Player Matchup

Bastet
Bastet
Buckled-In
Bastet
Level 49
God Stats
0W - 2L
1,290 SR
Queue Stats
48W - 68L
1,362 Elo+
Party 1
Tsukuyomi
Tsukuyomi
LPhilly1
Tsukuyomi
Level 63
God Stats
1W - 1L
1,689 SR
Queue Stats
137W - 136L
1,384 Elo+
Party 1
Baron Samedi
Baron Samedi
iPorker-
Baron Samedi
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 47L
1,281 Elo+
Party 1
Rama
Rama
lingeringrook21
Rama
Level 87
God Stats
1W - 1L
1,727 SR
Queue Stats
93W - 107L
1,385 Elo+
Party 1
Khepri
Khepri
xXFoster14Xx
Khepri
Level 61
God Stats
3W - 3L
1,519 SR
Queue Stats
33W - 58L
1,322 Elo+
Party 1
Team Averages
Level 65
1,545 SR
1,347 Elo+

VS

Team Averages
Level 83
1,505 SR
1,451 Elo+
Nox
Nox
 
Nox
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
 
Poseidon
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kuzenbo
Kuzenbo
NXS-Occisor-
Kuzenbo
Level 62
God Stats
19W - 5L
1,633 SR
Queue Stats
130W - 135L
1,465 Elo+
Party 2
Hachiman
Hachiman
Pancho_1066
Hachiman
Level 66
God Stats
4W - 4L
1,391 SR
Queue Stats
221W - 238L
1,429 Elo+
Party 2
Ah Puch
Ah Puch
Rzrbck04
Ah Puch
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 37L
1,359 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Buckled-In
Bastet
11
0 / 4 / 1
6,218
444
4,646
11,980
4,351
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tsukuyomi
LPhilly1
Tsukuyomi
13
3 / 6 / 0
8,038
574
8,712
16,659
6,466
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Baron Samedi
iPorker-
Baron Samedi
8
0 / 4 / 0
5,701
407
3,805
7,761
3,460
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
1 / 1 / 0
6,324
452
5,365
6,784
2,571
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Khepri
11
0 / 2 / 2
6,547
468
3,161
11,062
7,264
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
14
4 / 0 / 3
8,861
633
7,013
8,575
6,517
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Poseidon
 
Poseidon
14
6 / 1 / 2
8,582
613
6,133
8,965
2,923
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kuzenbo
NXS-Occisor-
Kuzenbo
11
0 / 1 / 7
6,351
454
4,595
11,507
12,697
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hachiman
Pancho_1066
Hachiman
12
2 / 1 / 2
7,572
541
7,135
6,111
2,122
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Puch
Rzrbck04
Ah Puch
13
5 / 1 / 3
8,431
602
10,777
8,298
2,870
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
34
4
Kills
17
17
Deaths
4
3
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
4
0
3
5.5
W
Poseidon
 
Poseidon
6
1
2
7
L
Bastet
Buckled-In
Bastet
0
4
1
0.13
L
Tsukuyomi
LPhilly1
Tsukuyomi
3
6
0
0.5
W
Kuzenbo
NXS-Occisor-
Kuzenbo
0
1
7
3.5
W
Hachiman
Pancho_1066
Hachiman
2
1
2
3
W
Ah Puch
Rzrbck04
Ah Puch
5
1
3
6.5
L
Baron Samedi
iPorker-
Baron Samedi
0
4
0
0
L
1
1
0
1
L
Khepri
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,689
Damage
35,653
54,246
Taken
43,456
24,112
Mitigated
27,129
15,505
Healing
12,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
7,013
842
0
2,038
8,575
6,517
597
430
8,105
57,365
184
W
Poseidon
 
Poseidon
6,133
1,057
0
3,932
8,965
2,923
0
1,399
7,448
71,557
1,605
L
Bastet
Buckled-In
Bastet
4,646
1,824
0
5,163
11,980
4,351
0
4,693
6,991
0
46,402
L
Tsukuyomi
LPhilly1
Tsukuyomi
8,712
1,182
0
4,068
16,659
6,466
0
9,992
6,361
0
54,286
W
Kuzenbo
NXS-Occisor-
Kuzenbo
4,595
1,854
0
1,536
11,507
12,697
116
1,768
9,739
19,310
0
W
Hachiman
Pancho_1066
Hachiman
7,135
4,023
0
2,960
6,111
2,122
1,048
985
5,126
0
56,503
W
Ah Puch
Rzrbck04
Ah Puch
10,777
390
0
2,337
8,298
2,870
441
2,034
6,072
54,028
0
L
Baron Samedi
iPorker-
Baron Samedi
3,805
46
48
2,342
7,761
3,460
0
6,286
1,050
20,302
0
L
5,365
4,810
0
1,642
6,784
2,571
0
1,308
5,376
0
47,653
L
Khepri
3,161
141
0
2,242
11,062
7,264
0
4,582
6,134
19,853
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,828
Gold Earned
39,797
332
Minions Killed
419
0
Camps Cleared
0
1,216,020
Distance Traveled
1,307,022
4
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
8,861
633
93
7
0
252,997
2
W
Poseidon
8,582
613
105
8
0
287,850
0
L
Bastet
6,218
444
73
5
0
302,560
0
L
Tsukuyomi
8,038
574
72
5
0
252,415
0
W
Kuzenbo
6,351
454
23
2
0
265,858
5
W
Hachiman
7,572
541
95
7
0
246,209
4
W
Ah Puch
8,431
602
103
7
0
254,108
3
L
Baron Samedi
5,701
407
62
4
0
182,494
2
L
Rama
6,324
452
86
6
0
216,013
0
L
Khepri
6,547
468
39
3
0
262,538
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role