Player Matchup

Geb
Geb
BannedKneecap
Geb
Level 56
God Stats
1W - 3L
1,269 SR
Queue Stats
106W - 116L
1,375 Elo+
Solo
Izanami
Izanami
Cgrif1418
Izanami
Level 49
God Stats
19W - 25L
1,288 SR
Queue Stats
147W - 169L
1,371 Elo+
Party 1
Bellona
Bellona
JackRyykier
Bellona
Level 56
God Stats
4W - 0L
1,844 SR
Queue Stats
13W - 18L
1,366 Elo+
Solo
Ix Chel
Ix Chel
XGinGerJackX
Ix Chel
Level 66
God Stats
5W - 7L
1,383 SR
Queue Stats
137W - 148L
1,389 Elo+
Party 1
The Morrigan
The Morrigan
jotajota1408
The Morrigan
Level 32
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 10L
1,139 Elo+
Solo
Team Averages
Level 52
1,457 SR
1,328 Elo+

VS

Team Averages
Level 52
1,424 SR
1,306 Elo+
Nemesis
Nemesis
Fresh_TV1
Nemesis
Level 34
God Stats
1W - 6L
1,270 SR
Queue Stats
16W - 23L
1,301 Elo+
Solo
Ravana
Ravana
Gelenus
Ravana
Level 79
God Stats
2W - 4L
1,397 SR
Queue Stats
3W - 8L
1,342 Elo+
Solo
Sobek
Sobek
Kamiathamoyk
Sobek
Level 31
God Stats
1W - 2L
1,452 SR
Queue Stats
1W - 6L
1,233 Elo+
Solo
Rama
Rama
TTVKamiiNA
Rama
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,287 Elo+
Solo
Nu Wa
Nu Wa
Tacogobbler_Kiwi
Nu Wa
Level 46
God Stats
16W - 15L
1,499 SR
Queue Stats
52W - 60L
1,368 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 1
5,747
575
2,006
8,424
3,666
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
Cgrif1418
Izanami
9
2 / 0 / 2
5,887
589
5,932
6,782
2,027
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
JackRyykier
Bellona
10
0 / 1 / 1
5,676
568
3,206
9,630
9,031
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Ix Chel
XGinGerJackX
Ix Chel
9
2 / 0 / 2
5,876
588
4,488
5,753
1,748
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

The Morrigan
jotajota1408
The Morrigan
11
2 / 0 / 0
5,987
599
2,605
3,641
1,203
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Fresh_TV1
Nemesis
9
0 / 0 / 0
5,001
500
1,581
6,330
1,962
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ravana
Gelenus
Ravana
10
1 / 1 / 0
5,790
579
6,078
7,001
5,440
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

4
0 / 1 / 0
4,165
417
738
5,408
2,608
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

8
0 / 3 / 0
4,773
477
5,899
7,658
2,474
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

9
0 / 2 / 0
5,219
522
3,370
4,947
1,611
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
1
7
Kills
1
1
Deaths
7
6
Assists
0
Player
Kills
Deaths
Assists
KDA
W
1
0
1
1.5
W
Izanami
Cgrif1418
Izanami
2
0
2
3
L
Nemesis
Fresh_TV1
Nemesis
0
0
0
0
L
Ravana
Gelenus
Ravana
1
1
0
1
W
Bellona
JackRyykier
Bellona
0
1
1
0.5
L
0
1
0
0
L
0
3
0
0
L
0
2
0
0
W
Ix Chel
XGinGerJackX
Ix Chel
2
0
2
3
W
The Morrigan
jotajota1408
The Morrigan
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,237
Damage
17,666
34,230
Taken
31,344
17,675
Mitigated
14,095
11,586
Healing
8,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,006
404
0
576
8,424
3,666
0
973
7,451
42,616
0
W
Izanami
Cgrif1418
Izanami
5,932
4,528
0
2,269
6,782
2,027
647
573
6,209
0
42,265
L
Nemesis
Fresh_TV1
Nemesis
1,581
428
0
1,546
6,330
1,962
0
924
5,406
0
36,164
L
Ravana
Gelenus
Ravana
6,078
1,253
0
830
7,001
5,440
0
1,253
5,748
0
33,233
W
Bellona
JackRyykier
Bellona
3,206
1,175
0
3,053
9,630
9,031
0
534
9,096
0
33,745
L
738
0
192
2,920
5,408
2,608
0
1,667
3,741
4,040
0
L
5,899
5,016
0
1,552
7,658
2,474
0
1,822
5,836
0
33,986
L
3,370
859
0
1,047
4,947
1,611
117
2,976
1,971
38,134
0
W
Ix Chel
XGinGerJackX
Ix Chel
4,488
1,112
1,950
2,988
5,753
1,748
533
782
4,971
22,336
0
W
The Morrigan
jotajota1408
The Morrigan
2,605
394
0
750
3,641
1,203
305
1,246
2,395
46,718
1,027

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,173
Gold Earned
24,948
313
Minions Killed
226
0
Camps Cleared
0
928,178
Distance Traveled
894,724
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
5,747
575
70
7
0
189,123
0
W
Izanami
5,887
589
72
7
0
165,533
0
L
Nemesis
5,001
500
57
6
0
242,519
1
L
Ravana
5,790
579
45
5
0
173,689
0
W
Bellona
5,676
568
64
6
0
195,034
0
L
Sobek
4,165
417
3
0
0
116,119
4
L
Rama
4,773
477
53
5
0
172,078
0
L
Nu Wa
5,219
522
68
7
0
190,319
2
W
Ix Chel
5,876
588
26
3
0
196,323
3
W
The Morrigan
5,987
599
81
8
0
182,165
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role