Player Matchup

Hercules
Hercules
HozYi
Hercules
Level 101
God Stats
0W - 2L
1,418 SR
Queue Stats
25W - 15L
1,674 Elo+
Party 1
Khepri
Khepri
gabrieliny_1998
Khepri
Level 151
God Stats
0W - 1L
1,718 SR
Queue Stats
16W - 9L
1,695 Elo+
Party 1
Nox
Nox
iKaibil
Nox
Level 89
God Stats
2W - 1L
1,784 SR
Queue Stats
22W - 12L
1,701 Elo+
Party 1
Team Averages
Level 114
1,640 SR
1,690 Elo+

VS

Team Averages
Level 128
1,535 SR
1,603 Elo+
Horus
Horus
Deafdrown
Horus
Level 81
God Stats
14W - 8L
1,543 SR
Queue Stats
30W - 27L
1,583 Elo+
Party 2
Agni
Agni
SpicyMeatWagon
Agni
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 39L
1,617 Elo+
Party 2
Anhur
Anhur
Ðrowsy
Anhur
Level 179
God Stats
13W - 18L
1,563 SR
Queue Stats
74W - 69L
1,609 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
HozYi
Hercules
13
2 / 4 / 0
10,473
655
8,280
21,845
21,501
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

12
0 / 5 / 2
9,907
619
4,763
19,400
19,898
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Nox
12
0 / 3 / 2
10,265
642
9,104
9,278
3,494
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Deafdrown
Horus
14
0 / 1 / 10
11,120
695
6,317
13,758
15,880
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
7 / 0 / 4
12,819
801
19,361
8,901
3,783
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
Ðrowsy
Anhur
15
5 / 2 / 7
12,715
795
20,247
13,607
6,029
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
33
2
Kills
12
12
Deaths
3
4
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Horus
Deafdrown
Horus
0
1
10
5
L
Hercules
HozYi
Hercules
2
4
0
0.5
W
7
0
4
9
L
0
5
2
0.2
L
Nox
0
3
2
0.33
W
Anhur
Ðrowsy
Anhur
5
2
7
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,147
Damage
45,925
50,523
Taken
36,266
44,893
Mitigated
25,692
6,905
Healing
13,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
Deafdrown
Horus
6,317
2,085
1,073
5,648
13,758
15,880
115
6,010
6,827
0
14,147
L
Hercules
HozYi
Hercules
8,280
2,110
0
3,281
21,845
21,501
214
10,498
11,347
0
15,830
W
19,361
2,214
0
1,838
8,901
3,783
429
2,556
6,014
64,046
0
L
4,763
236
0
3,186
19,400
19,898
88
5,359
14,041
18,641
0
L
Nox
9,104
1,485
0
438
9,278
3,494
177
3,600
5,678
60,635
0
W
Anhur
Ðrowsy
Anhur
20,247
13,867
0
5,299
13,607
6,029
2,365
5,340
8,005
0
94,695

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,645
Gold Earned
36,654
139
Minions Killed
201
0
Camps Cleared
0
853,244
Distance Traveled
889,367
11
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
11,120
695
10
1
0
309,267
0
L
Hercules
10,473
655
21
1
0
282,660
0
W
Agni
12,819
801
72
5
0
302,312
0
L
Khepri
9,907
619
20
1
0
280,595
6
L
Nox
10,265
642
98
6
0
289,989
5
W
Anhur
12,715
795
119
7
0
277,788
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role