Player Matchup

Nemesis
Nemesis
BuenaTetarda
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,612 Elo+
Party 2
Poseidon
Poseidon
Man1aco00
Poseidon
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 24L
1,444 Elo+
Party 2
Chaac
Chaac
RILV115
Chaac
Level 25
God Stats
4W - 2L
1,717 SR
Queue Stats
23W - 18L
1,435 Elo+
Party 2
Team Averages
Level 40
1,572 SR
1,497 Elo+

VS

Team Averages
Level 73
1,441 SR
1,449 Elo+
Sylvanus
Sylvanus
Conrad7s
Sylvanus
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 23L
1,468 Elo+
Solo
Chronos
Chronos
GHOSTPVPer
Chronos
Level 85
God Stats
4W - 5L
1,418 SR
Queue Stats
101W - 98L
1,434 Elo+
Party 1
Shiva
Shiva
littlejames06
Shiva
Level 66
God Stats
8W - 5L
1,405 SR
Queue Stats
104W - 92L
1,446 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BuenaTetarda
Nemesis
12
1 / 8 / 2
10,193
637
7,028
14,626
9,948
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Poseidon
Man1aco00
Poseidon
17
6 / 5 / 1
13,224
827
21,155
11,364
3,862
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
RILV115
Chaac
12
0 / 3 / 3
10,109
632
6,678
13,763
19,347
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Conrad7s
Sylvanus
15
4 / 0 / 11
12,125
758
5,868
16,520
19,774
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Chronos
GHOSTPVPer
Chronos
16
7 / 3 / 7
12,887
805
13,751
16,916
8,024
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

14
5 / 4 / 9
12,132
758
13,345
17,454
9,131
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
43
7
Kills
16
16
Deaths
7
6
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Nemesis
BuenaTetarda
Nemesis
1
8
2
0.25
W
Sylvanus
Conrad7s
Sylvanus
4
0
11
9.5
W
Chronos
GHOSTPVPer
Chronos
7
3
7
3.5
L
Poseidon
Man1aco00
Poseidon
6
5
1
1.3
L
Chaac
RILV115
Chaac
0
3
3
0.5
W
5
4
9
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,861
Damage
32,964
39,753
Taken
50,890
33,157
Mitigated
36,929
3,812
Healing
18,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
BuenaTetarda
Nemesis
7,028
3,120
0
1,946
14,626
9,948
0
8,192
6,434
0
16,626
W
Sylvanus
Conrad7s
Sylvanus
5,868
1,301
5,133
4,738
16,520
19,774
53
7,694
8,826
19,122
0
W
Chronos
GHOSTPVPer
Chronos
13,751
5,511
0
4,668
16,916
8,024
2,816
6,870
10,046
67,783
7,385
L
Poseidon
Man1aco00
Poseidon
21,155
3,555
163
677
11,364
3,862
238
4,926
6,438
78,053
0
L
Chaac
RILV115
Chaac
6,678
1,419
0
1,026
13,763
19,347
0
6,437
7,326
0
22,876
W
13,345
1,795
772
3,240
17,454
9,131
419
7,368
10,086
0
45,665

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,526
Gold Earned
37,144
154
Minions Killed
173
0
Camps Cleared
0
746,814
Distance Traveled
830,906
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
10,193
637
20
1
0
228,561
0
W
Sylvanus
12,125
758
23
1
0
278,235
3
W
Chronos
12,887
805
101
6
0
257,243
0
L
Poseidon
13,224
827
109
7
0
274,513
5
L
Chaac
10,109
632
25
2
0
243,740
0
W
Shiva
12,132
758
49
3
0
295,428
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role