Player Matchup

Thanatos
Thanatos
Gzabu
Thanatos
Level 98
God Stats
3W - 2L
1,629 SR
Queue Stats
37W - 43L
1,367 Elo+
Party 1
Izanami
Izanami
Indiev
Izanami
Level 53
God Stats
12W - 8L
1,448 SR
Queue Stats
20W - 22L
1,401 Elo+
Party 1
Ymir
Ymir
Turbojam
Ymir
Level 41
God Stats
2W - 1L
1,500 SR
Queue Stats
11W - 14L
1,258 Elo+
Party 1
Discordia
Discordia
XisuSky
Discordia
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,486 Elo+
Solo
Anubis
Anubis
xArthur22x
Anubis
Level 109
God Stats
5W - 1L
1,702 SR
Queue Stats
17W - 10L
1,582 Elo+
Solo
Team Averages
Level 69
1,556 SR
1,419 Elo+

VS

Team Averages
Level 46
1,391 SR
1,425 Elo+
Neith
Neith
Antiy
Neith
Level 40
God Stats
10W - 9L
1,492 SR
Queue Stats
68W - 70L
1,463 Elo+
Solo
Ix Chel
Ix Chel
DaniCTM
Ix Chel
Level 74
God Stats
1W - 2L
1,374 SR
Queue Stats
69W - 73L
1,412 Elo+
Party 2
Baron Samedi
Baron Samedi
Dani_CTM
Baron Samedi
Level 21
God Stats
2W - 3L
1,174 SR
Queue Stats
6W - 13L
1,219 Elo+
Party 2
Hachiman
Hachiman
ErBuN RuNnA
Hachiman
Level 46
God Stats
12W - 14L
1,377 SR
Queue Stats
37W - 49L
1,407 Elo+
Solo
Hercules
Hercules
LyRiiCzZHD
Hercules
Level 49
God Stats
4W - 3L
1,537 SR
Queue Stats
53W - 23L
1,626 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Gzabu
Thanatos
19
4 / 5 / 21
12,147
1,215
13,122
15,218
8,282
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Izanami
Indiev
Izanami
20
18 / 1 / 20
13,865
1,387
29,593
7,670
3,728
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ymir
19
5 / 1 / 21
11,923
1,192
12,691
12,182
12,474
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Discordia
XisuSky
Discordia
18
7 / 0 / 25
12,158
1,216
25,635
5,615
2,642
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anubis
xArthur22x
Anubis
18
10 / 5 / 23
12,754
1,275
24,168
11,989
7,372
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

248

VS

Team 2 Tickets

36

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Antiy
Neith
16
1 / 10 / 7
10,576
1,058
8,846
22,942
8,150
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ix Chel
DaniCTM
Ix Chel
16
1 / 8 / 8
10,143
1,014
9,262
17,476
6,654
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
Dani_CTM
Baron Samedi
16
2 / 11 / 6
10,441
1,044
8,728
21,460
9,771
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hachiman
ErBuN RuNnA
Hachiman
16
2 / 11 / 5
9,964
996
6,894
23,829
9,155
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hercules
LyRiiCzZHD
Hercules
16
6 / 4 / 4
11,386
1,139
12,068
23,495
23,446
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

154
Kill Participation
42
44
Kills
12
12
Deaths
44
110
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Neith
Antiy
Neith
1
10
7
0.45
L
Ix Chel
DaniCTM
Ix Chel
1
8
8
0.63
L
Baron Samedi
Dani_CTM
Baron Samedi
2
11
6
0.45
L
Hachiman
ErBuN RuNnA
Hachiman
2
11
5
0.41
W
Thanatos
Gzabu
Thanatos
4
5
21
2.9
W
Izanami
Indiev
Izanami
18
1
20
28
L
Hercules
LyRiiCzZHD
Hercules
6
4
4
2
W
Ymir
5
1
21
15.5
W
Discordia
XisuSky
Discordia
7
0
25
19.5
W
Anubis
xArthur22x
Anubis
10
5
23
4.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,209
Damage
45,798
52,674
Taken
109,202
34,498
Mitigated
57,176
10,055
Healing
9,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Antiy
Neith
8,846
2,851
0
823
22,942
8,150
0
13,022
9,920
0
37,928
L
Ix Chel
DaniCTM
Ix Chel
9,262
1,700
1,122
647
17,476
6,654
0
10,105
7,371
31,439
0
L
Baron Samedi
Dani_CTM
Baron Samedi
8,728
261
864
1,368
21,460
9,771
0
12,738
8,722
32,972
0
L
Hachiman
ErBuN RuNnA
Hachiman
6,894
4,966
0
637
23,829
9,155
0
15,872
7,957
0
20,917
W
Thanatos
Gzabu
Thanatos
13,122
4,957
0
6,513
15,218
8,282
0
5,360
9,495
0
30,689
W
Izanami
Indiev
Izanami
29,593
19,901
0
38
7,670
3,728
0
2,944
4,681
0
59,809
L
Hercules
LyRiiCzZHD
Hercules
12,068
2,499
0
3,803
23,495
23,446
0
10,757
12,738
0
12,795
W
Ymir
12,691
2,911
0
0
12,182
12,474
0
3,902
8,021
23,566
0
W
Discordia
XisuSky
Discordia
25,635
1,529
0
250
5,615
2,642
0
1,318
4,208
42,433
0
W
Anubis
xArthur22x
Anubis
24,168
557
0
3,254
11,989
7,372
0
4,466
7,145
41,014
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,847
Gold Earned
52,510
211
Minions Killed
177
9
Camps Cleared
4
958,881
Distance Traveled
846,458
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,576
1,058
54
5
1
172,945
0
L
Ix Chel
10,143
1,014
39
4
1
166,194
0
L
Baron Samedi
10,441
1,044
63
6
0
164,050
0
L
Hachiman
9,964
996
19
2
1
145,497
0
W
Thanatos
12,147
1,215
26
3
4
207,850
0
W
Izanami
13,865
1,387
62
6
2
188,558
0
L
Hercules
11,386
1,139
2
0
1
197,772
0
W
Ymir
11,923
1,192
31
3
1
185,265
0
W
Discordia
12,158
1,216
42
4
1
226,113
0
W
Anubis
12,754
1,275
50
5
1
151,095
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role