Player Matchup

Yu Huang
Yu Huang
Burritothieff
Yu Huang
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 32L
1,439 Elo+
Party 2
Thoth
Thoth
K0DO
Thoth
Level 120
God Stats
0W - 2L
1,269 SR
Queue Stats
150W - 134L
1,521 Elo+
Party 2
Skadi
Skadi
Ware7
Skadi
Level 95
God Stats
8W - 4L
1,718 SR
Queue Stats
135W - 116L
1,512 Elo+
Party 2
Raijin
Raijin
cinotske
Raijin
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 85L
1,511 Elo+
Party 2
Chang'e
Chang'e
fallotube
Chang'e
Level 65
God Stats
0W - 2L
1,293 SR
Queue Stats
197W - 190L
1,500 Elo+
Solo
Team Averages
Level 89
1,456 SR
1,497 Elo+

VS

Team Averages
Level 107
1,611 SR
1,541 Elo+
Charybdis
Charybdis
LeGeND FPS
Charybdis
Level 91
God Stats
4W - 4L
1,659 SR
Queue Stats
222W - 214L
1,509 Elo+
Party 1
Ra
Ra
Quantum Blazing
Ra
Level 140
God Stats
3W - 4L
1,369 SR
Queue Stats
329W - 329L
1,498 Elo+
Party 1
Bacchus
Bacchus
RedgiantChungus
Bacchus
Level 47
God Stats
4W - 0L
1,918 SR
Queue Stats
71W - 70L
1,567 Elo+
Solo
Discordia
Discordia
RoYL Arcade
Discordia
Level 121
God Stats
5W - 5L
1,473 SR
Queue Stats
300W - 303L
1,494 Elo+
Party 1
Izanami
Izanami
Shkdwn
Izanami
Level 138
God Stats
4W - 1L
1,637 SR
Queue Stats
391W - 213L
1,638 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Burritothieff
Yu Huang
13
2 / 5 / 2
7,590
759
6,414
9,052
3,853
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thoth
K0DO
Thoth
15
2 / 2 / 9
8,248
825
13,482
7,614
5,751
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Skadi
Ware7
Skadi
14
1 / 3 / 8
7,565
757
5,826
9,786
4,304
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Raijin
cinotske
Raijin
13
3 / 5 / 5
7,869
787
5,473
9,035
3,537
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chang'e
fallotube
Chang'e
14
3 / 4 / 5
7,913
791
7,765
10,216
4,282
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
LeGeND FPS
Charybdis
15
3 / 2 / 10
8,703
870
6,251
8,407
3,548
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
2 / 1 / 5
8,554
855
5,580
8,847
3,835
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
6 / 4 / 8
9,497
950
7,334
16,506
21,531
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Discordia
RoYL Arcade
Discordia
17
5 / 2 / 9
9,535
954
10,305
9,415
4,311
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
Shkdwn
Izanami
15
3 / 2 / 6
8,764
876
9,878
9,562
3,814
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
57
11
Kills
19
19
Deaths
11
29
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
Burritothieff
Yu Huang
2
5
2
0.6
L
Thoth
K0DO
Thoth
2
2
9
3.25
W
Charybdis
LeGeND FPS
Charybdis
3
2
10
4
W
2
1
5
4.5
W
6
4
8
2.5
W
Discordia
RoYL Arcade
Discordia
5
2
9
4.75
W
Izanami
Shkdwn
Izanami
3
2
6
3
L
Skadi
Ware7
Skadi
1
3
8
1.67
L
Raijin
cinotske
Raijin
3
5
5
1.1
L
Chang'e
fallotube
Chang'e
3
4
5
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,960
Damage
39,348
45,703
Taken
52,737
21,727
Mitigated
37,039
13,640
Healing
26,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
Burritothieff
Yu Huang
6,414
670
1,487
486
9,052
3,853
489
3,414
5,586
15,662
0
L
Thoth
K0DO
Thoth
13,482
367
1,085
1,467
7,614
5,751
494
5,245
2,307
22,784
0
W
Charybdis
LeGeND FPS
Charybdis
6,251
1,999
1,289
1,269
8,407
3,548
2,471
5,478
2,691
0
11,949
W
5,580
169
8,964
5,621
8,847
3,835
781
6,429
2,204
27,546
0
W
7,334
200
770
3,716
16,506
21,531
88
7,292
8,811
8,501
0
W
Discordia
RoYL Arcade
Discordia
10,305
74
1,540
1,028
9,415
4,311
1,326
6,399
2,692
25,184
0
W
Izanami
Shkdwn
Izanami
9,878
4,931
0
1,822
9,562
3,814
3,892
6,217
3,205
0
26,568
L
Skadi
Ware7
Skadi
5,826
2,363
739
1,588
9,786
4,304
1,375
5,461
4,325
0
15,814
L
Raijin
cinotske
Raijin
5,473
386
637
487
9,035
3,537
0
4,814
4,144
8,492
0
L
Chang'e
fallotube
Chang'e
7,765
66
3,313
2,351
10,216
4,282
0
4,094
6,122
17,179
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,185
Gold Earned
45,053
89
Minions Killed
111
0
Camps Cleared
0
886,193
Distance Traveled
975,766
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
7,590
759
15
2
0
178,162
0
L
Thoth
8,248
825
25
3
0
204,683
0
W
Charybdis
8,703
870
8
1
0
189,961
0
W
Ra
8,554
855
38
4
0
216,532
0
W
Bacchus
9,497
950
1
0
0
191,130
0
W
Discordia
9,535
954
30
3
0
189,932
0
W
Izanami
8,764
876
34
3
0
188,211
0
L
Skadi
7,565
757
25
3
0
180,277
0
L
Raijin
7,869
787
9
1
0
153,448
0
L
Chang'e
7,913
791
15
2
0
169,623
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role