Player Matchup

Heimdallr
Heimdallr
CoopKush21
Heimdallr
Level 170
God Stats
10W - 8L
1,534 SR
Queue Stats
690W - 717L
1,457 Elo+
Solo
Raijin
Raijin
INFECTEDNEAT9
Raijin
Level 116
God Stats
4W - 7L
1,346 SR
Queue Stats
528W - 521L
1,446 Elo+
Solo
Awilix
Awilix
KGs Lapss
Awilix
Level 85
God Stats
2W - 1L
1,500 SR
Queue Stats
88W - 86L
1,474 Elo+
Solo
Nu Wa
Nu Wa
TTV-JustleTueur
Nu Wa
Level 109
God Stats
4W - 0L
1,924 SR
Queue Stats
96W - 90L
1,540 Elo+
Solo
Odin
Odin
bogusband
Odin
Level 82
God Stats
6W - 3L
1,514 SR
Queue Stats
76W - 90L
1,448 Elo+
Solo
Team Averages
Level 112
1,563 SR
1,473 Elo+

VS

Team Averages
Level 120
1,486 SR
1,475 Elo+
Tsukuyomi
Tsukuyomi
DeBuke
Tsukuyomi
Level 224
God Stats
11W - 12L
1,458 SR
Queue Stats
1,166W - 1,286L
1,399 Elo+
Solo
Cu Chulainn
Cu Chulainn
Flaredro
Cu Chulainn
Level 121
God Stats
2W - 3L
1,522 SR
Queue Stats
60W - 41L
1,559 Elo+
Party 1
Cerberus
Cerberus
Kehlroc
Cerberus
Level 106
God Stats
1W - 1L
1,540 SR
Queue Stats
93W - 88L
1,482 Elo+
Party 1
Scylla
Scylla
Shourdtwo
Scylla
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,526 Elo+
Solo
Chernobog
Chernobog
koZmik-KiDD23
Chernobog
Level 116
God Stats
5W - 8L
1,412 SR
Queue Stats
700W - 751L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
CoopKush21
Heimdallr
12
2 / 4 / 8
7,570
757
6,219
7,670
3,060
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

15
3 / 0 / 8
8,721
872
8,506
4,460
1,826
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Awilix
KGs Lapss
Awilix
16
6 / 2 / 6
9,206
921
4,958
8,136
3,410
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
4 / 2 / 6
8,488
849
9,557
6,398
2,332
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Odin
13
0 / 2 / 10
7,350
735
3,529
10,784
10,523
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
DeBuke
Tsukuyomi
13
1 / 3 / 6
7,396
740
3,590
6,374
2,421
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cu Chulainn
Flaredro
Cu Chulainn
16
5 / 2 / 3
8,503
850
15,001
10,796
6,885
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

Cerberus
Kehlroc
Cerberus
14
2 / 2 / 2
7,851
785
4,364
7,062
5,822
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Scylla
Shourdtwo
Scylla
11
0 / 5 / 4
6,590
659
4,529
7,175
1,930
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chernobog
koZmik-KiDD23
Chernobog
10
1 / 3 / 4
6,618
662
3,236
5,348
1,804
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
28
15
Kills
9
10
Deaths
15
38
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
CoopKush21
Heimdallr
2
4
8
1.5
L
Tsukuyomi
DeBuke
Tsukuyomi
1
3
6
1.33
L
Cu Chulainn
Flaredro
Cu Chulainn
5
2
3
3.25
W
3
0
8
7
W
Awilix
KGs Lapss
Awilix
6
2
6
4.5
L
Cerberus
Kehlroc
Cerberus
2
2
2
1.5
L
Scylla
Shourdtwo
Scylla
0
5
4
0.4
W
4
2
6
3.5
W
Odin
0
2
10
2.5
L
Chernobog
koZmik-KiDD23
Chernobog
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,769
Damage
30,720
37,448
Taken
36,755
21,151
Mitigated
18,862
12,003
Healing
7,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
CoopKush21
Heimdallr
6,219
2,146
592
588
7,670
3,060
270
2,113
5,557
0
10,341
L
Tsukuyomi
DeBuke
Tsukuyomi
3,590
1,010
105
126
6,374
2,421
0
3,336
3,038
0
14,652
L
Cu Chulainn
Flaredro
Cu Chulainn
15,001
1,469
502
3,570
10,796
6,885
0
5,223
5,573
0
34,947
W
8,506
339
1,048
1,760
4,460
1,826
246
337
4,123
27,669
0
W
Awilix
KGs Lapss
Awilix
4,958
1,505
1,041
1,794
8,136
3,410
373
1,433
6,703
0
11,353
L
Cerberus
Kehlroc
Cerberus
4,364
158
1,004
1,382
7,062
5,822
0
2,657
4,405
9,387
215
L
Scylla
Shourdtwo
Scylla
4,529
960
21
600
7,175
1,930
0
3,589
3,586
14,904
0
W
9,557
3,166
429
969
6,398
2,332
556
1,511
4,887
24,029
0
W
Odin
3,529
733
1,058
2,724
10,784
10,523
0
3,284
7,500
0
5,165
L
Chernobog
koZmik-KiDD23
Chernobog
3,236
1,759
0
547
5,348
1,804
0
3,258
2,090
0
8,369

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,335
Gold Earned
36,958
108
Minions Killed
113
0
Camps Cleared
0
949,247
Distance Traveled
843,140
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
7,570
757
11
1
0
155,627
0
L
Tsukuyomi
7,396
740
21
2
0
203,105
0
L
Cu Chulainn
8,503
850
46
5
0
253,743
0
W
Raijin
8,721
872
46
5
0
187,880
0
W
Awilix
9,206
921
11
1
0
236,268
0
L
Cerberus
7,851
785
20
2
0
165,830
0
L
Scylla
6,590
659
16
2
0
164,257
0
W
Nu Wa
8,488
849
33
3
0
165,614
0
W
Odin
7,350
735
7
1
0
203,858
0
L
Chernobog
6,618
662
10
1
0
56,205
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role