Player Matchup

Nike
Nike
BratjaETO_Semja
Nike
Level 82
God Stats
5W - 3L
1,519 SR
Queue Stats
154W - 163L
1,414 Elo+
Solo
Heimdallr
Heimdallr
Tuskalus
Heimdallr
Level 105
God Stats
1W - 0L
1,696 SR
Queue Stats
30W - 44L
1,438 Elo+
Party 1
Yu Huang
Yu Huang
WarfighterMK17
Yu Huang
Level 118
God Stats
1W - 0L
1,874 SR
Queue Stats
151W - 131L
1,531 Elo+
Solo
Kuzenbo
Kuzenbo
ayyyShxdy
Kuzenbo
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
106W - 101L
1,518 Elo+
Party 1
Horus
Horus
fatalhit831
Horus
Level 66
God Stats
2W - 1L
1,477 SR
Queue Stats
169W - 212L
1,477 Elo+
Solo
Team Averages
Level 95
1,613 SR
1,475 Elo+

VS

Team Averages
Level 68
1,564 SR
1,400 Elo+
King Arthur
King Arthur
 
King Arthur
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
BornPeacemaker
Maui
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,244 Elo+
Solo
Raijin
Raijin
SocialWare
Raijin
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 24L
1,502 Elo+
Solo
Ix Chel
Ix Chel
UNCLE75_0
Ix Chel
Level 88
God Stats
2W - 1L
1,819 SR
Queue Stats
101W - 95L
1,505 Elo+
Party 2
Vulcan
Vulcan
willdojo1911
Vulcan
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,249 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 2 / 12
9,325
777
18,710
22,936
22,239
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heimdallr
Tuskalus
Heimdallr
16
4 / 2 / 15
9,329
777
17,683
10,365
5,352
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yu Huang
17
4 / 0 / 13
9,828
819
21,739
6,135
3,426
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
ayyyShxdy
Kuzenbo
15
6 / 4 / 11
10,064
839
9,549
18,471
27,563
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

16
3 / 2 / 12
10,062
839
8,066
22,061
18,335
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
17
3 / 3 / 7
8,808
734
13,197
26,994
34,335
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

16
2 / 3 / 8
8,947
746
6,241
15,440
18,620
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Raijin
SocialWare
Raijin
13
1 / 7 / 5
7,494
625
13,029
13,919
8,389
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Ix Chel
UNCLE75_0
Ix Chel
13
2 / 4 / 1
7,669
639
7,654
13,978
8,213
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Vulcan
14
2 / 6 / 5
8,095
675
15,630
12,659
7,786
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
36
22
Kills
10
10
Deaths
23
63
Assists
26
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
3
3
7
2.17
L
2
3
8
2
W
5
2
12
5.5
L
Raijin
SocialWare
Raijin
1
7
5
0.5
W
Heimdallr
Tuskalus
Heimdallr
4
2
15
5.75
L
Ix Chel
UNCLE75_0
Ix Chel
2
4
1
0.63
W
Yu Huang
4
0
13
10.5
W
Kuzenbo
ayyyShxdy
Kuzenbo
6
4
11
2.88
W
3
2
12
4.5
L
Vulcan
2
6
5
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,747
Damage
55,751
79,968
Taken
82,990
76,915
Mitigated
77,343
40,814
Healing
28,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
13,197
1,481
1,627
10,307
26,994
34,335
0
9,484
17,510
0
23,832
L
6,241
1,947
964
1,553
15,440
18,620
0
4,927
10,513
13,095
0
W
18,710
2,207
3,939
7,494
22,936
22,239
0
10,834
12,102
0
32,795
L
Raijin
SocialWare
Raijin
13,029
2,457
1,041
1,176
13,919
8,389
0
4,976
8,943
26,556
0
W
Heimdallr
Tuskalus
Heimdallr
17,683
4,784
390
880
10,365
5,352
1,564
6,494
3,871
0
27,819
L
Ix Chel
UNCLE75_0
Ix Chel
7,654
1,710
5,362
4,355
13,978
8,213
0
5,394
8,581
17,573
0
W
Yu Huang
21,739
2,552
0
633
6,135
3,426
99
3,655
2,480
48,042
0
W
Kuzenbo
ayyyShxdy
Kuzenbo
9,549
3,805
2,088
2,002
18,471
27,563
85
7,087
11,384
14,071
0
W
8,066
4,225
11,662
11,726
22,061
18,335
102
14,484
7,577
0
16,444
L
Vulcan
15,630
10,064
831
1,331
12,659
7,786
0
6,507
6,149
28,127
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,608
Gold Earned
41,013
142
Minions Killed
111
0
Camps Cleared
0
1,218,650
Distance Traveled
1,117,923
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,808
734
28
2
0
262,948
0
L
Maui
8,947
746
12
1
0
223,489
0
W
Nike
9,325
777
19
2
0
259,522
0
L
Raijin
7,494
625
25
2
0
195,926
0
W
Heimdallr
9,329
777
23
2
0
233,407
0
L
Ix Chel
7,669
639
7
1
0
225,879
0
W
Yu Huang
9,828
819
69
6
0
244,617
0
W
Kuzenbo
10,064
839
10
1
0
238,296
0
W
Horus
10,062
839
21
2
0
242,808
0
L
Vulcan
8,095
675
39
3
0
209,681
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role