Player Matchup

Medusa
Medusa
Azalliyah
Medusa
Level 23
God Stats
4W - 1L
1,852 SR
Queue Stats
14W - 11L
1,703 Elo+
Party 1
Janus
Janus
DiscoLux
Janus
Level 158
God Stats
4W - 1L
1,706 SR
Queue Stats
149W - 121L
1,532 Elo+
Party 1
Athena
Athena
Meowles
Athena
Level 65
God Stats
23W - 13L
1,590 SR
Queue Stats
89W - 60L
1,577 Elo+
Party 1
Bakasura
Bakasura
PeanutCat
Bakasura
Level 156
God Stats
1W - 2L
1,270 SR
Queue Stats
44W - 39L
1,498 Elo+
Solo
Chaac
Chaac
xThunderGames
Chaac
Level 41
God Stats
4W - 4L
1,627 SR
Queue Stats
57W - 37L
1,605 Elo+
Party 1
Team Averages
Level 89
1,609 SR
1,583 Elo+

VS

Team Averages
Level 95
1,519 SR
1,496 Elo+
Set
Set
 
Set
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anhur
Anhur
Dls we dvd
Anhur
Level 107
God Stats
33W - 33L
1,459 SR
Queue Stats
544W - 570L
1,392 Elo+
Solo
Sol
Sol
ElQuetza2892
Sol
Level 129
God Stats
3W - 2L
1,532 SR
Queue Stats
444W - 424L
1,498 Elo+
Solo
Mercury
Mercury
TheBeamer
Mercury
Level 89
God Stats
39W - 41L
1,537 SR
Queue Stats
284W - 251L
1,559 Elo+
Solo
Baron Samedi
Baron Samedi
kirikohotline
Baron Samedi
Level 46
God Stats
1W - 3L
1,568 SR
Queue Stats
67W - 45L
1,533 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Azalliyah
Medusa
10
3 / 1 / 0
6,583
658
5,479
5,509
1,700
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Janus
DiscoLux
Janus
11
2 / 0 / 3
6,577
658
4,170
5,114
1,859
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Athena
Meowles
Athena
8
0 / 2 / 8
5,959
596
3,589
9,614
4,849
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bakasura
PeanutCat
Bakasura
12
6 / 0 / 4
6,846
685
5,662
6,807
2,523
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
5 / 0 / 2
7,101
710
6,011
7,221
4,562
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
10
0 / 3 / 1
5,779
578
2,445
6,557
3,154
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anhur
9
1 / 2 / 0
5,629
563
2,450
7,298
2,355
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
1 / 4 / 0
5,519
552
4,327
7,188
2,133
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
TheBeamer
Mercury
9
1 / 5 / 0
5,249
525
3,196
8,561
3,002
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
kirikohotline
Baron Samedi
8
0 / 2 / 3
5,391
539
4,298
6,975
4,043
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
7
16
Kills
3
3
Deaths
16
17
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
0
3
1
0.17
W
Medusa
Azalliyah
Medusa
3
1
0
3
W
Janus
DiscoLux
Janus
2
0
3
3.5
L
Anhur
1
2
0
0.5
L
1
4
0
0.25
W
Athena
Meowles
Athena
0
2
8
2
W
Bakasura
PeanutCat
Bakasura
6
0
4
8
L
Mercury
TheBeamer
Mercury
1
5
0
0.2
L
Baron Samedi
kirikohotline
Baron Samedi
0
2
3
0.75
W
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,911
Damage
16,716
34,265
Taken
36,579
15,493
Mitigated
14,687
10,204
Healing
7,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
2,445
1,178
0
1,554
6,557
3,154
47
307
5,672
0
38,180
W
Medusa
Azalliyah
Medusa
5,479
2,527
0
1,282
5,509
1,700
1,123
980
4,529
0
42,013
W
Janus
DiscoLux
Janus
4,170
410
0
998
5,114
1,859
916
3,081
2,033
47,076
0
L
Anhur
2,450
1,612
0
1,933
7,298
2,355
0
544
6,754
0
30,118
L
4,327
1,787
0
1,653
7,188
2,133
1,340
3,337
3,449
33,290
1,741
W
Athena
Meowles
Athena
3,589
1,164
1,005
2,382
9,614
4,849
33
3,011
6,559
15,378
0
W
Bakasura
PeanutCat
Bakasura
5,662
3,795
0
1,441
6,807
2,523
0
1,205
5,602
0
43,661
L
Mercury
TheBeamer
Mercury
3,196
1,546
0
649
8,561
3,002
0
1,466
6,678
0
33,989
L
Baron Samedi
kirikohotline
Baron Samedi
4,298
782
218
1,916
6,975
4,043
0
1,789
4,931
18,428
0
W
6,011
1,415
0
3,096
7,221
4,562
862
288
6,697
0
34,315

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,066
Gold Earned
27,567
300
Minions Killed
257
0
Camps Cleared
0
1,129,454
Distance Traveled
940,478
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
5,779
578
70
7
0
188,435
0
W
Medusa
6,583
658
61
6
0
212,461
0
W
Janus
6,577
658
83
8
0
206,004
0
L
Anhur
5,629
563
57
6
0
181,881
0
L
Sol
5,519
552
53
5
0
169,166
1
W
Athena
5,959
596
21
2
0
216,437
0
W
Bakasura
6,846
685
70
7
0
266,577
0
L
Mercury
5,249
525
65
7
0
207,329
0
L
Baron Samedi
5,391
539
12
1
0
193,667
2
W
Chaac
7,101
710
65
7
0
227,975
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role