Player Matchup

Nu Wa
Nu Wa
Ainamaf
Nu Wa
Level 139
God Stats
6W - 2L
1,715 SR
Queue Stats
285W - 279L
1,494 Elo+
Solo
Medusa
Medusa
Eidrial
Medusa
Level 126
God Stats
5W - 7L
1,385 SR
Queue Stats
327W - 344L
1,480 Elo+
Solo
Odin
Odin
Potato-_-Papi
Odin
Level 159
God Stats
13W - 13L
1,506 SR
Queue Stats
1,585W - 1,584L
1,442 Elo+
Solo
Lancelot
Lancelot
SIDE ARMS EX
Lancelot
Level 158
God Stats
1W - 3L
1,130 SR
Queue Stats
258W - 254L
1,428 Elo+
Solo
Sylvanus
Sylvanus
distroyblack
Sylvanus
Level 149
God Stats
1W - 1L
1,361 SR
Queue Stats
63W - 65L
1,429 Elo+
Solo
Team Averages
Level 146
1,419 SR
1,455 Elo+

VS

Team Averages
Level 130
1,465 SR
1,478 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
DublEdg3Swrd
Ganesha
Level 136
God Stats
6W - 6L
1,432 SR
Queue Stats
125W - 126L
1,506 Elo+
Solo
Cu Chulainn
Cu Chulainn
Kingwerewolf9191
Cu Chulainn
Level 149
God Stats
0W - 2L
1,391 SR
Queue Stats
80W - 96L
1,466 Elo+
Solo
Horus
Horus
Larrka
Horus
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 16L
1,433 Elo+
Solo
Cliodhna
Cliodhna
TheBearJew99
Cliodhna
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 113L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Ainamaf
Nu Wa
16
2 / 2 / 18
10,094
776
19,989
9,849
4,267
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Medusa
Eidrial
Medusa
18
14 / 3 / 10
12,112
932
22,120
13,884
8,100
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
4 / 3 / 21
10,531
810
16,670
18,936
26,326
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Lancelot
SIDE ARMS EX
Lancelot
18
7 / 2 / 12
10,693
823
14,838
16,195
18,438
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Sylvanus
distroyblack
Sylvanus
14
0 / 3 / 20
9,555
735
11,684
18,652
23,266
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 20 Physical Power, and 30 Magical Power for 5 seconds. This effect can only occur once every 10 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
14
1 / 7 / 4
8,391
645
18,437
15,479
8,215
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ganesha
DublEdg3Swrd
Ganesha
16
0 / 5 / 7
9,127
702
10,739
19,476
27,449
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cu Chulainn
Kingwerewolf9191
Cu Chulainn
17
9 / 5 / 0
10,437
803
17,028
26,090
26,422
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Horus
Larrka
Horus
15
1 / 4 / 6
8,771
675
3,041
16,722
20,643
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cliodhna
TheBearJew99
Cliodhna
15
2 / 6 / 5
9,289
715
12,120
15,296
7,830
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
35
27
Kills
13
13
Deaths
27
81
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
 
Xbalanque
1
7
4
0.43
W
Nu Wa
Ainamaf
Nu Wa
2
2
18
5.5
L
Ganesha
DublEdg3Swrd
Ganesha
0
5
7
0.7
W
Medusa
Eidrial
Medusa
14
3
10
6.33
L
Cu Chulainn
Kingwerewolf9191
Cu Chulainn
9
5
0
1.8
L
Horus
Larrka
Horus
1
4
6
1
W
4
3
21
4.83
W
Lancelot
SIDE ARMS EX
Lancelot
7
2
12
6.5
L
Cliodhna
TheBearJew99
Cliodhna
2
6
5
0.75
W
Sylvanus
distroyblack
Sylvanus
0
3
20
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,301
Damage
61,365
77,516
Taken
93,063
80,397
Mitigated
90,559
34,946
Healing
28,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
 
Xbalanque
18,437
10,864
500
1,701
15,479
8,215
0
5,018
10,461
0
39,687
W
Nu Wa
Ainamaf
Nu Wa
19,989
5,390
1,508
1,218
9,849
4,267
3,960
1,597
8,197
39,137
0
L
Ganesha
DublEdg3Swrd
Ganesha
10,739
666
1,346
1,956
19,476
27,449
0
6,776
12,700
30,791
0
W
Medusa
Eidrial
Medusa
22,120
9,796
1,249
1,749
13,884
8,100
3,802
2,576
11,202
0
38,557
L
Cu Chulainn
Kingwerewolf9191
Cu Chulainn
17,028
3,162
1,961
7,932
26,090
26,422
333
9,871
16,219
0
30,221
L
Horus
Larrka
Horus
3,041
1,039
5,012
5,390
16,722
20,643
150
6,204
10,518
0
5,778
W
16,670
1,997
1,543
5,299
18,936
26,326
386
2,177
16,332
6,381
22,647
W
Lancelot
SIDE ARMS EX
Lancelot
14,838
1,360
1,768
2,877
16,195
18,438
319
2,567
13,214
0
25,701
L
Cliodhna
TheBearJew99
Cliodhna
12,120
172
808
2,268
15,296
7,830
145
7,611
7,685
0
29,563
W
Sylvanus
distroyblack
Sylvanus
11,684
2,524
9,289
8,446
18,652
23,266
864
1,822
16,460
17,316
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,985
Gold Earned
46,015
131
Minions Killed
162
0
Camps Cleared
0
1,204,014
Distance Traveled
1,064,455
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
8,391
645
46
4
0
176,525
0
W
Nu Wa
10,094
776
39
3
0
234,166
0
L
Ganesha
9,127
702
5
0
0
233,589
0
W
Medusa
12,112
932
25
2
0
209,110
0
L
Cu Chulainn
10,437
803
45
3
0
218,840
0
L
Horus
8,771
675
27
2
0
218,757
0
W
Odin
10,531
810
32
2
0
249,760
0
W
Lancelot
10,693
823
19
1
0
280,682
0
L
Cliodhna
9,289
715
39
3
0
216,744
0
W
Sylvanus
9,555
735
16
1
0
230,296
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role