Player Matchup

Baron Samedi
Baron Samedi
Desolate9090
Baron Samedi
Level 142
God Stats
19W - 6L
1,657 SR
Queue Stats
102W - 79L
1,590 Elo+
Solo
Bake Kujira
Bake Kujira
Murdoc125
Bake Kujira
Level 27
God Stats
4W - 0L
1,887 SR
Queue Stats
5W - 3L
1,474 Elo+
Party 1
Chiron
Chiron
Pein Rikudo26
Chiron
Level 161
God Stats
4W - 1L
1,781 SR
Queue Stats
106W - 103L
1,476 Elo+
Solo
Bastet
Bastet
TígerSlayer
Bastet
Level 157
God Stats
8W - 2L
1,626 SR
Queue Stats
45W - 36L
1,558 Elo+
Party 1
Da Ji
Da Ji
peanutbutter tk
Da Ji
Level 148
God Stats
14W - 7L
1,537 SR
Queue Stats
143W - 121L
1,507 Elo+
Solo
Team Averages
Level 127
1,697 SR
1,521 Elo+

VS

Team Averages
Level 124
1,437 SR
1,510 Elo+
Horus
Horus
Infajima
Horus
Level 147
God Stats
6W - 7L
1,473 SR
Queue Stats
90W - 81L
1,533 Elo+
Party 2
Sol
Sol
Luciphyre
Sol
Level 36
God Stats
6W - 17L
1,387 SR
Queue Stats
79W - 94L
1,439 Elo+
Party 3
Ravana
Ravana
MOPPIN_N_GLOWIN
Ravana
Level 156
God Stats
3W - 1L
1,460 SR
Queue Stats
70W - 65L
1,544 Elo+
Party 2
Chiron
Chiron
Rapidd
Chiron
Level 156
God Stats
0W - 1L
1,476 SR
Queue Stats
87W - 76L
1,550 Elo+
Party 2
Vulcan
Vulcan
chaoskeltix
Vulcan
Level 123
God Stats
1W - 2L
1,391 SR
Queue Stats
71W - 81L
1,486 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Desolate9090
Baron Samedi
15
2 / 0 / 6
8,899
890
8,713
4,988
2,954
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bake Kujira
Murdoc125
Bake Kujira
14
1 / 3 / 5
8,800
880
6,540
10,232
10,482
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
7 / 0 / 4
10,049
1,005
9,128
6,920
3,153
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bastet
17
4 / 1 / 4
10,358
1,036
13,820
10,882
4,820
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

16
3 / 0 / 4
9,447
945
7,001
7,754
3,941
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Infajima
Horus
13
0 / 2 / 4
7,505
751
5,140
11,309
9,685
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
4 / 4 / 0
8,701
870
6,141
12,186
5,643
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

13
0 / 2 / 3
7,697
770
4,711
8,196
3,476
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Chiron
Rapidd
Chiron
15
0 / 0 / 4
8,250
825
6,467
7,977
3,249
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
12
0 / 9 / 0
7,216
722
3,438
11,679
4,564
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
15
17
Kills
4
4
Deaths
17
23
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Desolate9090
Baron Samedi
2
0
6
5
L
Horus
Infajima
Horus
0
2
4
1
L
4
4
0
1
L
0
2
3
0.75
W
Bake Kujira
Murdoc125
Bake Kujira
1
3
5
1.17
W
7
0
4
9
L
Chiron
Rapidd
Chiron
0
0
4
2
W
Bastet
4
1
4
6
L
Vulcan
0
9
0
0
W
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,202
Damage
25,897
40,776
Taken
51,347
25,350
Mitigated
26,617
12,930
Healing
12,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Desolate9090
Baron Samedi
8,713
520
1,299
2,217
4,988
2,954
2,040
630
4,309
30,014
0
L
Horus
Infajima
Horus
5,140
2,232
720
3,334
11,309
9,685
0
3,802
7,507
0
7,142
L
6,141
2,517
0
3,485
12,186
5,643
0
3,370
8,816
24,489
1,508
L
4,711
1,373
0
1,277
8,196
3,476
0
2,407
5,789
0
21,350
W
Bake Kujira
Murdoc125
Bake Kujira
6,540
2,453
0
616
10,232
10,482
0
2,852
7,093
15,568
0
W
9,128
2,487
784
3,286
6,920
3,153
2,093
2,745
4,140
0
32,539
L
Chiron
Rapidd
Chiron
6,467
2,895
286
3,134
7,977
3,249
0
3,529
4,448
0
33,625
W
Bastet
13,820
4,001
0
3,447
10,882
4,820
3,395
1,674
8,944
0
47,387
L
Vulcan
3,438
1,836
0
66
11,679
4,564
0
2,145
9,534
8,575
0
W
7,001
2,104
0
1,281
7,754
3,941
200
1,317
6,390
0
37,970

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,553
Gold Earned
39,369
267
Minions Killed
183
0
Camps Cleared
0
1,159,164
Distance Traveled
1,030,339
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,899
890
48
5
0
217,321
0
L
Horus
7,505
751
12
1
0
212,792
0
L
Sol
8,701
870
55
6
0
207,898
0
L
Ravana
7,697
770
41
4
0
220,692
0
W
Bake Kujira
8,800
880
18
2
0
213,567
0
W
Chiron
10,049
1,005
68
7
0
227,235
0
L
Chiron
8,250
825
59
6
0
211,082
0
W
Bastet
10,358
1,036
84
8
0
251,530
0
L
Vulcan
7,216
722
16
2
0
177,875
0
W
Da Ji
9,447
945
49
5
0
249,511
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role