queue Stats
21W - 15L
1,614 Elo+
Party 1
Thanatos
Thanatos
sin_yrc
Thanatos
Level 86
God Stats
24W - 17L
1,577 SR
Queue Stats
99W - 103L
1,477 Elo+
Party 2
Team Averages
Level 122
1,571 SR
1,550 Elo+

VS

Team Averages
Level 147
1,570 SR
1,548 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
 
Serqet
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
LadyShendelzair
Ix Chel
Level 124
God Stats
3W - 4L
1,665 SR
Queue Stats
140W - 146L
1,587 Elo+
Solo
Zeus
Zeus
Playboii Pres
Zeus
Level 154
God Stats
32W - 29L
1,588 SR
Queue Stats
462W - 408L
1,566 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
krossmx844
Ah Muzen Cab
Level 157
God Stats
2W - 3L
1,600 SR
Queue Stats
198W - 193L
1,587 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Dapperpaber
Cthulhu
14
4 / 0 / 4
7,599
1,086
5,798
6,839
5,336
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Olorun
Lantons
Olorun
14
4 / 1 / 4
7,425
1,061
5,067
5,375
2,432
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Merlin
MarioWhy
Merlin
12
0 / 1 / 3
6,429
918
3,723
4,487
1,638
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

13
3 / 0 / 3
6,999
1,000
4,091
7,686
6,701
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
sin_yrc
Thanatos
12
1 / 1 / 4
6,561
937
2,765
3,710
1,697
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
12
0 / 1 / 0
6,141
877
2,855
3,026
2,241
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Serqet
 
Serqet
12
0 / 1 / 0
6,056
865
1,792
4,886
2,767
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
1 / 6 / 2
6,236
891
4,963
8,478
3,238
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
0 / 2 / 1
6,077
868
6,204
3,592
1,182
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
krossmx844
Ah Muzen Cab
12
2 / 2 / 0
6,487
927
4,564
5,592
2,172
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
6
12
Kills
3
3
Deaths
12
18
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
0
1
0
0
L
Serqet
 
Serqet
0
1
0
0
W
Cthulhu
Dapperpaber
Cthulhu
4
0
4
6
L
1
6
2
0.33
W
Olorun
Lantons
Olorun
4
1
4
6
W
Merlin
MarioWhy
Merlin
0
1
3
1.5
L
0
2
1
0.25
W
3
0
3
4.5
L
Ah Muzen Cab
krossmx844
Ah Muzen Cab
2
2
0
1
W
Thanatos
sin_yrc
Thanatos
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,444
Damage
20,378
28,097
Taken
25,574
17,804
Mitigated
11,600
8,064
Healing
1,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
2,855
39
0
193
3,026
2,241
0
2,252
651
15,705
0
L
Serqet
 
Serqet
1,792
118
0
0
4,886
2,767
0
2,188
2,577
0
9,537
W
Cthulhu
Dapperpaber
Cthulhu
5,798
138
264
1,746
6,839
5,336
180
3,448
2,915
25,606
307
L
4,963
268
101
527
8,478
3,238
0
4,155
3,927
12,458
0
W
Olorun
Lantons
Olorun
5,067
2,605
1,021
1,890
5,375
2,432
3,415
3,327
1,898
20,802
57
W
Merlin
MarioWhy
Merlin
3,723
55
0
527
4,487
1,638
298
2,087
2,392
14,981
0
L
6,204
354
0
388
3,592
1,182
0
1,931
1,475
14,585
0
W
4,091
749
0
843
7,686
6,701
735
3,240
4,302
0
13,807
L
Ah Muzen Cab
krossmx844
Ah Muzen Cab
4,564
1,056
0
343
5,592
2,172
0
2,728
2,663
0
23,331
W
Thanatos
sin_yrc
Thanatos
2,765
420
0
1,773
3,710
1,697
137
1,252
2,340
0
10,123

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,013
Gold Earned
30,997
184
Minions Killed
143
0
Camps Cleared
0
895,757
Distance Traveled
715,991
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,141
877
25
4
0
151,561
0
L
Serqet
6,056
865
23
3
0
174,320
2
W
Cthulhu
7,599
1,086
49
7
0
197,071
0
L
Ix Chel
6,236
891
24
3
0
145,129
0
W
Olorun
7,425
1,061
42
6
0
161,670
0
W
Merlin
6,429
918
40
6
0
152,830
0
L
Zeus
6,077
868
30
4
0
107,649
0
W
Bellona
6,999
1,000
29
4
0
185,336
0
L
Ah Muzen Cab
6,487
927
41
6
0
137,332
0
W
Thanatos
6,561
937
24
3
0
198,850
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role