Player Matchup

Sylvanus
Sylvanus
JOAOPEDROSHOW
Sylvanus
Level 136
God Stats
3W - 3L
1,517 SR
Queue Stats
27W - 32L
1,455 Elo+
Solo
Medusa
Medusa
MaybeHayezy
Medusa
Level 47
God Stats
22W - 18L
1,461 SR
Queue Stats
148W - 178L
1,448 Elo+
Party 1
Anubis
Anubis
definedeity
Anubis
Level 148
God Stats
12W - 8L
1,589 SR
Queue Stats
395W - 397L
1,450 Elo+
Party 1
Team Averages
Level 110
1,523 SR
1,451 Elo+

VS

Team Averages
Level 125
1,524 SR
1,497 Elo+
Fenrir
Fenrir
KelloggsSkinRack
Fenrir
Level 132
God Stats
7W - 6L
1,501 SR
Queue Stats
234W - 235L
1,551 Elo+
Party 2
Geb
Geb
PocketPickIe
Geb
Level 119
God Stats
12W - 14L
1,494 SR
Queue Stats
91W - 97L
1,530 Elo+
Party 2
Medusa
Medusa
W8ing4Change
Medusa
Level 124
God Stats
11W - 2L
1,577 SR
Queue Stats
96W - 93L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
JOAOPEDROSHOW
Sylvanus
13
1 / 2 / 5
10,195
680
5,534
13,497
14,747
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Medusa
13
0 / 3 / 4
9,948
663
14,001
10,691
4,647
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
14
7 / 2 / 1
11,537
769
14,173
8,625
4,698
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 2 / 2
11,338
756
9,248
11,813
7,848
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
0 / 2 / 7
10,122
675
6,686
14,302
14,272
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Medusa
12
3 / 4 / 1
10,837
722
13,634
16,643
4,729
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
17
8
Kills
7
7
Deaths
8
10
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
JOAOPEDROSHOW
Sylvanus
1
2
5
1.75
W
4
2
2
2.5
L
Medusa
0
3
4
0.67
W
0
2
7
1.75
W
Medusa
3
4
1
0.88
L
Anubis
7
2
1
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,708
Damage
29,568
32,813
Taken
42,758
24,092
Mitigated
26,849
11,072
Healing
6,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
JOAOPEDROSHOW
Sylvanus
5,534
1,268
2,444
3,253
13,497
14,747
25
3,482
9,837
13,322
0
W
9,248
1,488
0
1,471
11,813
7,848
0
4,439
7,374
0
26,590
L
Medusa
14,001
3,745
0
1,571
10,691
4,647
123
1,882
8,514
0
55,976
W
6,686
690
0
1,000
14,302
14,272
0
7,515
6,787
26,690
0
W
Medusa
13,634
4,300
112
3,545
16,643
4,729
0
8,254
8,389
0
66,571
L
Anubis
14,173
917
0
3,804
8,625
4,698
0
1,738
6,802
51,524
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,680
Gold Earned
32,297
152
Minions Killed
168
0
Camps Cleared
0
822,321
Distance Traveled
805,623
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
10,195
680
21
1
0
257,968
4
W
Fenrir
11,338
756
42
3
0
286,038
0
L
Medusa
9,948
663
52
3
0
313,474
0
W
Geb
10,122
675
39
3
0
258,760
5
W
Medusa
10,837
722
87
6
0
260,825
0
L
Anubis
11,537
769
79
5
0
250,879
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role