Player Matchup

Ao Kuang
Ao Kuang
BonillaJuan
Ao Kuang
Level 121
God Stats
6W - 3L
1,614 SR
Queue Stats
29W - 30L
1,486 Elo+
Solo
Discordia
Discordia
ExpertBev
Discordia
Level 54
God Stats
1W - 1L
1,343 SR
Queue Stats
75W - 59L
1,534 Elo+
Solo
Rama
Rama
KiddMoon3000
Rama
Level 40
God Stats
22W - 28L
1,385 SR
Queue Stats
33W - 43L
1,306 Elo+
Solo
Achilles
Achilles
Oldskoolgenius
Achilles
Level 105
God Stats
3W - 1L
1,580 SR
Queue Stats
239W - 223L
1,461 Elo+
Solo
Ishtar
Ishtar
TangerineRook
Ishtar
Level 101
God Stats
6W - 6L
1,449 SR
Queue Stats
153W - 148L
1,462 Elo+
Solo
Team Averages
Level 84
1,474 SR
1,450 Elo+

VS

Team Averages
Level 59
1,459 SR
1,484 Elo+
Cliodhna
Cliodhna
AstroWrld76
Cliodhna
Level 73
God Stats
12W - 6L
1,550 SR
Queue Stats
184W - 174L
1,497 Elo+
Solo
Hou Yi
Hou Yi
JayXDarkness
Hou Yi
Level 82
God Stats
5W - 3L
1,519 SR
Queue Stats
127W - 130L
1,493 Elo+
Party 1
Chang'e
Chang'e
Kyntowka
Chang'e
Level 47
God Stats
0W - 1L
1,317 SR
Queue Stats
26W - 39L
1,443 Elo+
Solo
Ares
Ares
Seductive_Ogre_
Ares
Level 30
God Stats
3W - 3L
1,489 SR
Queue Stats
69W - 76L
1,486 Elo+
Party 1
Bellona
Bellona
TheJackSparks
Bellona
Level 64
God Stats
12W - 14L
1,423 SR
Queue Stats
62W - 58L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
BonillaJuan
Ao Kuang
11
3 / 1 / 0
6,719
611
3,241
10,554
3,857
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Discordia
ExpertBev
Discordia
12
2 / 1 / 3
7,063
642
3,753
3,364
1,008
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

4
0 / 1 / 0
4,044
368
342
1,620
458
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Achilles
10
2 / 0 / 0
6,064
551
6,328
9,291
7,782
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
1 / 0 / 1
7,547
686
6,273
8,729
3,254
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
AstroWrld76
Cliodhna
2
0 / 1 / 0
3,818
347
458
1,500
529
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hou Yi
10
1 / 0 / 1
5,810
528
4,692
4,387
1,752
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chang'e
Kyntowka
Chang'e
11
0 / 4 / 0
6,053
550
1,932
9,366
3,080
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
1 / 1 / 1
6,092
554
2,681
6,338
4,730
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bellona
11
0 / 2 / 0
5,818
529
3,143
10,021
10,086
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
4
8
Kills
2
3
Deaths
8
4
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
AstroWrld76
Cliodhna
0
1
0
0
W
Ao Kuang
BonillaJuan
Ao Kuang
3
1
0
3
W
Discordia
ExpertBev
Discordia
2
1
3
3.5
L
Hou Yi
1
0
1
1.5
W
0
1
0
0
L
Chang'e
Kyntowka
Chang'e
0
4
0
0
W
Achilles
2
0
0
2
L
1
1
1
1.5
W
1
0
1
1.5
L
Bellona
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,937
Damage
12,906
33,558
Taken
31,612
16,359
Mitigated
20,177
13,532
Healing
10,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
AstroWrld76
Cliodhna
458
108
0
464
1,500
529
0
966
534
0
3,723
W
Ao Kuang
BonillaJuan
Ao Kuang
3,241
735
0
2,050
10,554
3,857
0
796
9,758
54,520
1,040
W
Discordia
ExpertBev
Discordia
3,753
94
0
1,000
3,364
1,008
551
941
2,423
43,950
0
L
Hou Yi
4,692
2,229
0
1,307
4,387
1,752
432
166
3,881
0
36,519
W
342
320
0
274
1,620
458
0
363
1,257
0
4,474
L
Chang'e
Kyntowka
Chang'e
1,932
40
80
2,481
9,366
3,080
0
5,013
4,315
42,810
0
W
Achilles
6,328
848
0
3,864
9,291
7,782
0
2,015
7,276
0
34,500
L
2,681
71
198
2,462
6,338
4,730
401
89
5,985
19,159
0
W
6,273
4,082
0
6,344
8,729
3,254
0
498
7,551
0
58,448
L
Bellona
3,143
637
0
3,626
10,021
10,086
0
625
9,396
0
35,458

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,437
Gold Earned
27,591
331
Minions Killed
262
0
Camps Cleared
0
930,817
Distance Traveled
871,107
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
3,818
347
5
0
0
32,806
0
W
Ao Kuang
6,719
611
81
7
0
248,797
0
W
Discordia
7,063
642
89
8
0
221,119
0
L
Hou Yi
5,810
528
76
7
0
204,035
0
W
Rama
4,044
368
9
1
0
35,642
0
L
Chang'e
6,053
550
81
7
0
227,946
2
W
Achilles
6,064
551
54
5
0
244,632
0
L
Ares
6,092
554
20
2
0
215,199
1
W
Ishtar
7,547
686
98
9
0
180,627
3
L
Bellona
5,818
529
80
7
0
191,121
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role