Player Matchup

Cthulhu
Cthulhu
Kimhomiecade
Cthulhu
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
241W - 250L
1,461 Elo+
Solo
Artemis
Artemis
LordRex767
Artemis
Level 112
God Stats
2W - 3L
1,568 SR
Queue Stats
83W - 82L
1,413 Elo+
Party 2
Anubis
Anubis
TheLampshade-
Anubis
Level 120
God Stats
1W - 2L
1,319 SR
Queue Stats
78W - 69L
1,468 Elo+
Party 2
Team Averages
Level 107
1,462 SR
1,447 Elo+

VS

Team Averages
Level 83
1,440 SR
1,543 Elo+
Thanatos
Thanatos
Kristhenibber
Thanatos
Level 23
God Stats
1W - 2L
1,434 SR
Queue Stats
14W - 12L
1,507 Elo+
Party 1
Ares
Ares
MIKEHAWKHEHEXD
Ares
Level 123
God Stats
0W - 1L
1,541 SR
Queue Stats
29W - 18L
1,648 Elo+
Party 1
Poseidon
Poseidon
Run_Drez
Poseidon
Level 102
God Stats
3W - 9L
1,346 SR
Queue Stats
357W - 372L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Kimhomiecade
Cthulhu
11
2 / 1 / 14
8,502
850
4,698
8,426
6,658
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artemis
LordRex767
Artemis
11
5 / 2 / 12
8,576
858
9,427
9,237
3,556
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
11 / 2 / 6
10,376
1,038
14,310
7,813
3,862
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Kristhenibber
Thanatos
10
4 / 7 / 0
8,034
803
5,109
13,136
4,267
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

9
0 / 4 / 3
6,819
682
3,676
11,594
10,256
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Poseidon
Run_Drez
Poseidon
11
1 / 7 / 2
7,861
786
6,611
9,138
3,129
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
10
18
Kills
5
5
Deaths
18
32
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Kimhomiecade
Cthulhu
2
1
14
9
L
Thanatos
Kristhenibber
Thanatos
4
7
0
0.57
W
Artemis
LordRex767
Artemis
5
2
12
5.5
L
0
4
3
0.38
L
Poseidon
Run_Drez
Poseidon
1
7
2
0.29
W
11
2
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,435
Damage
15,396
25,476
Taken
33,868
14,076
Mitigated
17,652
5,984
Healing
4,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Kimhomiecade
Cthulhu
4,698
202
127
0
8,426
6,658
0
2,906
5,520
21,498
247
L
Thanatos
Kristhenibber
Thanatos
5,109
1,297
0
2,926
13,136
4,267
0
8,369
4,767
0
13,074
W
Artemis
LordRex767
Artemis
9,427
4,076
0
1,708
9,237
3,556
1,286
4,238
4,999
0
25,504
L
3,676
237
0
250
11,594
10,256
0
5,636
5,958
7,857
0
L
Poseidon
Run_Drez
Poseidon
6,611
708
0
1,419
9,138
3,129
0
5,118
4,020
37,155
0
W
14,310
548
0
4,149
7,813
3,862
177
3,902
3,911
52,622
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,454
Gold Earned
22,714
115
Minions Killed
71
0
Camps Cleared
0
505,088
Distance Traveled
483,736
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,502
850
17
2
0
203,695
3
L
Thanatos
8,034
803
13
1
0
158,401
0
W
Artemis
8,576
858
19
2
0
151,761
0
L
Ares
6,819
682
8
1
0
184,650
1
L
Poseidon
7,861
786
50
5
0
140,685
0
W
Anubis
10,376
1,038
79
8
0
149,632
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role