Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
ArchonMaltael
Chaac
Level 88
God Stats
2W - 3L
1,500 SR
Queue Stats
126W - 147L
1,331 Elo+
Party 1
Zhong Kui
Zhong Kui
LUIS REZA
Zhong Kui
Level 84
God Stats
537W - 507L
1,540 SR
Queue Stats
741W - 738L
1,445 Elo+
Solo
Artemis
Artemis
Yorshie_Jk
Artemis
Level 127
God Stats
7W - 5L
1,500 SR
Queue Stats
21W - 18L
1,500 Elo+
Solo
Cthulhu
Cthulhu
xx KRYPTS xx
Cthulhu
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
258W - 276L
1,365 Elo+
Party 1
Team Averages
Level 99
1,508 SR
1,428 Elo+

VS

Team Averages
Level 106
1,496 SR
1,456 Elo+
Odin
Odin
DeorSsaiyajin
Odin
Level 121
God Stats
7W - 5L
1,410 SR
Queue Stats
13W - 13L
1,481 Elo+
Party 2
Zeus
Zeus
HerrDark
Zeus
Level 107
God Stats
17W - 3L
1,532 SR
Queue Stats
91W - 100L
1,497 Elo+
Solo
Anubis
Anubis
Strixas
Anubis
Level 89
God Stats
13W - 10L
1,513 SR
Queue Stats
179W - 193L
1,428 Elo+
Solo
Cupid
Cupid
The_Big_Sherm
Cupid
Level 88
God Stats
3W - 4L
1,523 SR
Queue Stats
334W - 361L
1,389 Elo+
Solo
Thor
Thor
yeker
Thor
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 16L
1,483 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
14
4 / 2 / 3
8,938
1,277
9,394
8,084
3,424
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
2 / 2 / 2
8,459
1,208
5,181
10,171
11,172
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zhong Kui
LUIS REZA
Zhong Kui
12
0 / 0 / 0
6,747
964
0
0
0
Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Artemis
Yorshie_Jk
Artemis
14
0 / 2 / 5
7,997
1,142
6,020
6,971
3,344
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
xx KRYPTS xx
Cthulhu
14
1 / 2 / 4
8,238
1,177
3,645
11,696
11,295
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

299

VS

Team 2 Tickets

316

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 7
7,682
1,097
6,540
8,004
8,751
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Zeus
13
0 / 2 / 6
8,100
1,157
7,553
3,325
752
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
Strixas
Anubis
13
2 / 2 / 5
8,188
1,170
6,794
5,529
1,820
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
3 / 1 / 4
8,498
1,214
7,078
5,834
1,896
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thor
yeker
Thor
13
3 / 1 / 5
8,363
1,195
4,694
5,177
1,910
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
35
7
Kills
8
8
Deaths
7
14
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
4
2
3
2.75
L
2
2
2
1.5
W
0
1
7
3.5
W
Zeus
0
2
6
1.5
L
Zhong Kui
LUIS REZA
Zhong Kui
0
0
0
0
W
Anubis
Strixas
Anubis
2
2
5
2.25
W
3
1
4
5
L
Artemis
Yorshie_Jk
Artemis
0
2
5
1.25
L
Cthulhu
xx KRYPTS xx
Cthulhu
1
2
4
1.5
W
Thor
yeker
Thor
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,240
Damage
32,659
36,922
Taken
27,869
29,235
Mitigated
15,129
8,132
Healing
2,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
9,394
1,572
0
4,507
8,084
3,424
0
3,214
4,870
0
23,621
L
5,181
342
0
2,025
10,171
11,172
0
4,298
5,873
0
16,448
W
6,540
594
0
0
8,004
8,751
0
1,451
6,553
0
13,586
W
Zeus
7,553
153
0
99
3,325
752
0
86
3,239
31,789
0
L
Zhong Kui
LUIS REZA
Zhong Kui
0
0
0
0
0
0
0
0
0
0
0
W
Anubis
Strixas
Anubis
6,794
0
0
421
5,529
1,820
0
640
4,889
16,932
0
W
7,078
4,100
460
1,023
5,834
1,896
0
681
5,153
0
13,837
L
Artemis
Yorshie_Jk
Artemis
6,020
1,860
0
1,290
6,971
3,344
0
1,763
5,208
0
20,147
L
Cthulhu
xx KRYPTS xx
Cthulhu
3,645
415
0
310
11,696
11,295
0
5,072
6,624
17,517
87
W
Thor
yeker
Thor
4,694
460
0
0
5,177
1,910
0
700
4,477
0
10,678

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,379
Gold Earned
40,831
122
Minions Killed
141
6
Camps Cleared
3
575,383
Distance Traveled
746,402
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
8,938
1,277
22
3
4
147,923
0
L
Chaac
8,459
1,208
29
4
1
159,507
0
W
Odin
7,682
1,097
20
3
0
157,074
0
W
Zeus
8,100
1,157
74
11
1
137,484
0
L
Zhong Kui
6,747
964
0
0
0
1,661
0
W
Anubis
8,188
1,170
18
3
0
139,979
0
W
Cupid
8,498
1,214
18
3
1
151,663
0
L
Artemis
7,997
1,142
36
5
0
122,905
0
L
Cthulhu
8,238
1,177
35
5
1
143,387
0
W
Thor
8,363
1,195
11
2
1
160,202
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role