Player Matchup

Ix Chel
Ix Chel
BulgyDino
Ix Chel
Level 157
God Stats
3W - 5L
1,243 SR
Queue Stats
182W - 160L
1,584 Elo+
Solo
Thanatos
Thanatos
DextrousMars29
Thanatos
Level 153
God Stats
3W - 3L
1,553 SR
Queue Stats
336W - 308L
1,536 Elo+
Solo
Fafnir
Fafnir
Frezz_Panda
Fafnir
Level 152
God Stats
2W - 4L
1,438 SR
Queue Stats
134W - 128L
1,519 Elo+
Party 1
Izanami
Izanami
Gottfresser_Oso
Izanami
Level 87
God Stats
1W - 4L
1,500 SR
Queue Stats
60W - 35L
1,626 Elo+
Party 1
Chaac
Chaac
Moist Toes3232
Chaac
Level 126
God Stats
10W - 17L
1,502 SR
Queue Stats
876W - 782L
1,538 Elo+
Solo
Team Averages
Level 135
1,447 SR
1,561 Elo+

VS

Team Averages
Level 130
1,632 SR
1,541 Elo+
Thanatos
Thanatos
BallMonster
Thanatos
Level 125
God Stats
20W - 13L
1,635 SR
Queue Stats
263W - 217L
1,528 Elo+
Party 2
Danzaburou
Danzaburou
KCxSlapzz
Danzaburou
Level 108
God Stats
3W - 0L
1,825 SR
Queue Stats
450W - 414L
1,510 Elo+
Party 2
Bacchus
Bacchus
LilToiletBoy453
Bacchus
Level 128
God Stats
5W - 4L
1,525 SR
Queue Stats
221W - 190L
1,544 Elo+
Party 2
Camazotz
Camazotz
Parzival501st
Camazotz
Level 151
God Stats
7W - 8L
1,560 SR
Queue Stats
385W - 404L
1,542 Elo+
Solo
Sol
Sol
PositivePhil-_-
Sol
Level 140
God Stats
20W - 12L
1,613 SR
Queue Stats
158W - 143L
1,581 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
BulgyDino
Ix Chel
10
0 / 2 / 0
5,351
535
2,914
4,611
1,686
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
6
0 / 1 / 0
4,291
429
2,013
5,511
1,672
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fafnir
7
1 / 1 / 0
5,203
520
1,203
7,127
5,562
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

9
0 / 2 / 0
4,986
499
1,202
6,046
1,926
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
0 / 1 / 0
5,526
553
6,684
8,415
5,796
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BallMonster
Thanatos
11
4 / 1 / 0
6,199
620
3,693
8,466
2,929
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
KCxSlapzz
Danzaburou
10
1 / 0 / 3
6,181
618
5,153
3,889
1,459
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8
1 / 0 / 3
5,586
559
2,573
5,107
4,705
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Camazotz
Parzival501st
Camazotz
11
0 / 0 / 1
6,241
624
4,276
10,425
3,378
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
1 / 0 / 2
7,360
736
3,658
4,289
1,440
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
16
1
Kills
7
7
Deaths
1
0
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Thanatos
BallMonster
Thanatos
4
1
0
4
L
Ix Chel
BulgyDino
Ix Chel
0
2
0
0
L
Thanatos
0
1
0
0
L
Fafnir
1
1
0
1
L
0
2
0
0
W
Danzaburou
KCxSlapzz
Danzaburou
1
0
3
2.5
W
1
0
3
2.5
L
0
1
0
0
W
Camazotz
Parzival501st
Camazotz
0
0
1
0.5
W
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,016
Damage
19,353
31,710
Taken
32,176
16,642
Mitigated
13,911
11,870
Healing
18,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
BallMonster
Thanatos
3,693
449
0
6,070
8,466
2,929
0
590
7,838
0
41,532
L
Ix Chel
BulgyDino
Ix Chel
2,914
496
166
1,092
4,611
1,686
0
2,133
2,478
42,869
0
L
Thanatos
2,013
260
0
3,386
5,511
1,672
0
655
4,856
0
18,610
L
Fafnir
1,203
250
250
2,185
7,127
5,562
0
2,173
4,954
11,225
0
L
1,202
809
0
609
6,046
1,926
0
1,214
4,832
0
34,171
W
Danzaburou
KCxSlapzz
Danzaburou
5,153
2,062
0
2,537
3,889
1,459
477
621
3,268
0
39,454
W
2,573
245
25
1,732
5,107
4,705
0
1,225
3,882
13,342
0
L
6,684
1,090
0
4,182
8,415
5,796
0
0
8,415
0
38,354
W
Camazotz
Parzival501st
Camazotz
4,276
693
0
5,134
10,425
3,378
0
0
9,726
0
45,007
W
3,658
2,316
0
3,360
4,289
1,440
2,296
1,681
2,608
61,222
2,369

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,357
Gold Earned
31,567
270
Minions Killed
337
0
Camps Cleared
0
906,881
Distance Traveled
1,011,072
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
6,199
620
61
6
0
246,978
1
L
Ix Chel
5,351
535
69
7
0
205,056
3
L
Thanatos
4,291
429
35
4
0
123,870
1
L
Fafnir
5,203
520
13
1
0
179,548
1
L
Izanami
4,986
499
80
8
0
190,452
4
W
Danzaburou
6,181
618
73
7
0
186,947
0
W
Bacchus
5,586
559
13
1
0
195,764
6
L
Chaac
5,526
553
73
7
0
207,955
2
W
Camazotz
6,241
624
78
8
0
205,856
4
W
Sol
7,360
736
112
11
0
175,527
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role