Player Matchup

Zhong Kui
Zhong Kui
Catman_Mo
Zhong Kui
Level 244
God Stats
7W - 6L
1,608 SR
Queue Stats
444W - 438L
1,377 Elo+
Solo
Maui
Maui
Elcapito-s
Maui
Level 88
God Stats
2W - 5L
1,325 SR
Queue Stats
112W - 111L
1,482 Elo+
Party 1
Ra
Ra
MutterButterer
Ra
Level 126
God Stats
5W - 3L
1,671 SR
Queue Stats
173W - 150L
1,576 Elo+
Party 1
Loki
Loki
afrolitekortare
Loki
Level 107
God Stats
2W - 1L
1,766 SR
Queue Stats
27W - 24L
1,540 Elo+
Solo
Da Ji
Da Ji
j_christ__
Da Ji
Level 65
God Stats
6W - 4L
1,737 SR
Queue Stats
28W - 19L
1,552 Elo+
Party 1
Team Averages
Level 126
1,622 SR
1,505 Elo+

VS

Team Averages
Level 88
1,600 SR
1,507 Elo+
Erlang Shen
Erlang Shen
ChupacabraCZ
Erlang Shen
Level 123
God Stats
2W - 3L
1,449 SR
Queue Stats
181W - 159L
1,494 Elo+
Solo
Sylvanus
Sylvanus
MoistyBoy
Sylvanus
Level 128
God Stats
2W - 2L
1,555 SR
Queue Stats
167W - 187L
1,572 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Plaguelord2
Morgan Le Fay
Level 3
God Stats
6W - 2L
1,920 SR
Queue Stats
10W - 11L
1,500 Elo+
Party 2
Jing Wei
Jing Wei
Riask
Jing Wei
Level 27
God Stats
10W - 3L
1,714 SR
Queue Stats
52W - 69L
1,431 Elo+
Party 2
Bellona
Bellona
TheFlickWizard
Bellona
Level 161
God Stats
14W - 12L
1,361 SR
Queue Stats
362W - 387L
1,537 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Catman_Mo
Zhong Kui
12
0 / 0 / 0
6,697
478
1,905
2,925
2,178
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

11
0 / 0 / 0
6,711
479
1,909
6,910
5,093
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

11
0 / 1 / 0
6,571
469
2,205
6,115
2,501
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
0 / 2 / 0
7,570
541
9,539
12,994
9,252
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Da Ji
11
0 / 3 / 0
6,144
439
1,198
9,720
3,860
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
ChupacabraCZ
Erlang Shen
15
2 / 0 / 0
9,091
649
8,785
15,743
14,337
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sylvanus
MoistyBoy
Sylvanus
12
0 / 0 / 2
7,263
519
3,301
11,748
10,098
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Morgan Le Fay
Plaguelord2
Morgan Le Fay
14
2 / 0 / 1
8,399
600
7,039
4,170
2,010
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jing Wei
Riask
Jing Wei
13
0 / 0 / 0
7,504
536
950
2,355
914
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 0 / 1
7,982
570
2,821
9,045
5,288
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
9
0
Kills
5
6
Deaths
0
0
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
Catman_Mo
Zhong Kui
0
0
0
0
W
Erlang Shen
ChupacabraCZ
Erlang Shen
2
0
0
2
L
0
0
0
0
W
Sylvanus
MoistyBoy
Sylvanus
0
0
2
1
L
0
1
0
0
W
Morgan Le Fay
Plaguelord2
Morgan Le Fay
2
0
1
2.5
W
Jing Wei
Riask
Jing Wei
0
0
0
0
W
1
0
1
1.5
L
0
2
0
0
L
Da Ji
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,756
Damage
22,896
38,664
Taken
43,061
22,884
Mitigated
32,647
12,483
Healing
21,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
Catman_Mo
Zhong Kui
1,905
808
0
2,110
2,925
2,178
0
504
2,421
42,903
7,100
W
Erlang Shen
ChupacabraCZ
Erlang Shen
8,785
4,994
0
9,179
15,743
14,337
0
0
15,743
0
75,207
L
1,909
377
0
1,891
6,910
5,093
0
4,378
2,342
27,791
0
W
Sylvanus
MoistyBoy
Sylvanus
3,301
780
1,460
6,782
11,748
10,098
28
4,401
7,347
23,025
0
L
2,205
0
492
2,070
6,115
2,501
0
2,607
3,396
59,317
0
W
Morgan Le Fay
Plaguelord2
Morgan Le Fay
7,039
624
85
1,249
4,170
2,010
0
1,200
2,970
69,941
0
W
Jing Wei
Riask
Jing Wei
950
904
0
746
2,355
914
247
712
1,643
0
59,262
W
2,821
776
0
1,781
9,045
5,288
0
629
8,416
0
80,730
L
9,539
2,419
0
2,116
12,994
9,252
0
0
12,994
0
65,412
L
Da Ji
1,198
154
0
3,804
9,720
3,860
0
2,458
7,171
0
36,798

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,693
Gold Earned
40,239
458
Minions Killed
525
0
Camps Cleared
0
1,335,385
Distance Traveled
1,350,670
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
6,697
478
113
8
0
223,987
1
W
Erlang Shen
9,091
649
123
9
0
210,888
0
L
Maui
6,711
479
34
2
0
297,164
2
W
Sylvanus
7,263
519
28
2
0
262,363
1
L
Ra
6,571
469
119
9
0
244,203
0
W
Morgan Le Fay
8,399
600
163
12
0
270,900
3
W
Jing Wei
7,504
536
94
7
0
271,575
0
W
Bellona
7,982
570
117
8
0
334,944
5
L
Loki
7,570
541
124
9
0
297,634
4
L
Da Ji
6,144
439
68
5
0
272,397
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role