Player Matchup

Ix Chel
Ix Chel
Cutterling
Ix Chel
Level 121
God Stats
13W - 6L
1,768 SR
Queue Stats
49W - 46L
1,552 Elo+
Party 1
Lancelot
Lancelot
IBBAH
Lancelot
Level 121
God Stats
7W - 7L
1,578 SR
Queue Stats
248W - 216L
1,579 Elo+
Party 1
Tyr
Tyr
Silvatheweeb
Tyr
Level 146
God Stats
3W - 2L
1,571 SR
Queue Stats
303W - 346L
1,555 Elo+
Party 1
Heimdallr
Heimdallr
Sinnui
Heimdallr
Level 109
God Stats
1W - 0L
2,102 SR
Queue Stats
45W - 25L
1,622 Elo+
Party 1
Athena
Athena
VVida
Athena
Level 129
God Stats
14W - 12L
1,519 SR
Queue Stats
134W - 169L
1,513 Elo+
Party 1
Team Averages
Level 125
1,708 SR
1,564 Elo+

VS

Team Averages
Level 121
1,636 SR
1,608 Elo+
Camazotz
Camazotz
Ashina8G
Camazotz
Level 100
God Stats
2W - 4L
1,591 SR
Queue Stats
453W - 387L
1,575 Elo+
Solo
Hachiman
Hachiman
BitCloud
Hachiman
Level 157
God Stats
8W - 3L
1,802 SR
Queue Stats
624W - 573L
1,591 Elo+
Solo
Ymir
Ymir
CrimsonQuinn
Ymir
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 58L
1,659 Elo+
Solo
Athena
Athena
KingCrownz
Athena
Level 132
God Stats
4W - 2L
1,922 SR
Queue Stats
285W - 228L
1,607 Elo+
Solo
Raijin
Raijin
Twelves101
Raijin
Level 87
God Stats
2W - 7L
1,365 SR
Queue Stats
257W - 234L
1,606 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Cutterling
Ix Chel
15
5 / 4 / 5
9,765
574
14,199
12,369
5,255
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lancelot
IBBAH
Lancelot
18
7 / 2 / 3
11,098
653
13,242
12,765
6,591
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
0 / 1 / 4
9,545
561
6,911
15,494
14,009
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Heimdallr
Sinnui
Heimdallr
16
2 / 2 / 2
9,839
579
7,828
11,662
5,810
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Athena
VVida
Athena
13
2 / 0 / 8
8,756
515
4,279
13,753
10,572
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Ashina8G
Camazotz
13
4 / 3 / 2
8,209
483
9,373
16,442
5,915
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hachiman
BitCloud
Hachiman
15
1 / 3 / 0
8,770
516
8,458
10,635
3,748
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

11
1 / 2 / 1
7,860
462
8,567
11,062
6,653
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Athena
KingCrownz
Athena
12
0 / 2 / 2
7,829
461
4,825
14,270
10,966
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Raijin
Twelves101
Raijin
14
2 / 6 / 2
8,628
508
7,914
13,215
5,375
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
15
16
Kills
8
9
Deaths
16
22
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Camazotz
Ashina8G
Camazotz
4
3
2
1.67
L
Hachiman
BitCloud
Hachiman
1
3
0
0.33
L
1
2
1
0.75
W
Ix Chel
Cutterling
Ix Chel
5
4
5
1.88
W
Lancelot
IBBAH
Lancelot
7
2
3
4.25
L
Athena
KingCrownz
Athena
0
2
2
0.5
W
0
1
4
2
W
Heimdallr
Sinnui
Heimdallr
2
2
2
1.5
L
Raijin
Twelves101
Raijin
2
6
2
0.5
W
Athena
VVida
Athena
2
0
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,459
Damage
39,137
66,043
Taken
65,624
42,237
Mitigated
32,657
20,403
Healing
16,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
Ashina8G
Camazotz
9,373
1,683
0
5,210
16,442
5,915
0
4,814
11,586
0
61,484
L
Hachiman
BitCloud
Hachiman
8,458
5,364
0
3,935
10,635
3,748
864
762
9,873
0
86,744
L
8,567
1,719
0
2,470
11,062
6,653
0
596
9,819
41,034
0
W
Ix Chel
Cutterling
Ix Chel
14,199
1,610
2,326
3,330
12,369
5,255
586
5,548
6,821
82,777
0
W
Lancelot
IBBAH
Lancelot
13,242
2,431
0
638
12,765
6,591
0
2,270
10,429
7
116,905
L
Athena
KingCrownz
Athena
4,825
1,469
1,538
2,674
14,270
10,966
0
6,240
7,894
27,600
0
W
6,911
719
0
7,560
15,494
14,009
492
8,860
6,084
71
66,843
W
Heimdallr
Sinnui
Heimdallr
7,828
3,694
0
4,170
11,662
5,810
855
1,236
10,426
0
91,361
L
Raijin
Twelves101
Raijin
7,914
808
0
750
13,215
5,375
0
6,144
7,019
79,116
1,419
W
Athena
VVida
Athena
4,279
1,002
0
2,379
13,753
10,572
82
4,504
9,197
21,337
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,003
Gold Earned
41,296
535
Minions Killed
485
0
Camps Cleared
0
1,837,684
Distance Traveled
1,651,013
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
8,209
483
89
5
0
393,764
1
L
Hachiman
8,770
516
128
8
0
337,144
3
L
Ymir
7,860
462
81
5
0
265,803
4
W
Ix Chel
9,765
574
124
7
0
347,416
0
W
Lancelot
11,098
653
142
8
0
431,213
0
L
Athena
7,829
461
42
2
0
371,547
7
W
Tyr
9,545
561
110
6
0
333,199
8
W
Heimdallr
9,839
579
135
8
0
350,215
4
L
Raijin
8,628
508
145
9
0
282,755
0
W
Athena
8,756
515
24
1
0
375,641
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role