Player Matchup

Terra
Terra
ChronDon802
Terra
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
165W - 162L
1,408 Elo+
Solo
Raijin
Raijin
Ethyn Johns
Raijin
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 36L
1,343 Elo+
Party 3
Cliodhna
Cliodhna
Frat Mom2149
Cliodhna
Level 85
God Stats
0W - 3L
1,153 SR
Queue Stats
59W - 76L
1,407 Elo+
Party 3
Chiron
Chiron
KEEPonPOUNDING
Chiron
Level 86
God Stats
0W - 1L
1,215 SR
Queue Stats
110W - 101L
1,461 Elo+
Solo
Thanatos
Thanatos
TheCrucibleGod
Thanatos
Level 81
God Stats
0W - 2L
1,183 SR
Queue Stats
21W - 14L
1,500 Elo+
Solo
Team Averages
Level 91
1,310 SR
1,424 Elo+

VS

Team Averages
Level 72
1,580 SR
1,453 Elo+
Tiamat
Tiamat
 
Tiamat
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chang'e
Chang'e
 
Chang'e
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Skadi
Skadi
Kenzo8347
Skadi
Level 65
God Stats
1W - 0L
1,690 SR
Queue Stats
45W - 42L
1,367 Elo+
Party 1
Zeus
Zeus
ralordes
Zeus
Level 95
God Stats
9W - 2L
1,710 SR
Queue Stats
476W - 500L
1,451 Elo+
Solo
Lancelot
Lancelot
xK0SST0RRTTv
Lancelot
Level 74
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 8L
1,444 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 4 / 6
8,208
746
4,866
15,403
9,983
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Raijin
13
1 / 6 / 5
7,770
706
5,021
10,603
3,838
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cliodhna
Frat Mom2149
Cliodhna
14
5 / 7 / 2
8,444
768
9,024
12,664
5,124
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

16
1 / 3 / 6
8,373
761
10,245
12,764
4,856
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Thanatos
14
3 / 6 / 5
8,294
754
6,272
10,355
3,831
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
15
4 / 4 / 11
9,197
836
11,506
10,549
6,124
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chang'e
 
Chang'e
14
2 / 3 / 13
8,402
764
10,052
10,056
3,698
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Skadi
Kenzo8347
Skadi
15
2 / 2 / 18
8,782
798
8,034
7,261
2,374
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zeus
18
10 / 1 / 12
10,279
934
18,537
4,537
1,889
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Lancelot
xK0SST0RRTTv
Lancelot
16
8 / 3 / 11
9,330
848
9,021
10,834
6,274
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
91
12
Kills
26
26
Deaths
13
24
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
4
4
11
2.38
W
Chang'e
 
Chang'e
2
3
13
2.83
L
2
4
6
1.25
L
Raijin
1
6
5
0.58
L
Cliodhna
Frat Mom2149
Cliodhna
5
7
2
0.86
L
1
3
6
1.33
W
Skadi
Kenzo8347
Skadi
2
2
18
5.5
L
Thanatos
3
6
5
0.92
W
Zeus
10
1
12
16
W
Lancelot
xK0SST0RRTTv
Lancelot
8
3
11
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,428
Damage
57,150
61,789
Taken
43,237
27,632
Mitigated
20,359
16,988
Healing
14,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
11,506
1,074
309
1,642
10,549
6,124
535
3,353
7,196
22,974
0
W
Chang'e
 
Chang'e
10,052
1,213
2,525
3,763
10,056
3,698
0
3,035
7,021
18,020
0
L
4,866
825
3,184
3,228
15,403
9,983
0
11,971
2,965
7,992
0
L
Raijin
5,021
171
178
280
10,603
3,838
0
6,965
3,398
17,492
0
L
Cliodhna
Frat Mom2149
Cliodhna
9,024
422
62
1,051
12,664
5,124
0
8,467
3,896
0
18,291
L
10,245
2,083
2,768
3,893
12,764
4,856
42
6,819
5,643
0
29,798
W
Skadi
Kenzo8347
Skadi
8,034
4,547
502
1,086
7,261
2,374
212
1,265
5,996
0
13,933
L
Thanatos
6,272
1,232
0
2,344
10,355
3,831
0
4,352
5,792
0
7,166
W
Zeus
18,537
812
1,238
1,064
4,537
1,889
561
504
4,033
37,231
0
W
Lancelot
xK0SST0RRTTv
Lancelot
9,021
1,377
807
1,651
10,834
6,274
418
1,730
9,104
0
13,296

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,089
Gold Earned
45,990
96
Minions Killed
130
0
Camps Cleared
0
936,055
Distance Traveled
1,027,562
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
9,197
836
29
3
0
181,502
0
W
Chang'e
8,402
764
23
2
0
181,432
0
L
Terra
8,208
746
5
0
0
204,930
0
L
Raijin
7,770
706
32
3
0
141,499
0
L
Cliodhna
8,444
768
16
1
0
194,058
0
L
Chiron
8,373
761
40
4
0
204,963
0
W
Skadi
8,782
798
24
2
0
181,266
0
L
Thanatos
8,294
754
3
0
0
190,605
0
W
Zeus
10,279
934
48
4
0
209,711
0
W
Lancelot
9,330
848
6
1
0
273,651
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role