Player Matchup

Ganesha
Ganesha
Beyakko
Ganesha
Level 11
God Stats
2W - 2L
1,724 SR
Queue Stats
9W - 23L
1,112 Elo+
Party 2
Mulan
Mulan
Killerfang0
Mulan
Level 130
God Stats
3W - 1L
1,844 SR
Queue Stats
128W - 118L
1,494 Elo+
Solo
Ra
Ra
Renix9394
Ra
Level 148
God Stats
5W - 12L
1,284 SR
Queue Stats
235W - 216L
1,493 Elo+
Party 2
Anhur
Anhur
shinobi809
Anhur
Level 95
God Stats
6W - 4L
1,622 SR
Queue Stats
139W - 134L
1,484 Elo+
Solo
Chaac
Chaac
xfrankx
Chaac
Level 50
God Stats
2W - 4L
1,771 SR
Queue Stats
22W - 36L
1,421 Elo+
Party 2
Team Averages
Level 87
1,649 SR
1,401 Elo+

VS

Team Averages
Level 83
1,438 SR
1,419 Elo+
Cu Chulainn
Cu Chulainn
Dynastavus
Cu Chulainn
Level 152
God Stats
4W - 13L
1,304 SR
Queue Stats
391W - 398L
1,458 Elo+
Party 3
Baron Samedi
Baron Samedi
NafinDied
Baron Samedi
Level 99
God Stats
4W - 2L
1,454 SR
Queue Stats
176W - 206L
1,412 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
PorchesInTheRain
Morgan Le Fay
Level 29
God Stats
5W - 5L
1,478 SR
Queue Stats
21W - 24L
1,343 Elo+
Party 1
Artemis
Artemis
furrycuCUMber666
Artemis
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 44L
1,452 Elo+
Party 1
Maman Brigitte
Maman Brigitte
thejoopking
Maman Brigitte
Level 69
God Stats
1W - 1L
1,453 SR
Queue Stats
157W - 175L
1,429 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Beyakko
Ganesha
11
0 / 1 / 0
6,931
433
1,408
11,475
9,911
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
0 / 6 / 3
7,047
440
8,800
17,274
9,366
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

13
4 / 3 / 0
8,312
520
7,077
8,816
4,110
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
9
0 / 6 / 0
6,257
391
5,392
15,212
5,448
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Chaac
xfrankx
Chaac
12
0 / 4 / 0
7,575
473
8,744
15,852
13,520
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Dynastavus
Cu Chulainn
15
5 / 0 / 2
9,748
609
15,587
18,334
20,368
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baron Samedi
NafinDied
Baron Samedi
13
3 / 0 / 6
8,538
534
8,647
11,462
11,553
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Morgan Le Fay
PorchesInTheRain
Morgan Le Fay
13
0 / 2 / 3
8,192
512
5,873
6,329
2,554
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
6 / 0 / 2
8,609
538
10,547
6,917
2,987
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Maman Brigitte
thejoopking
Maman Brigitte
14
6 / 2 / 4
8,884
555
8,026
16,904
6,659
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
37
4
Kills
20
20
Deaths
4
3
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Ganesha
Beyakko
Ganesha
0
1
0
0
W
Cu Chulainn
Dynastavus
Cu Chulainn
5
0
2
6
L
0
6
3
0.25
W
Baron Samedi
NafinDied
Baron Samedi
3
0
6
6
W
Morgan Le Fay
PorchesInTheRain
Morgan Le Fay
0
2
3
0.75
L
4
3
0
1.33
W
6
0
2
7
L
Anhur
0
6
0
0
W
Maman Brigitte
thejoopking
Maman Brigitte
6
2
4
4
L
Chaac
xfrankx
Chaac
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,421
Damage
48,680
68,629
Taken
59,946
42,355
Mitigated
44,121
17,010
Healing
14,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
Beyakko
Ganesha
1,408
14
0
1,288
11,475
9,911
94
2,537
8,938
30,608
0
W
Cu Chulainn
Dynastavus
Cu Chulainn
15,587
3,221
0
2,971
18,334
20,368
0
244
18,090
753
75,228
L
8,800
1,874
0
3,017
17,274
9,366
0
5,847
11,427
0
48,212
W
Baron Samedi
NafinDied
Baron Samedi
8,647
1,369
657
4,066
11,462
11,553
0
2,090
9,286
33,333
0
W
Morgan Le Fay
PorchesInTheRain
Morgan Le Fay
5,873
254
0
263
6,329
2,554
125
1,765
4,564
60,385
0
L
7,077
586
471
1,865
8,816
4,110
0
5,871
2,945
61,361
0
W
10,547
5,326
0
1,451
6,917
2,987
0
1,115
5,727
0
61,373
L
Anhur
5,392
1,865
0
5,316
15,212
5,448
0
5,934
9,278
0
35,875
W
Maman Brigitte
thejoopking
Maman Brigitte
8,026
706
0
4,592
16,904
6,659
0
3,906
12,916
60,047
1,255
L
Chaac
xfrankx
Chaac
8,744
1,663
0
5,053
15,852
13,520
0
2,793
13,059
0
59,949

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,122
Gold Earned
43,971
385
Minions Killed
416
0
Camps Cleared
0
1,496,936
Distance Traveled
1,547,969
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
6,931
433
21
1
0
279,673
1
W
Cu Chulainn
9,748
609
115
7
0
313,139
4
L
Mulan
7,047
440
81
5
0
308,501
0
W
Baron Samedi
8,538
534
26
2
0
310,285
8
W
Morgan Le Fay
8,192
512
109
7
0
282,330
2
L
Ra
8,312
520
114
7
0
328,974
7
W
Artemis
8,609
538
91
6
0
284,785
0
L
Anhur
6,257
391
63
4
0
260,985
0
W
Maman Brigitte
8,884
555
75
5
0
357,430
0
L
Chaac
7,575
473
106
7
0
318,803
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role