Player Matchup

Chang'e
Chang'e
DockNukacola
Chang'e
Level 43
God Stats
3W - 1L
1,401 SR
Queue Stats
44W - 59L
1,293 Elo+
Solo
Anubis
Anubis
Dwarveng
Anubis
Level 86
God Stats
2W - 5L
1,220 SR
Queue Stats
52W - 61L
1,402 Elo+
Party 2
Baba Yaga
Baba Yaga
Traklord
Baba Yaga
Level 126
God Stats
2W - 9L
1,186 SR
Queue Stats
218W - 213L
1,442 Elo+
Party 2
Odin
Odin
bimbas23
Odin
Level 99
God Stats
3W - 2L
1,657 SR
Queue Stats
606W - 621L
1,349 Elo+
Solo
Martichoras
Martichoras
oO-ATheNoN-Oo
Martichoras
Level 89
God Stats
21W - 15L
1,519 SR
Queue Stats
236W - 250L
1,371 Elo+
Solo
Team Averages
Level 89
1,397 SR
1,372 Elo+

VS

Team Averages
Level 70
1,509 SR
1,322 Elo+
Ymir
Ymir
Crealer
Ymir
Level 103
God Stats
0W - 1L
1,338 SR
Queue Stats
9W - 7L
1,218 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Dibuss1990
Cu Chulainn
Level 48
God Stats
1W - 3L
1,548 SR
Queue Stats
24W - 40L
1,289 Elo+
Solo
Xbalanque
Xbalanque
FlowMarok1ry
Xbalanque
Level 108
God Stats
10W - 14L
1,459 SR
Queue Stats
244W - 247L
1,444 Elo+
Solo
Ao Kuang
Ao Kuang
Takemikazuki
Ao Kuang
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 7L
1,218 Elo+
Party 1
Anubis
Anubis
vichmouse
Anubis
Level 81
God Stats
3W - 4L
1,701 SR
Queue Stats
201W - 204L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
DockNukacola
Chang'e
19
10 / 2 / 3
12,440
541
13,665
19,896
10,712
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Anubis
Dwarveng
Anubis
17
3 / 2 / 6
11,414
496
15,909
17,011
10,326
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baba Yaga
Traklord
Baba Yaga
19
9 / 0 / 8
13,183
573
18,657
14,452
14,403
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Odin
16
1 / 4 / 11
10,643
463
10,243
18,995
22,579
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Martichoras
oO-ATheNoN-Oo
Martichoras
16
1 / 3 / 4
10,265
446
11,969
14,360
7,241
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Crealer
Ymir
13
1 / 3 / 4
9,717
422
11,603
21,814
27,845
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cu Chulainn
Dibuss1990
Cu Chulainn
14
2 / 6 / 1
9,100
396
13,653
26,548
27,705
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Xbalanque
FlowMarok1ry
Xbalanque
16
2 / 4 / 0
10,573
460
7,481
16,104
6,311
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ao Kuang
Takemikazuki
Ao Kuang
16
5 / 6 / 2
10,587
460
13,634
21,936
10,099
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Anubis
vichmouse
Anubis
17
1 / 6 / 0
10,536
458
7,401
13,315
9,018
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
18
24
Kills
11
11
Deaths
25
32
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ymir
Crealer
Ymir
1
3
4
1
L
Cu Chulainn
Dibuss1990
Cu Chulainn
2
6
1
0.42
W
Chang'e
DockNukacola
Chang'e
10
2
3
5.75
W
Anubis
Dwarveng
Anubis
3
2
6
3
L
Xbalanque
FlowMarok1ry
Xbalanque
2
4
0
0.5
L
Ao Kuang
Takemikazuki
Ao Kuang
5
6
2
1
W
Baba Yaga
Traklord
Baba Yaga
9
0
8
13
W
Odin
1
4
11
1.63
W
Martichoras
oO-ATheNoN-Oo
Martichoras
1
3
4
1
L
Anubis
vichmouse
Anubis
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,443
Damage
53,772
84,714
Taken
99,717
65,261
Mitigated
80,978
36,246
Healing
12,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
Crealer
Ymir
11,603
2,486
0
1,251
21,814
27,845
12
9,841
11,795
20,942
0
L
Cu Chulainn
Dibuss1990
Cu Chulainn
13,653
1,088
0
305
26,548
27,705
0
8,915
17,154
618
69,777
W
Chang'e
DockNukacola
Chang'e
13,665
1,237
2,004
12,185
19,896
10,712
17
9,246
10,650
96,873
17,165
W
Anubis
Dwarveng
Anubis
15,909
1,688
272
8,468
17,011
10,326
2,429
6,397
10,614
93,556
0
L
Xbalanque
FlowMarok1ry
Xbalanque
7,481
4,025
0
5,200
16,104
6,311
949
9,657
6,414
0
81,536
L
Ao Kuang
Takemikazuki
Ao Kuang
13,634
5,345
0
3,243
21,936
10,099
0
8,253
13,364
83,475
0
W
Baba Yaga
Traklord
Baba Yaga
18,657
724
271
8,458
14,452
14,403
2,219
5,361
9,091
103,960
0
W
Odin
10,243
1,517
0
1,614
18,995
22,579
102
7,049
11,946
0
27,973
W
Martichoras
oO-ATheNoN-Oo
Martichoras
11,969
4,308
0
2,974
14,360
7,241
1,327
6,147
8,213
0
82,326
L
Anubis
vichmouse
Anubis
7,401
42
0
2,909
13,315
9,018
522
9,385
3,784
84,418
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,945
Gold Earned
50,513
562
Minions Killed
438
0
Camps Cleared
0
2,131,035
Distance Traveled
1,956,444
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,717
422
18
1
0
400,560
0
L
Cu Chulainn
9,100
396
67
3
0
413,732
0
W
Chang'e
12,440
541
131
6
0
448,167
0
W
Anubis
11,414
496
137
6
0
413,969
0
L
Xbalanque
10,573
460
128
6
0
321,589
4
L
Ao Kuang
10,587
460
89
4
0
456,402
0
W
Baba Yaga
13,183
573
139
6
0
453,951
2
W
Odin
10,643
463
35
2
0
452,745
0
W
Martichoras
10,265
446
120
5
0
362,203
0
L
Anubis
10,536
458
136
6
0
364,161
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role