Player Matchup

Hun Batz
Hun Batz
DamarcusBeasley
Hun Batz
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 4L
1,743 Elo+
Party 1
Anhur
Anhur
JabesBaby
Anhur
Level 62
God Stats
0W - 2L
1,275 SR
Queue Stats
90W - 85L
1,478 Elo+
Party 3
Cerberus
Cerberus
KamuiBaby
Cerberus
Level 68
God Stats
3W - 2L
1,571 SR
Queue Stats
192W - 188L
1,516 Elo+
Party 3
Raijin
Raijin
Sloopyloopy675
Raijin
Level 60
God Stats
0W - 3L
1,229 SR
Queue Stats
42W - 23L
1,619 Elo+
Solo
Charon
Charon
hillsteve
Charon
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 42L
1,489 Elo+
Party 1
Team Averages
Level 94
1,415 SR
1,569 Elo+

VS

Team Averages
Level 115
1,433 SR
1,524 Elo+
Hades
Hades
Ariacron
Hades
Level 148
God Stats
3W - 2L
1,409 SR
Queue Stats
69W - 68L
1,495 Elo+
Party 2
Arachne
Arachne
Elynor
Arachne
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 21L
1,567 Elo+
Solo
Neith
Neith
Leppur
Neith
Level 77
God Stats
1W - 3L
1,144 SR
Queue Stats
74W - 60L
1,549 Elo+
Solo
Ah Puch
Ah Puch
SirPlayerKill
Ah Puch
Level 141
God Stats
2W - 1L
1,397 SR
Queue Stats
217W - 223L
1,496 Elo+
Solo
Ganesha
Ganesha
SkuIIshooter
Ganesha
Level 87
God Stats
1W - 0L
1,718 SR
Queue Stats
77W - 65L
1,515 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
13
1 / 7 / 4
7,857
714
9,014
11,141
6,144
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Anhur
JabesBaby
Anhur
16
8 / 4 / 2
9,447
859
9,727
11,670
5,452
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
KamuiBaby
Cerberus
14
0 / 5 / 6
7,539
685
6,567
19,271
19,494
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
2 / 6 / 5
7,279
662
10,749
10,314
4,394
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Charon
hillsteve
Charon
14
0 / 5 / 8
8,133
739
6,095
15,003
13,700
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Ariacron
Hades
15
8 / 5 / 11
9,501
864
10,682
11,575
12,362
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Arachne
Elynor
Arachne
15
5 / 2 / 15
9,282
844
11,068
9,419
5,727
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Neith
Leppur
Neith
17
12 / 1 / 12
10,255
932
21,791
11,335
6,309
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Puch
16
2 / 1 / 14
9,268
843
11,873
7,138
3,312
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
SkuIIshooter
Ganesha
15
0 / 2 / 21
9,400
855
7,258
13,376
17,142
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
100
11
Kills
27
27
Deaths
11
25
Assists
73
Player
Kills
Deaths
Assists
KDA
W
Hades
Ariacron
Hades
8
5
11
2.7
L
Hun Batz
1
7
4
0.43
W
Arachne
Elynor
Arachne
5
2
15
6.25
L
Anhur
JabesBaby
Anhur
8
4
2
2.25
L
Cerberus
KamuiBaby
Cerberus
0
5
6
0.6
W
Neith
Leppur
Neith
12
1
12
18
W
Ah Puch
2
1
14
9
W
Ganesha
SkuIIshooter
Ganesha
0
2
21
5.25
L
2
6
5
0.75
L
Charon
hillsteve
Charon
0
5
8
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,152
Damage
62,672
67,399
Taken
52,843
49,184
Mitigated
44,852
14,521
Healing
18,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
Ariacron
Hades
10,682
495
448
1,344
11,575
12,362
186
4,256
7,319
19,209
0
L
Hun Batz
9,014
1,104
0
358
11,141
6,144
0
4,167
6,974
0
21,149
W
Arachne
Elynor
Arachne
11,068
8,199
669
3,387
9,419
5,727
263
4,892
4,527
0
14,447
L
Anhur
JabesBaby
Anhur
9,727
4,284
766
2,906
11,670
5,452
0
6,137
5,533
0
20,271
L
Cerberus
KamuiBaby
Cerberus
6,567
197
352
5,605
19,271
19,494
0
7,560
11,711
19,595
0
W
Neith
Leppur
Neith
21,791
8,148
1,499
3,788
11,335
6,309
846
5,033
6,302
0
37,905
W
Ah Puch
11,873
161
1,228
1,575
7,138
3,312
908
2,088
5,050
28,880
0
W
Ganesha
SkuIIshooter
Ganesha
7,258
566
2,082
2,700
13,376
17,142
93
7,142
6,234
14,496
0
L
10,749
669
606
523
10,314
4,394
0
4,256
6,058
18,953
0
L
Charon
hillsteve
Charon
6,095
778
1,842
1,563
15,003
13,700
0
7,693
7,310
13,467
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,255
Gold Earned
47,706
159
Minions Killed
120
0
Camps Cleared
0
842,914
Distance Traveled
1,043,186
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
9,501
864
27
2
0
179,806
3
L
Hun Batz
7,857
714
29
3
0
178,872
0
W
Arachne
9,282
844
15
1
0
230,451
0
L
Anhur
9,447
859
36
3
0
172,292
0
L
Cerberus
7,539
685
50
5
0
160,260
0
W
Neith
10,255
932
35
3
0
193,445
0
W
Ah Puch
9,268
843
43
4
0
223,783
0
W
Ganesha
9,400
855
0
0
0
215,701
0
L
Raijin
7,279
662
28
3
0
161,270
0
L
Charon
8,133
739
16
1
0
170,220
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role