Player Matchup

Anubis
Anubis
 
Anubis
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yu Huang
Yu Huang
 
Yu Huang
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
FraankTheTaank
Vulcan
Level 48
God Stats
1W - 0L
1,174 SR
Queue Stats
2W - 4L
1,477 Elo+
Solo
Chaac
Chaac
flamingdeath83
Chaac
Level 133
God Stats
4W - 0L
1,856 SR
Queue Stats
45W - 54L
1,433 Elo+
Party 2
Apollo
Apollo
savage leo1912
Apollo
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 54L
1,418 Elo+
Party 2
Team Averages
Level 115
1,506 SR
1,466 Elo+

VS

Team Averages
Level 100
1,436 SR
1,431 Elo+
Da Ji
Da Ji
Cerneto
Da Ji
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,281 Elo+
Party 1
Hercules
Hercules
J0hnnySinz22
Hercules
Level 80
God Stats
1W - 5L
1,259 SR
Queue Stats
149W - 169L
1,419 Elo+
Solo
Amaterasu
Amaterasu
Myzery27
Amaterasu
Level 148
God Stats
0W - 1L
1,463 SR
Queue Stats
20W - 12L
1,533 Elo+
Party 1
Merlin
Merlin
bestevaer
Merlin
Level 194
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 35L
1,423 Elo+
Solo
Charybdis
Charybdis
legit ghost 17
Charybdis
Level 64
God Stats
1W - 2L
1,457 SR
Queue Stats
116W - 107L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
15
5 / 1 / 5
8,162
1,166
7,998
9,396
4,664
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Yu Huang
 
Yu Huang
13
4 / 1 / 5
7,405
1,058
5,366
3,579
1,632
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

11
2 / 3 / 3
7,045
1,006
8,136
5,238
1,794
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
2 / 3 / 7
7,306
1,044
7,907
12,024
11,290
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

10
1 / 3 / 5
6,379
911
1,808
5,464
2,127
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Cerneto
Da Ji
13
5 / 4 / 5
7,202
1,029
8,555
7,726
3,973
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Hercules
J0hnnySinz22
Hercules
11
0 / 3 / 8
6,052
865
4,797
10,464
9,443
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amaterasu
Myzery27
Amaterasu
15
2 / 2 / 9
7,325
1,046
5,159
9,963
10,600
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Merlin
bestevaer
Merlin
13
3 / 5 / 3
6,862
980
4,468
7,207
3,163
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charybdis
legit ghost 17
Charybdis
5
0 / 0 / 0
4,848
693
0
0
0

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
35
14
Kills
10
11
Deaths
14
25
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
5
1
5
7.5
W
Yu Huang
 
Yu Huang
4
1
5
6.5
L
Da Ji
Cerneto
Da Ji
5
4
5
1.88
W
2
3
3
1.17
L
Hercules
J0hnnySinz22
Hercules
0
3
8
1.33
L
Amaterasu
Myzery27
Amaterasu
2
2
9
3.25
L
Merlin
bestevaer
Merlin
3
5
3
0.9
W
2
3
7
1.83
L
Charybdis
legit ghost 17
Charybdis
0
0
0
0
W
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,215
Damage
22,979
35,701
Taken
35,360
21,507
Mitigated
27,179
12,508
Healing
10,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
7,998
321
392
3,245
9,396
4,664
323
1,575
7,821
17,490
0
W
Yu Huang
 
Yu Huang
5,366
859
1,696
1,210
3,579
1,632
609
0
3,579
11,844
0
L
Da Ji
Cerneto
Da Ji
8,555
2,702
0
1,286
7,726
3,973
0
3,985
3,641
0
12,958
W
8,136
4,239
210
608
5,238
1,794
0
1,007
4,231
13,462
0
L
Hercules
J0hnnySinz22
Hercules
4,797
1,614
709
3,366
10,464
9,443
0
7,050
2,970
0
8,423
L
Amaterasu
Myzery27
Amaterasu
5,159
1,071
472
3,453
9,963
10,600
0
5,780
4,061
0
12,201
L
Merlin
bestevaer
Merlin
4,468
347
587
397
7,207
3,163
0
3,885
3,188
17,435
0
W
7,907
2,624
150
4,454
12,024
11,290
88
1,209
10,815
0
15,932
L
Charybdis
legit ghost 17
Charybdis
0
0
0
0
0
0
0
0
0
0
0
W
1,808
571
0
543
5,464
2,127
250
677
4,787
0
4,006

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,297
Gold Earned
32,289
75
Minions Killed
59
0
Camps Cleared
0
592,600
Distance Traveled
532,455
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,162
1,166
28
4
0
130,886
0
W
Yu Huang
7,405
1,058
15
2
0
123,019
0
L
Da Ji
7,202
1,029
11
2
0
129,039
0
W
Vulcan
7,045
1,006
18
3
0
139,426
0
L
Hercules
6,052
865
6
1
0
128,722
0
L
Amaterasu
7,325
1,046
15
2
0
165,965
0
L
Merlin
6,862
980
27
4
0
108,729
0
W
Chaac
7,306
1,044
9
1
0
122,294
0
L
Charybdis
4,848
693
0
0
0
0
0
W
Apollo
6,379
911
5
1
0
76,975
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role