Player Matchup

Cliodhna
Cliodhna
 
Cliodhna
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Osiris
Osiris
AtunJuggler01
Osiris
Level 46
God Stats
14W - 15L
1,428 SR
Queue Stats
55W - 70L
1,384 Elo+
Solo
Xing Tian
Xing Tian
PilotDanA320
Xing Tian
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 9L
1,415 Elo+
Party 1
Hou Yi
Hou Yi
SKAM424
Hou Yi
Level 61
God Stats
0W - 2L
1,336 SR
Queue Stats
19W - 20L
1,446 Elo+
Party 1
Baron Samedi
Baron Samedi
shiba-biba
Baron Samedi
Level 30
God Stats
0W - 2L
1,313 SR
Queue Stats
28W - 39L
1,288 Elo+
Party 4
Team Averages
Level 42
1,415 SR
1,407 Elo+

VS

Team Averages
Level 54
1,522 SR
1,414 Elo+
Sol
Sol
Fangoriously
Sol
Level 48
God Stats
7W - 6L
1,482 SR
Queue Stats
117W - 116L
1,458 Elo+
Solo
Cerberus
Cerberus
JuliPdee
Cerberus
Level 28
God Stats
6W - 6L
1,500 SR
Queue Stats
44W - 63L
1,376 Elo+
Party 3
Loki
Loki
KineticBean163
Loki
Level 78
God Stats
14W - 10L
1,559 SR
Queue Stats
128W - 117L
1,450 Elo+
Party 2
Rama
Rama
Yutuke
Rama
Level 48
God Stats
17W - 8L
1,633 SR
Queue Stats
95W - 98L
1,419 Elo+
Party 3
King Arthur
King Arthur
virtuality2
King Arthur
Level 66
God Stats
35W - 41L
1,436 SR
Queue Stats
177W - 180L
1,368 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
9
1 / 3 / 0
5,146
515
2,563
8,464
2,882
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

4
0 / 1 / 0
4,021
402
18
2,611
2,483
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Xing Tian
PilotDanA320
Xing Tian
7
0 / 4 / 0
4,743
474
4,199
10,934
8,570
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hou Yi
SKAM424
Hou Yi
8
0 / 2 / 1
4,729
473
5,447
6,569
2,172
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Baron Samedi
shiba-biba
Baron Samedi
8
0 / 5 / 1
4,835
484
1,358
7,418
3,087
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 6
6,994
699
5,683
2,853
915
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cerberus
JuliPdee
Cerberus
9
0 / 1 / 5
5,889
589
1,981
7,758
5,406
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

13
5 / 0 / 2
7,515
752
3,683
7,632
2,869
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Rama
Yutuke
Rama
9
4 / 0 / 4
6,090
609
7,830
5,597
2,024
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
virtuality2
King Arthur
11
4 / 0 / 4
6,703
670
5,399
7,430
6,466
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
36
1
Kills
15
15
Deaths
1
2
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
 
Cliodhna
1
3
0
0.33
L
0
1
0
0
W
2
0
6
5
W
Cerberus
JuliPdee
Cerberus
0
1
5
2.5
W
5
0
2
6
L
Xing Tian
PilotDanA320
Xing Tian
0
4
0
0
L
Hou Yi
SKAM424
Hou Yi
0
2
1
0.25
W
Rama
Yutuke
Rama
4
0
4
6
L
Baron Samedi
shiba-biba
Baron Samedi
0
5
1
0.1
W
King Arthur
virtuality2
King Arthur
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,585
Damage
24,576
35,996
Taken
31,270
19,194
Mitigated
17,680
6,591
Healing
13,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
 
Cliodhna
2,563
433
0
1,287
8,464
2,882
0
1,121
7,343
0
30,550
L
18
18
0
534
2,611
2,483
0
0
2,611
0
6,833
W
5,683
3,044
0
1,978
2,853
915
746
578
2,275
42,880
5,016
W
Cerberus
JuliPdee
Cerberus
1,981
47
0
2,273
7,758
5,406
0
2,052
5,706
16,235
0
W
3,683
797
0
5,300
7,632
2,869
0
162
7,470
0
62,057
L
Xing Tian
PilotDanA320
Xing Tian
4,199
612
0
1,918
10,934
8,570
0
1,941
8,993
13,409
0
L
Hou Yi
SKAM424
Hou Yi
5,447
1,520
0
2,342
6,569
2,172
0
1,226
5,343
0
30,889
W
Rama
Yutuke
Rama
7,830
6,654
0
2,825
5,597
2,024
0
1,236
4,361
0
33,844
L
Baron Samedi
shiba-biba
Baron Samedi
1,358
44
0
510
7,418
3,087
0
4,094
3,324
23,946
0
W
King Arthur
virtuality2
King Arthur
5,399
572
0
750
7,430
6,466
322
1,529
5,901
2,051
40,224

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,474
Gold Earned
33,191
176
Minions Killed
319
0
Camps Cleared
0
859,799
Distance Traveled
991,923
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
5,146
515
56
6
0
223,832
2
L
Osiris
4,021
402
12
1
0
44,458
0
W
Sol
6,994
699
81
8
0
185,675
2
W
Cerberus
5,889
589
33
3
0
188,079
2
W
Loki
7,515
752
103
10
0
241,221
1
L
Xing Tian
4,743
474
16
2
0
225,996
0
L
Hou Yi
4,729
473
53
5
0
181,067
0
W
Rama
6,090
609
47
5
0
193,510
2
L
Baron Samedi
4,835
484
39
4
0
184,446
0
W
King Arthur
6,703
670
55
6
0
183,438
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role