Player Matchup

Skadi
Skadi
Alexx198
Skadi
Level 120
God Stats
0W - 1L
1,573 SR
Queue Stats
3W - 4L
1,609 Elo+
Party 3
Thor
Thor
FILIP432
Thor
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Thanatos
Thanatos
PedroSPD
Thanatos
Level 139
God Stats
1W - 2L
1,425 SR
Queue Stats
96W - 105L
1,473 Elo+
Solo
Ymir
Ymir
Sffsx1337
Ymir
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Raijin
Raijin
heizung-auf-zwei
Raijin
Level 104
God Stats
2W - 2L
1,613 SR
Queue Stats
300W - 280L
1,534 Elo+
Solo
Team Averages
Level 77
1,522 SR
1,523 Elo+

VS

Team Averages
Level 85
1,585 SR
1,439 Elo+
Thoth
Thoth
 
Thoth
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
DoCtEuRHaNiBall
Izanami
Level 87
God Stats
11W - 3L
1,474 SR
Queue Stats
103W - 115L
1,354 Elo+
Solo
Arachne
Arachne
Giodude1708
Arachne
Level 62
God Stats
37W - 32L
1,616 SR
Queue Stats
100W - 102L
1,509 Elo+
Party 2
Hel
Hel
Le Fifou2050
Hel
Level 125
God Stats
1W - 0L
1,725 SR
Queue Stats
201W - 215L
1,406 Elo+
Party 1
Osiris
Osiris
Pipthewat321
Osiris
Level 65
God Stats
4W - 3L
1,610 SR
Queue Stats
118W - 127L
1,428 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Alexx198
Skadi
7
0 / 2 / 1
4,199
420
4,140
5,415
1,471
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Thor
10
3 / 2 / 1
5,453
545
5,469
8,408
4,365
Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thanatos
PedroSPD
Thanatos
9
2 / 2 / 0
5,403
540
3,058
9,322
3,376
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ymir
7
0 / 1 / 1
4,584
458
2,888
6,892
4,521
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

8
0 / 0 / 0
5,107
511
1,401
1,870
502
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
11
0 / 0 / 0
6,477
648
1,020
3,421
1,048
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
1 / 0 / 3
5,989
599
5,466
5,258
2,158
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
Giodude1708
Arachne
11
5 / 2 / 2
6,844
684
6,587
9,546
4,189
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 1 / 1
5,190
519
2,427
5,760
2,219
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Osiris
11
1 / 2 / 0
6,645
665
5,166
9,985
8,465
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
13
5
Kills
7
7
Deaths
5
3
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
0
0
0
0
L
Skadi
Alexx198
Skadi
0
2
1
0.25
W
1
0
3
2.5
L
Thor
3
2
1
1.75
W
Arachne
Giodude1708
Arachne
5
2
2
3
W
0
1
1
0.5
L
Thanatos
PedroSPD
Thanatos
2
2
0
1
W
Osiris
1
2
0
0.5
L
Ymir
0
1
1
0.5
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,956
Damage
20,666
31,907
Taken
33,970
14,235
Mitigated
18,079
7,763
Healing
16,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
1,020
59
0
799
3,421
1,048
674
939
2,360
53,501
0
L
Skadi
Alexx198
Skadi
4,140
1,481
0
172
5,415
1,471
0
271
5,144
0
24,244
W
5,466
4,442
0
1,734
5,258
2,158
292
1,025
4,233
0
45,951
L
Thor
5,469
1,911
0
788
8,408
4,365
0
0
8,408
274
23,174
W
Arachne
Giodude1708
Arachne
6,587
3,848
0
4,291
9,546
4,189
0
572
8,828
0
46,011
W
2,427
262
1,473
3,814
5,760
2,219
0
1,672
4,088
17,248
0
L
Thanatos
PedroSPD
Thanatos
3,058
921
0
5,109
9,322
3,376
0
826
8,496
0
30,746
W
Osiris
5,166
1,274
0
4,375
9,985
8,465
494
213
9,061
0
45,575
L
Ymir
2,888
770
0
826
6,892
4,521
0
1,468
5,424
13,798
0
L
1,401
44
0
868
1,870
502
0
882
988
32,331
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,746
Gold Earned
31,145
204
Minions Killed
344
0
Camps Cleared
0
893,096
Distance Traveled
992,150
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
6,477
648
99
10
0
186,371
0
L
Skadi
4,199
420
37
4
0
176,130
0
W
Izanami
5,989
599
78
8
0
189,471
1
L
Thor
5,453
545
42
4
0
177,010
0
W
Arachne
6,844
684
66
7
0
238,626
0
W
Hel
5,190
519
37
4
0
204,802
5
L
Thanatos
5,403
540
46
5
0
205,869
0
W
Osiris
6,645
665
64
6
0
172,880
0
L
Ymir
4,584
458
16
2
0
203,686
0
L
Raijin
5,107
511
63
6
0
130,401
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role