Player Matchup

Bacchus
Bacchus
FantasyFae
Bacchus
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,410 Elo+
Party 3
Neith
Neith
Kasineko05
Neith
Level 4
God Stats
9W - 33L
1,257 SR
Queue Stats
9W - 36L
1,191 Elo+
Party 1
Nu Wa
Nu Wa
Krazy Mental
Nu Wa
Level 124
God Stats
11W - 19L
1,446 SR
Queue Stats
330W - 382L
1,422 Elo+
Party 1
Kukulkan
Kukulkan
ThaKid212145
Kukulkan
Level 34
God Stats
2W - 4L
1,594 SR
Queue Stats
19W - 29L
1,298 Elo+
Solo
Zeus
Zeus
bradleejacob
Zeus
Level 61
God Stats
27W - 15L
1,704 SR
Queue Stats
76W - 74L
1,463 Elo+
Party 3
Team Averages
Level 46
1,500 SR
1,357 Elo+

VS

Team Averages
Level 44
1,462 SR
1,428 Elo+
Chaac
Chaac
Bdawg559
Chaac
Level 119
God Stats
1W - 0L
1,556 SR
Queue Stats
14W - 10L
1,465 Elo+
Party 2
Merlin
Merlin
CabalSacc
Merlin
Level 25
God Stats
3W - 4L
1,221 SR
Queue Stats
44W - 45L
1,400 Elo+
Party 2
Ra
Ra
KingBlackStar63
Ra
Level 30
God Stats
2W - 1L
1,746 SR
Queue Stats
5W - 2L
1,594 Elo+
Solo
Atlas
Atlas
TrickyRaptor85
Atlas
Level 36
God Stats
1W - 1L
1,287 SR
Queue Stats
29W - 38L
1,332 Elo+
Party 2
Kukulkan
Kukulkan
capt jheemo
Kukulkan
Level 9
God Stats
2W - 1L
1,498 SR
Queue Stats
13W - 20L
1,350 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
FantasyFae
Bacchus
10
0 / 0 / 0
5,306
1,061
0
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Neith
10
0 / 3 / 1
5,815
1,163
2,848
7,409
3,072
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
1 / 2 / 0
6,126
1,225
2,311
5,174
1,811
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Kukulkan
ThaKid212145
Kukulkan
11
0 / 3 / 1
5,988
1,198
6,878
6,418
2,442
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
0 / 3 / 1
5,806
1,161
8,079
5,181
1,763
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

309

VS

Team 2 Tickets

394

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Bdawg559
Chaac
12
7 / 0 / 1
7,641
1,528
9,235
6,831
5,199
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Merlin
CabalSacc
Merlin
12
0 / 0 / 7
6,541
1,308
3,303
3,645
1,275
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 1 / 2
6,246
1,249
2,296
3,308
1,081
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

11
0 / 0 / 6
6,743
1,349
2,495
7,055
4,699
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kukulkan
capt jheemo
Kukulkan
12
3 / 0 / 3
7,036
1,407
4,994
2,625
997
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
30
1
Kills
11
11
Deaths
1
3
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Chaac
Bdawg559
Chaac
7
0
1
7.5
W
Merlin
CabalSacc
Merlin
0
0
7
3.5
L
Bacchus
FantasyFae
Bacchus
0
0
0
0
L
Neith
0
3
1
0.17
W
1
1
2
2
L
1
2
0
0.5
L
Kukulkan
ThaKid212145
Kukulkan
0
3
1
0.17
W
0
0
6
3
L
0
3
1
0.17
W
Kukulkan
capt jheemo
Kukulkan
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,116
Damage
22,323
24,182
Taken
23,464
9,088
Mitigated
13,251
354
Healing
3,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Bdawg559
Chaac
9,235
1,621
0
1,936
6,831
5,199
0
4,510
2,321
0
18,084
W
Merlin
CabalSacc
Merlin
3,303
319
0
0
3,645
1,275
0
2,457
1,188
14,676
0
L
Bacchus
FantasyFae
Bacchus
0
0
0
0
0
0
0
0
0
0
0
L
Neith
2,848
1,170
0
70
7,409
3,072
0
5,205
2,049
0
9,424
W
2,296
287
379
284
3,308
1,081
0
2,898
410
12,606
0
L
2,311
652
104
180
5,174
1,811
0
2,330
2,763
9,035
0
L
Kukulkan
ThaKid212145
Kukulkan
6,878
942
0
0
6,418
2,442
0
3,124
3,054
20,539
0
W
2,495
846
0
816
7,055
4,699
0
5,603
1,452
6,750
0
L
8,079
1,112
0
0
5,181
1,763
0
2,361
2,773
19,904
0
W
Kukulkan
capt jheemo
Kukulkan
4,994
453
0
250
2,625
997
0
1,800
825
20,150
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,041
Gold Earned
34,207
98
Minions Killed
128
3
Camps Cleared
5
348,101
Distance Traveled
527,891
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,641
1,528
17
3
1
117,271
0
W
Merlin
6,541
1,308
33
7
2
101,203
0
L
Bacchus
5,306
1,061
0
0
0
0
0
L
Neith
5,815
1,163
16
3
1
88,235
0
W
Ra
6,246
1,249
28
6
1
97,542
0
L
Nu Wa
6,126
1,225
12
2
2
81,370
0
L
Kukulkan
5,988
1,198
43
9
0
83,245
0
W
Atlas
6,743
1,349
8
2
1
104,173
0
L
Zeus
5,806
1,161
27
5
0
95,251
0
W
Kukulkan
7,036
1,407
42
8
0
107,702
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role