Player Matchup

Tiamat
Tiamat
Clovenbat5660
Tiamat
Level 144
God Stats
6W - 6L
1,592 SR
Queue Stats
350W - 331L
1,494 Elo+
Party 1
Jing Wei
Jing Wei
DeCyphFur
Jing Wei
Level 48
God Stats
0W - 1L
1,305 SR
Queue Stats
106W - 87L
1,565 Elo+
Party 1
Shiva
Shiva
GoddNox
Shiva
Level 129
God Stats
7W - 4L
1,780 SR
Queue Stats
249W - 219L
1,511 Elo+
Party 1
Cthulhu
Cthulhu
PolarisTheFennec
Cthulhu
Level 16
God Stats
4W - 4L
1,603 SR
Queue Stats
6W - 9L
1,630 Elo+
Party 1
Thanatos
Thanatos
WasForcedToPlay
Thanatos
Level 95
God Stats
14W - 15L
1,578 SR
Queue Stats
202W - 185L
1,550 Elo+
Party 1
Team Averages
Level 86
1,572 SR
1,550 Elo+

VS

Team Averages
Level 78
1,589 SR
1,529 Elo+
Aphrodite
Aphrodite
Dеspise
Aphrodite
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 17L
1,469 Elo+
Solo
Hachiman
Hachiman
Kyoeki
Hachiman
Level 97
God Stats
3W - 1L
1,693 SR
Queue Stats
117W - 110L
1,540 Elo+
Solo
Charon
Charon
PoggingGaming69
Charon
Level 59
God Stats
9W - 10L
1,594 SR
Queue Stats
113W - 104L
1,503 Elo+
Solo
Cthulhu
Cthulhu
dragonpriest101
Cthulhu
Level 105
God Stats
5W - 3L
1,528 SR
Queue Stats
41W - 41L
1,568 Elo+
Solo
Ao Kuang
Ao Kuang
vkijo
Ao Kuang
Level 89
God Stats
217W - 181L
1,632 SR
Queue Stats
220W - 184L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 4 / 2
8,430
766
6,870
10,400
7,105
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
DeCyphFur
Jing Wei
15
1 / 1 / 0
8,970
815
5,784
8,606
3,954
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shiva
GoddNox
Shiva
14
1 / 4 / 1
8,786
799
10,311
14,163
14,482
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

13
0 / 4 / 3
7,960
724
6,821
12,992
12,833
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Thanatos
15
2 / 4 / 1
8,946
813
9,167
13,658
6,172
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Dеspise
Aphrodite
17
2 / 1 / 7
10,113
919
9,637
10,905
5,715
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
Kyoeki
Hachiman
17
6 / 1 / 4
10,076
916
11,536
7,215
3,165
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
1 / 0 / 13
9,294
845
10,859
9,573
9,451
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
4 / 2 / 9
9,629
875
9,428
13,203
13,736
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ao Kuang
vkijo
Ao Kuang
17
4 / 0 / 3
10,331
939
8,703
13,642
10,992
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
53
4
Kills
17
17
Deaths
4
7
Assists
36
Player
Kills
Deaths
Assists
KDA
L
0
4
2
0.25
L
Jing Wei
DeCyphFur
Jing Wei
1
1
0
1
W
Aphrodite
Dеspise
Aphrodite
2
1
7
5.5
L
Shiva
GoddNox
Shiva
1
4
1
0.38
W
Hachiman
Kyoeki
Hachiman
6
1
4
8
W
1
0
13
7.5
L
0
4
3
0.38
L
Thanatos
2
4
1
0.63
W
4
2
9
4.25
W
Ao Kuang
vkijo
Ao Kuang
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,953
Damage
50,163
59,819
Taken
54,538
44,546
Mitigated
43,059
13,154
Healing
20,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,870
274
0
1,857
10,400
7,105
0
7,258
2,974
25,500
0
L
Jing Wei
DeCyphFur
Jing Wei
5,784
3,188
0
1,477
8,606
3,954
353
5,248
3,187
0
32,055
W
Aphrodite
Dеspise
Aphrodite
9,637
1,106
3,142
6,852
10,905
5,715
1,832
2,539
8,162
44,713
0
L
Shiva
GoddNox
Shiva
10,311
1,071
640
1,833
14,163
14,482
244
7,614
6,355
0
22,932
W
Hachiman
Kyoeki
Hachiman
11,536
5,975
0
1,210
7,215
3,165
2,812
2,527
4,472
0
29,898
W
10,859
1,325
0
1,762
9,573
9,451
857
1,621
7,830
21,835
1,008
L
6,821
256
593
913
12,992
12,833
205
7,013
5,495
11,295
0
L
Thanatos
9,167
970
0
5,841
13,658
6,172
0
8,254
5,131
0
26,006
W
9,428
133
469
386
13,203
13,736
0
2,142
10,995
22,971
942
W
Ao Kuang
vkijo
Ao Kuang
8,703
1,869
953
5,537
13,642
10,992
215
4,001
9,388
36,251
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,092
Gold Earned
49,443
174
Minions Killed
237
0
Camps Cleared
0
1,174,427
Distance Traveled
1,194,724
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,430
766
49
4
0
220,354
0
L
Jing Wei
8,970
815
59
5
0
248,104
0
W
Aphrodite
10,113
919
93
8
0
229,878
0
L
Shiva
8,786
799
23
2
0
236,062
0
W
Hachiman
10,076
916
37
3
0
228,956
0
W
Charon
9,294
845
14
1
0
222,277
0
L
Cthulhu
7,960
724
10
1
0
222,791
0
L
Thanatos
8,946
813
33
3
0
247,116
0
W
Cthulhu
9,629
875
41
4
0
255,225
0
W
Ao Kuang
10,331
939
52
5
0
258,388
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role