Player Matchup

Pele
Pele
Bull1906Maz
Pele
Level 48
God Stats
4W - 5L
1,249 SR
Queue Stats
74W - 93L
1,372 Elo+
Party 3
Neith
Neith
Scofield_Flavio
Neith
Level 49
God Stats
14W - 13L
1,275 SR
Queue Stats
60W - 70L
1,342 Elo+
Party 2
Sobek
Sobek
Zagrouuu
Sobek
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
83W - 80L
1,369 Elo+
Party 2
Poseidon
Poseidon
hugo77d
Poseidon
Level 56
God Stats
11W - 13L
1,332 SR
Queue Stats
86W - 93L
1,358 Elo+
Party 2
Bellona
Bellona
xrenel
Bellona
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 81L
1,412 Elo+
Party 3
Team Averages
Level 45
1,371 SR
1,371 Elo+

VS

Team Averages
Level 39
1,403 SR
1,275 Elo+
Janus
Janus
GoustTom
Janus
Level 57
God Stats
0W - 2L
1,504 SR
Queue Stats
11W - 17L
1,228 Elo+
Party 1
Thanatos
Thanatos
L3af8446
Thanatos
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,299 Elo+
Party 1
Skadi
Skadi
Nikoglass
Skadi
Level 61
God Stats
12W - 14L
1,340 SR
Queue Stats
28W - 41L
1,263 Elo+
Solo
Vamana
Vamana
SparseWarrior64
Vamana
Level 7
God Stats
1W - 4L
1,213 SR
Queue Stats
3W - 7L
1,232 Elo+
Party 1
Surtr
Surtr
TeckDrakon
Surtr
Level 61
God Stats
1W - 2L
1,458 SR
Queue Stats
91W - 125L
1,354 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 2
7,317
488
3,432
12,088
4,535
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
3 / 1 / 0
8,192
546
8,300
7,168
3,026
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sobek
Zagrouuu
Sobek
12
0 / 0 / 4
7,380
492
2,527
10,873
8,270
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Poseidon
hugo77d
Poseidon
14
2 / 1 / 1
8,371
558
4,949
6,149
2,008
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
xrenel
Bellona
14
3 / 0 / 1
8,370
558
9,066
14,376
14,260
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
GoustTom
Janus
12
0 / 2 / 1
7,502
500
6,494
6,184
2,421
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
L3af8446
Thanatos
9
0 / 2 / 0
5,565
371
1,316
8,741
3,178
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Skadi
Nikoglass
Skadi
12
1 / 0 / 0
6,929
462
6,410
6,326
2,167
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

10
0 / 2 / 1
5,683
379
3,238
9,838
8,949
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Surtr
13
1 / 3 / 0
7,902
527
10,036
13,676
10,491
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
4
9
Kills
2
3
Deaths
9
8
Assists
2
Player
Kills
Deaths
Assists
KDA
W
1
1
2
2
L
Janus
GoustTom
Janus
0
2
1
0.25
L
Thanatos
L3af8446
Thanatos
0
2
0
0
L
Skadi
Nikoglass
Skadi
1
0
0
1
W
3
1
0
3
L
0
2
1
0.25
L
Surtr
1
3
0
0.33
W
Sobek
Zagrouuu
Sobek
0
0
4
2
W
Poseidon
hugo77d
Poseidon
2
1
1
2.5
W
Bellona
xrenel
Bellona
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,274
Damage
27,494
50,654
Taken
44,765
32,099
Mitigated
27,206
21,895
Healing
11,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,432
721
0
3,647
12,088
4,535
806
702
11,107
0
51,026
L
Janus
GoustTom
Janus
6,494
45
0
250
6,184
2,421
0
5,065
1,119
62,789
0
L
Thanatos
L3af8446
Thanatos
1,316
86
0
3,493
8,741
3,178
0
1,439
7,302
0
24,570
L
Skadi
Nikoglass
Skadi
6,410
1,836
0
1,000
6,326
2,167
0
275
6,051
0
56,040
W
8,300
3,943
0
4,301
7,168
3,026
427
0
7,000
0
72,894
L
3,238
1,206
0
1,016
9,838
8,949
0
697
9,141
0
20,096
L
Surtr
10,036
3,444
0
5,501
13,676
10,491
0
0
13,676
3,132
58,029
W
Sobek
Zagrouuu
Sobek
2,527
243
0
5,770
10,873
8,270
0
2,922
7,403
21,868
0
W
Poseidon
hugo77d
Poseidon
4,949
946
0
1,230
6,149
2,008
112
2,384
3,553
74,528
0
W
Bellona
xrenel
Bellona
9,066
3,555
0
6,947
14,376
14,260
165
630
12,604
0
64,184

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,630
Gold Earned
33,581
456
Minions Killed
395
0
Camps Cleared
0
1,476,852
Distance Traveled
1,420,278
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
7,317
488
74
5
0
319,261
0
L
Janus
7,502
500
131
9
0
286,876
0
L
Thanatos
5,565
371
36
2
0
327,467
0
L
Skadi
6,929
462
84
6
0
247,179
0
W
Neith
8,192
546
105
7
0
235,030
0
L
Vamana
5,683
379
37
2
0
283,502
0
L
Surtr
7,902
527
107
7
0
275,254
0
W
Sobek
7,380
492
20
1
0
312,099
0
W
Poseidon
8,371
558
148
10
0
310,025
0
W
Bellona
8,370
558
109
7
0
300,437
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role