Player Matchup

Cabrakan
Cabrakan
Chief_Holcsmash
Cabrakan
Level 99
God Stats
0W - 2L
1,500 SR
Queue Stats
23W - 41L
1,376 Elo+
Party 1
Hachiman
Hachiman
FROSTYbev1212
Hachiman
Level 88
God Stats
0W - 1L
1,531 SR
Queue Stats
8W - 8L
1,492 Elo+
Solo
Anubis
Anubis
PaulitoSaucelito
Anubis
Level 102
God Stats
1W - 1L
1,739 SR
Queue Stats
53W - 60L
1,415 Elo+
Solo
Thoth
Thoth
StayFray
Thoth
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 26L
1,083 Elo+
Solo
Sobek
Sobek
furgyfurg
Sobek
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 22L
1,385 Elo+
Party 1
Team Averages
Level 79
1,554 SR
1,350 Elo+

VS

Team Averages
Level 133
1,496 SR
1,421 Elo+
Poseidon
Poseidon
DirtydDave
Poseidon
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 54L
1,335 Elo+
Party 2
Ah Puch
Ah Puch
Logixal1
Ah Puch
Level 140
God Stats
1W - 1L
1,265 SR
Queue Stats
22W - 35L
1,365 Elo+
Party 2
Chaac
Chaac
Soupplate
Chaac
Level 106
God Stats
1W - 0L
1,719 SR
Queue Stats
27W - 20L
1,556 Elo+
Solo
Hades
Hades
angelicknight420
Hades
Level 112
God Stats
2W - 2L
1,496 SR
Queue Stats
68W - 97L
1,406 Elo+
Solo
Arachne
Arachne
xXBerniniXx
Arachne
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 13L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
15
3 / 8 / 9
9,415
724
7,583
19,190
31,800
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hachiman
FROSTYbev1212
Hachiman
15
1 / 8 / 12
8,760
674
8,007
13,997
7,346
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
8 / 5 / 3
10,377
798
9,219
12,580
8,194
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thoth
StayFray
Thoth
17
5 / 5 / 10
9,681
745
12,091
9,730
5,419
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sobek
furgyfurg
Sobek
15
3 / 6 / 9
9,868
759
3,951
15,098
20,267
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
DirtydDave
Poseidon
18
4 / 3 / 19
10,761
828
11,690
8,961
3,888
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Puch
Logixal1
Ah Puch
18
6 / 3 / 15
11,046
850
13,510
8,293
3,621
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
Soupplate
Chaac
20
11 / 2 / 19
11,895
915
20,487
15,048
18,577
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
2 / 8 / 17
9,964
766
13,658
17,510
11,174
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Arachne
xXBerniniXx
Arachne
16
9 / 5 / 12
10,282
791
8,431
11,832
7,166
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
114
20
Kills
32
32
Deaths
21
43
Assists
82
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
3
8
9
0.94
W
Poseidon
DirtydDave
Poseidon
4
3
19
4.5
L
Hachiman
FROSTYbev1212
Hachiman
1
8
12
0.88
W
Ah Puch
Logixal1
Ah Puch
6
3
15
4.5
L
8
5
3
1.9
W
Chaac
Soupplate
Chaac
11
2
19
10.25
L
Thoth
StayFray
Thoth
5
5
10
2
W
2
8
17
1.31
L
Sobek
furgyfurg
Sobek
3
6
9
1.25
W
Arachne
xXBerniniXx
Arachne
9
5
12
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,851
Damage
67,776
70,595
Taken
61,644
73,026
Mitigated
44,426
11,443
Healing
17,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
7,583
1,445
976
1,138
19,190
31,800
0
9,976
9,214
11,956
0
W
Poseidon
DirtydDave
Poseidon
11,690
1,178
1,669
1,968
8,961
3,888
1,679
4,649
4,312
28,344
0
L
Hachiman
FROSTYbev1212
Hachiman
8,007
6,477
482
480
13,997
7,346
0
8,486
5,511
0
19,792
W
Ah Puch
Logixal1
Ah Puch
13,510
552
148
1,117
8,293
3,621
1,513
3,971
4,322
28,037
0
L
9,219
58
294
3,691
12,580
8,194
0
7,788
4,792
35,152
0
W
Chaac
Soupplate
Chaac
20,487
2,114
203
4,472
15,048
18,577
677
7,502
7,546
1,143
37,655
L
Thoth
StayFray
Thoth
12,091
702
591
1,155
9,730
5,419
0
5,697
4,033
28,594
0
W
13,658
183
407
4,257
17,510
11,174
246
10,116
7,394
19,885
0
L
Sobek
furgyfurg
Sobek
3,951
645
497
2,139
15,098
20,267
0
7,872
7,226
9,007
0
W
Arachne
xXBerniniXx
Arachne
8,431
7,001
1,030
2,597
11,832
7,166
769
6,606
5,226
0
13,672

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,101
Gold Earned
53,948
158
Minions Killed
137
0
Camps Cleared
0
988,785
Distance Traveled
1,217,838
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
9,415
724
10
1
0
182,937
0
W
Poseidon
10,761
828
38
3
0
249,230
0
L
Hachiman
8,760
674
32
2
0
197,391
0
W
Ah Puch
11,046
850
42
3
0
232,078
0
L
Anubis
10,377
798
61
5
0
208,893
0
W
Chaac
11,895
915
25
2
0
269,341
0
L
Thoth
9,681
745
37
3
0
216,414
0
W
Hades
9,964
766
21
2
0
201,316
0
L
Sobek
9,868
759
18
1
0
183,150
0
W
Arachne
10,282
791
11
1
0
265,873
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role