Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
DuarrdoV
Jing Wei
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 29L
1,544 Elo+
Party 1
Achilles
Achilles
Irineu_3p
Achilles
Level 88
God Stats
0W - 1L
1,267 SR
Queue Stats
33W - 21L
1,511 Elo+
Party 1
Hachiman
Hachiman
SolracSk8Br40
Hachiman
Level 116
God Stats
0W - 1L
1,407 SR
Queue Stats
37W - 30L
1,509 Elo+
Party 1
Camazotz
Camazotz
yK1NG_-Narok
Camazotz
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 8L
1,541 Elo+
Party 1
Team Averages
Level 98
1,435 SR
1,521 Elo+

VS

Team Averages
Level 89
1,548 SR
1,471 Elo+
Discordia
Discordia
 
Discordia
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
FelipeTeAmoBB
Gilgamesh
Level 65
God Stats
3W - 1L
1,669 SR
Queue Stats
71W - 67L
1,517 Elo+
Party 2
He Bo
He Bo
WarCry94
He Bo
Level 129
God Stats
5W - 2L
1,572 SR
Queue Stats
161W - 163L
1,398 Elo+
Solo
Martichoras
Martichoras
vi3ja
Martichoras
Level 187
God Stats
1W - 0L
1,500 SR
Queue Stats
267W - 275L
1,447 Elo+
Solo
Da Ji
Da Ji
viquaa
Da Ji
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 15L
1,492 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
16
3 / 5 / 6
9,642
643
16,090
23,130
11,795
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jing Wei
DuarrdoV
Jing Wei
16
1 / 5 / 6
9,343
623
6,495
15,378
7,403
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Achilles
Irineu_3p
Achilles
15
2 / 6 / 7
9,122
608
11,381
21,078
29,086
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Hachiman
SolracSk8Br40
Hachiman
15
3 / 7 / 7
9,617
641
18,567
18,402
8,244
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Camazotz
yK1NG_-Narok
Camazotz
17
4 / 5 / 5
10,121
675
8,490
19,326
14,031
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
20
9 / 3 / 14
12,170
811
26,024
13,213
5,772
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gilgamesh
FelipeTeAmoBB
Gilgamesh
19
3 / 1 / 22
11,190
746
22,796
21,399
31,129
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

He Bo
WarCry94
He Bo
17
5 / 4 / 11
10,845
723
9,619
14,143
6,485
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Martichoras
vi3ja
Martichoras
18
3 / 2 / 13
11,053
737
13,613
11,090
6,421
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Da Ji
viquaa
Da Ji
17
8 / 4 / 15
11,226
748
16,465
14,323
9,340
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
103
13
Kills
28
28
Deaths
14
31
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
3
5
6
1.2
W
Discordia
 
Discordia
9
3
14
5.33
L
Jing Wei
DuarrdoV
Jing Wei
1
5
6
0.8
W
Gilgamesh
FelipeTeAmoBB
Gilgamesh
3
1
22
14
L
Achilles
Irineu_3p
Achilles
2
6
7
0.92
L
Hachiman
SolracSk8Br40
Hachiman
3
7
7
0.93
W
He Bo
WarCry94
He Bo
5
4
11
2.63
W
Martichoras
vi3ja
Martichoras
3
2
13
4.75
W
Da Ji
viquaa
Da Ji
8
4
15
3.88
L
Camazotz
yK1NG_-Narok
Camazotz
4
5
5
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,023
Damage
88,517
97,314
Taken
74,168
70,559
Mitigated
59,147
32,340
Healing
23,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
16,090
1,159
1,053
7,022
23,130
11,795
0
5,265
17,473
0
33,964
W
Discordia
 
Discordia
26,024
1,791
1,437
1,465
13,213
5,772
2,247
0
13,117
47,305
0
L
Jing Wei
DuarrdoV
Jing Wei
6,495
3,433
1,395
3,400
15,378
7,403
378
5,630
9,495
0
20,975
W
Gilgamesh
FelipeTeAmoBB
Gilgamesh
22,796
5,002
3,701
5,030
21,399
31,129
1,101
0
20,811
0
30,619
L
Achilles
Irineu_3p
Achilles
11,381
1,345
2,716
5,177
21,078
29,086
0
7,490
13,082
0
15,446
L
Hachiman
SolracSk8Br40
Hachiman
18,567
9,343
360
3,984
18,402
8,244
0
8,985
9,219
0
31,486
W
He Bo
WarCry94
He Bo
9,619
375
1,857
3,080
14,143
6,485
774
0
13,962
20,617
0
W
Martichoras
vi3ja
Martichoras
13,613
4,136
1,295
2,888
11,090
6,421
3,003
0
11,001
0
43,949
W
Da Ji
viquaa
Da Ji
16,465
3,188
790
1,769
14,323
9,340
504
0
13,928
0
21,597
L
Camazotz
yK1NG_-Narok
Camazotz
8,490
944
2,152
5,081
19,326
14,031
436
8,273
10,825
0
21,125

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,845
Gold Earned
56,484
128
Minions Killed
149
0
Camps Cleared
0
1,284,961
Distance Traveled
1,432,032
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
9,642
643
31
2
0
263,751
0
W
Discordia
12,170
811
49
3
0
300,441
0
L
Jing Wei
9,343
623
37
2
0
249,577
0
W
Gilgamesh
11,190
746
12
1
0
301,313
0
L
Achilles
9,122
608
6
0
0
266,878
0
L
Hachiman
9,617
641
31
2
0
232,301
0
W
He Bo
10,845
723
30
2
0
288,988
0
W
Martichoras
11,053
737
50
3
0
274,303
0
W
Da Ji
11,226
748
8
1
0
266,987
0
L
Camazotz
10,121
675
23
2
0
272,454
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role