Player Matchup

Tsukuyomi
Tsukuyomi
EcIipsez
Tsukuyomi
Level 154
God Stats
2W - 1L
1,846 SR
Queue Stats
117W - 139L
1,462 Elo+
Party 1
Thoth
Thoth
ElegantPlayer94
Thoth
Level 107
God Stats
1W - 10L
1,220 SR
Queue Stats
57W - 81L
1,452 Elo+
Party 1
Neith
Neith
Reizoc25
Neith
Level 103
God Stats
1W - 4L
1,358 SR
Queue Stats
107W - 126L
1,462 Elo+
Party 1
Thanatos
Thanatos
bigeasy2559
Thanatos
Level 72
God Stats
2W - 4L
1,356 SR
Queue Stats
42W - 76L
1,386 Elo+
Party 1
Geb
Geb
catalyst432
Geb
Level 109
God Stats
1W - 4L
1,426 SR
Queue Stats
30W - 52L
1,433 Elo+
Party 1
Team Averages
Level 109
1,441 SR
1,439 Elo+

VS

Team Averages
Level 129
1,591 SR
1,496 Elo+
Thanatos
Thanatos
BootyManUKno
Thanatos
Level 148
God Stats
17W - 14L
1,580 SR
Queue Stats
109W - 120L
1,477 Elo+
Party 3
Cupid
Cupid
ItsJustBrandon
Cupid
Level 99
God Stats
3W - 2L
1,464 SR
Queue Stats
17W - 18L
1,506 Elo+
Solo
Vulcan
Vulcan
MattDenmark
Vulcan
Level 156
God Stats
2W - 0L
1,755 SR
Queue Stats
33W - 26L
1,530 Elo+
Party 2
Gilgamesh
Gilgamesh
RiotWyatt32
Gilgamesh
Level 158
God Stats
4W - 5L
1,513 SR
Queue Stats
77W - 124L
1,431 Elo+
Party 3
Baron Samedi
Baron Samedi
Shady0Thumbs
Baron Samedi
Level 83
God Stats
8W - 3L
1,643 SR
Queue Stats
44W - 32L
1,537 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
EcIipsez
Tsukuyomi
15
5 / 6 / 1
10,095
505
19,017
23,993
20,301
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
0 / 7 / 3
8,965
448
6,294
13,093
3,930
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Neith
Reizoc25
Neith
15
2 / 4 / 4
9,981
499
13,090
13,773
4,475
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thanatos
bigeasy2559
Thanatos
15
3 / 6 / 0
9,646
482
4,557
22,860
7,606
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
1 / 3 / 5
8,756
438
5,244
21,218
16,548
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BootyManUKno
Thanatos
18
12 / 6 / 7
12,251
613
17,041
21,551
9,450
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
0 / 3 / 6
10,237
512
6,991
13,481
4,841
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Vulcan
19
8 / 0 / 4
12,754
638
23,332
9,012
4,569
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gilgamesh
RiotWyatt32
Gilgamesh
20
4 / 1 / 8
13,179
659
18,274
24,334
25,278
Axe of Animosity

Axe of Animosity

+30
Physical Protection
+30
Magical Protection
+300
Health
+30%
Crowd Control Reduction

PASSIVE - Your Basic Attacks deal bonus damage equal to 2.5% of your Maximum Health as Magical Damage to enemies and structures.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
Shady0Thumbs
Baron Samedi
16
2 / 1 / 11
10,806
540
9,289
15,485
15,646
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
62
11
Kills
26
26
Deaths
11
13
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Thanatos
BootyManUKno
Thanatos
12
6
7
2.58
L
Tsukuyomi
EcIipsez
Tsukuyomi
5
6
1
0.92
L
0
7
3
0.21
W
0
3
6
1
W
Vulcan
8
0
4
10
L
Neith
Reizoc25
Neith
2
4
4
1
W
Gilgamesh
RiotWyatt32
Gilgamesh
4
1
8
8
W
Baron Samedi
Shady0Thumbs
Baron Samedi
2
1
11
7.5
L
Thanatos
bigeasy2559
Thanatos
3
6
0
0.5
L
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,202
Damage
74,927
94,937
Taken
83,863
52,860
Mitigated
59,784
20,227
Healing
32,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
BootyManUKno
Thanatos
17,041
4,442
0
14,836
21,551
9,450
309
3,779
17,490
0
90,362
L
Tsukuyomi
EcIipsez
Tsukuyomi
19,017
3,080
0
3,441
23,993
20,301
0
5,294
17,635
689
71,743
L
6,294
208
0
1,125
13,093
3,930
0
5,224
7,709
73,890
0
W
6,991
3,055
142
3,200
13,481
4,841
2,515
1,428
12,008
0
64,933
W
Vulcan
23,332
8,301
0
1,960
9,012
4,569
1,687
1,415
7,498
142,607
0
L
Neith
Reizoc25
Neith
13,090
6,102
0
4,497
13,773
4,475
1,032
5,540
8,233
0
89,224
W
Gilgamesh
RiotWyatt32
Gilgamesh
18,274
5,994
0
6,145
24,334
25,278
55
1,483
21,796
208
113,213
W
Baron Samedi
Shady0Thumbs
Baron Samedi
9,289
1,066
1,620
4,410
15,485
15,646
0
4,318
11,068
40,897
0
L
Thanatos
bigeasy2559
Thanatos
4,557
564
0
9,294
22,860
7,606
0
3,868
18,834
0
59,401
L
5,244
182
0
1,870
21,218
16,548
0
12,903
8,257
28,506
57

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,443
Gold Earned
59,227
509
Minions Killed
619
0
Camps Cleared
0
2,005,897
Distance Traveled
2,083,912
14
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
12,251
613
104
5
0
453,538
0
L
Tsukuyomi
10,095
505
105
5
0
398,133
1
L
Thoth
8,965
448
144
7
0
391,408
4
W
Cupid
10,237
512
122
6
0
405,418
10
W
Vulcan
12,754
638
202
10
0
447,995
3
L
Neith
9,981
499
162
8
0
364,757
0
W
Gilgamesh
13,179
659
153
8
0
394,556
0
W
Baron Samedi
10,806
540
38
2
0
382,405
10
L
Thanatos
9,646
482
82
4
0
435,764
5
L
Geb
8,756
438
16
1
0
415,835
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role