Player Matchup

Kumbhakarna
Kumbhakarna
BCNATION300
Kumbhakarna
Level 108
God Stats
0W - 1L
1,246 SR
Queue Stats
10W - 5L
1,650 Elo+
Party 1
Sol
Sol
BdubsAllStar
Sol
Level 143
God Stats
4W - 2L
1,601 SR
Queue Stats
10W - 4L
1,715 Elo+
Party 1
Hercules
Hercules
MasterWienke
Hercules
Level 106
God Stats
0W - 3L
1,279 SR
Queue Stats
4W - 5L
1,470 Elo+
Party 1
Mercury
Mercury
SirPearler03
Mercury
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
SuperMonkey697
Danzaburou
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 97
1,425 SR
1,567 Elo+

VS

Team Averages
Level 110
1,456 SR
1,560 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
 
Scylla
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
jeewl
Erlang Shen
Level 146
God Stats
6W - 4L
1,498 SR
Queue Stats
272W - 254L
1,570 Elo+
Party 2
Sol
Sol
lightdeflux14
Sol
Level 123
God Stats
1W - 1L
1,337 SR
Queue Stats
98W - 68L
1,650 Elo+
Party 2
Nemesis
Nemesis
maveisorus
Nemesis
Level 42
God Stats
4W - 8L
1,445 SR
Queue Stats
115W - 91L
1,578 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
BCNATION300
Kumbhakarna
6
0 / 6 / 0
4,187
419
726
11,994
6,364
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
0 / 0 / 0
5,933
593
2,591
4,642
1,595
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hercules
MasterWienke
Hercules
9
1 / 1 / 0
5,496
550
5,189
8,768
4,129
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Mercury
SirPearler03
Mercury
9
0 / 3 / 0
5,059
506
2,241
8,224
2,782
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Danzaburou
SuperMonkey697
Danzaburou
4
0 / 4 / 0
3,772
377
1,288
6,940
2,140
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
12
1 / 1 / 0
7,017
702
6,864
9,742
7,833
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
 
Scylla
12
0 / 0 / 0
6,636
664
1,022
3,194
1,171
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Erlang Shen
jeewl
Erlang Shen
10
4 / 0 / 8
6,082
608
6,213
8,569
6,400
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

12
9 / 0 / 2
7,636
764
11,700
4,400
1,566
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nemesis
maveisorus
Nemesis
9
0 / 0 / 2
5,532
553
1,480
5,867
1,971
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
26
1
Kills
14
14
Deaths
1
0
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
1
1
0
1
W
Scylla
 
Scylla
0
0
0
0
L
Kumbhakarna
BCNATION300
Kumbhakarna
0
6
0
0
L
0
0
0
0
L
Hercules
MasterWienke
Hercules
1
1
0
1
L
Mercury
SirPearler03
Mercury
0
3
0
0
L
Danzaburou
SuperMonkey697
Danzaburou
0
4
0
0
W
Erlang Shen
jeewl
Erlang Shen
4
0
8
8
W
9
0
2
10
W
Nemesis
maveisorus
Nemesis
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,035
Damage
27,279
40,568
Taken
31,772
17,010
Mitigated
18,941
7,758
Healing
12,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
6,864
1,181
105
6,516
9,742
7,833
0
0
9,742
51,985
0
W
Scylla
 
Scylla
1,022
239
0
1,078
3,194
1,171
0
2,179
1,015
44,791
0
L
Kumbhakarna
BCNATION300
Kumbhakarna
726
227
160
689
11,994
6,364
0
6,680
5,041
7,652
0
L
2,591
875
0
3,010
4,642
1,595
884
804
3,786
43,338
6,661
L
Hercules
MasterWienke
Hercules
5,189
1,918
0
2,273
8,768
4,129
0
6,160
2,608
0
32,139
L
Mercury
SirPearler03
Mercury
2,241
990
0
750
8,224
2,782
0
3,031
5,132
0
33,234
L
Danzaburou
SuperMonkey697
Danzaburou
1,288
513
0
876
6,940
2,140
1
2,509
4,177
0
10,751
W
Erlang Shen
jeewl
Erlang Shen
6,213
3,386
0
2,353
8,569
6,400
198
498
8,071
0
22,745
W
11,700
5,679
0
2,050
4,400
1,566
5,355
228
4,172
58,412
7,985
W
Nemesis
maveisorus
Nemesis
1,480
253
0
787
5,867
1,971
0
262
5,605
0
35,335

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,447
Gold Earned
32,903
209
Minions Killed
406
0
Camps Cleared
0
977,617
Distance Traveled
1,031,274
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
7,017
702
92
9
0
174,406
0
W
Scylla
6,636
664
113
11
0
186,647
0
L
Kumbhakarna
4,187
419
5
1
0
183,480
0
L
Sol
5,933
593
88
9
0
195,002
0
L
Hercules
5,496
550
44
4
0
220,815
0
L
Mercury
5,059
506
54
5
0
233,221
0
L
Danzaburou
3,772
377
18
2
0
145,099
0
W
Erlang Shen
6,082
608
36
4
0
221,095
4
W
Sol
7,636
764
112
11
0
192,213
2
W
Nemesis
5,532
553
53
5
0
256,913
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role