Player Matchup

Chaac
Chaac
Fred2071
Chaac
Level 2
God Stats
1W - 5L
1,500 SR
Queue Stats
1W - 6L
1,250 Elo+
Party 1
Chang'e
Chang'e
Miiiiidnight
Chang'e
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 1
Apollo
Apollo
Milman9333
Apollo
Level 70
God Stats
0W - 3L
1,500 SR
Queue Stats
1W - 6L
1,250 Elo+
Party 1
Team Averages
Level 57
1,500 SR
1,333 Elo+

VS

Team Averages
Level 62
1,411 SR
1,390 Elo+
Medusa
Medusa
PrynceTutt
Medusa
Level 63
God Stats
19W - 14L
1,477 SR
Queue Stats
226W - 215L
1,444 Elo+
Party 2
Janus
Janus
Rytato
Janus
Level 93
God Stats
2W - 4L
1,444 SR
Queue Stats
114W - 123L
1,513 Elo+
Solo
Cthulhu
Cthulhu
ShadowSage2055
Cthulhu
Level 29
God Stats
15W - 8L
1,312 SR
Queue Stats
24W - 29L
1,212 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Fred2071
Chaac
12
0 / 7 / 3
9,013
693
3,001
14,188
13,585
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chang'e
Miiiiidnight
Chang'e
11
0 / 8 / 1
8,414
647
3,257
14,380
4,629
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
Milman9333
Apollo
12
3 / 7 / 0
10,071
775
5,562
14,024
5,671
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
PrynceTutt
Medusa
14
13 / 3 / 9
12,177
937
17,316
10,165
4,641
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
Rytato
Janus
14
7 / 0 / 15
11,320
871
12,266
5,274
2,554
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

12
2 / 1 / 18
10,040
772
6,852
10,600
12,449
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
64
3
Kills
22
22
Deaths
4
4
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Chaac
Fred2071
Chaac
0
7
3
0.21
L
Chang'e
Miiiiidnight
Chang'e
0
8
1
0.06
L
Apollo
Milman9333
Apollo
3
7
0
0.43
W
Medusa
PrynceTutt
Medusa
13
3
9
5.83
W
Janus
Rytato
Janus
7
0
15
14.5
W
2
1
18
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,820
Damage
36,434
42,592
Taken
26,039
23,885
Mitigated
19,644
5,890
Healing
4,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Fred2071
Chaac
3,001
285
0
507
14,188
13,585
0
7,222
6,656
647
8,612
L
Chang'e
Miiiiidnight
Chang'e
3,257
337
1,456
2,592
14,380
4,629
246
6,541
7,476
43,514
0
L
Apollo
Milman9333
Apollo
5,562
2,789
0
1,335
14,024
5,671
0
4,608
9,318
0
23,950
W
Medusa
PrynceTutt
Medusa
17,316
9,219
0
2,567
10,165
4,641
1,799
988
9,177
0
60,514
W
Janus
Rytato
Janus
12,266
341
0
752
5,274
2,554
533
892
4,382
34,269
0
W
6,852
522
65
1,377
10,600
12,449
630
2,125
8,475
24,538
592

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,498
Gold Earned
33,537
106
Minions Killed
133
0
Camps Cleared
0
591,596
Distance Traveled
698,769
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,013
693
6
0
0
219,981
0
L
Chang'e
8,414
647
64
5
0
178,555
0
L
Apollo
10,071
775
36
3
0
193,060
0
W
Medusa
12,177
937
70
5
0
223,810
0
W
Janus
11,320
871
46
4
0
253,776
0
W
Cthulhu
10,040
772
17
1
0
221,183
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role