Player Matchup

Achilles
Achilles
 
Achilles
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
Eiyuun
Janus
Level 166
God Stats
9W - 6L
1,522 SR
Queue Stats
86W - 70L
1,547 Elo+
Party 1
Ares
Ares
Ejoskull07
Ares
Level 75
God Stats
3W - 1L
1,410 SR
Queue Stats
59W - 66L
1,439 Elo+
Solo
Jing Wei
Jing Wei
GankYouKindIy
Jing Wei
Level 145
God Stats
3W - 4L
1,472 SR
Queue Stats
224W - 221L
1,521 Elo+
Party 3
Nemesis
Nemesis
Revolution895
Nemesis
Level 158
God Stats
17W - 10L
1,563 SR
Queue Stats
322W - 313L
1,493 Elo+
Party 3
Team Averages
Level 138
1,493 SR
1,500 Elo+

VS

Team Averages
Level 135
1,568 SR
1,519 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
BristolUNIsucks
Thor
Level 158
God Stats
18W - 19L
1,543 SR
Queue Stats
144W - 152L
1,557 Elo+
Party 2
Hercules
Hercules
Gygantore
Hercules
Level 129
God Stats
14W - 13L
1,525 SR
Queue Stats
252W - 236L
1,495 Elo+
Solo
Izanami
Izanami
Matowato
Izanami
Level 123
God Stats
8W - 10L
1,560 SR
Queue Stats
86W - 91L
1,527 Elo+
Party 2
Anubis
Anubis
SmiteIsBigGood
Anubis
Level 135
God Stats
0W - 1L
1,712 SR
Queue Stats
86W - 90L
1,517 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
13
2 / 2 / 1
8,137
581
5,127
10,807
8,047
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Janus
Eiyuun
Janus
14
1 / 5 / 3
8,334
595
4,298
8,282
2,462
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 2 / 1
7,099
507
4,311
14,605
10,491
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jing Wei
GankYouKindIy
Jing Wei
13
0 / 2 / 4
8,049
575
6,108
7,925
2,699
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nemesis
16
5 / 0 / 2
9,471
677
9,713
11,592
4,195
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
11
1 / 1 / 2
7,086
506
4,273
8,558
5,583
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
3 / 3 / 3
7,820
559
7,895
12,017
4,869
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hercules
Gygantore
Hercules
8
1 / 1 / 0
6,099
436
2,948
6,324
2,751
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
Matowato
Izanami
13
0 / 1 / 2
7,374
527
5,068
7,768
2,860
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
6 / 3 / 2
8,753
625
12,394
10,478
5,942
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
20
9
Kills
11
11
Deaths
9
11
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
2
2
1
1.25
L
Aphrodite
 
Aphrodite
1
1
2
2
L
3
3
3
1.5
W
Janus
Eiyuun
Janus
1
5
3
0.5
W
1
2
1
0.75
W
Jing Wei
GankYouKindIy
Jing Wei
0
2
4
1
L
Hercules
Gygantore
Hercules
1
1
0
1
L
Izanami
Matowato
Izanami
0
1
2
1
W
Nemesis
5
0
2
6
L
6
3
2
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,557
Damage
32,578
53,211
Taken
45,145
27,894
Mitigated
22,005
11,036
Healing
15,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
5,127
1,387
0
1,958
10,807
8,047
0
1,487
9,320
0
54,822
L
Aphrodite
 
Aphrodite
4,273
816
2,928
4,168
8,558
5,583
0
3,068
5,378
27,712
0
L
7,895
1,994
0
924
12,017
4,869
0
947
11,018
0
63,075
W
Janus
Eiyuun
Janus
4,298
219
0
443
8,282
2,462
129
4,492
3,790
58,155
0
W
4,311
215
118
3,782
14,605
10,491
0
7,889
6,716
21,450
0
W
Jing Wei
GankYouKindIy
Jing Wei
6,108
4,534
0
2,712
7,925
2,699
1,106
778
7,147
0
60,942
L
Hercules
Gygantore
Hercules
2,948
1,023
0
2,064
6,324
2,751
0
320
5,998
0
28,686
L
Izanami
Matowato
Izanami
5,068
3,881
0
1,485
7,768
2,860
735
868
6,900
0
66,929
W
Nemesis
9,713
4,578
0
2,023
11,592
4,195
815
3,505
8,087
0
81,224
L
12,394
787
0
4,077
10,478
5,942
0
3,126
7,242
78,496
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,090
Gold Earned
37,132
422
Minions Killed
440
0
Camps Cleared
0
1,460,125
Distance Traveled
1,206,285
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
8,137
581
65
5
0
278,421
2
L
Aphrodite
7,086
506
31
2
0
267,968
6
L
Thor
7,820
559
93
7
0
300,932
0
W
Janus
8,334
595
118
8
0
281,181
1
W
Ares
7,099
507
20
1
0
281,374
0
W
Jing Wei
8,049
575
102
7
0
267,174
4
L
Hercules
6,099
436
53
4
0
113,044
1
L
Izanami
7,374
527
131
9
0
255,217
0
W
Nemesis
9,471
677
117
8
0
351,975
0
L
Anubis
8,753
625
132
9
0
269,124
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role