Player Matchup

Janus
Janus
Grillomatador12
Janus
Level 125
God Stats
4W - 2L
1,728 SR
Queue Stats
167W - 157L
1,477 Elo+
Party 1
Athena
Athena
KitzuneeDn
Athena
Level 128
God Stats
0W - 2L
1,449 SR
Queue Stats
73W - 61L
1,512 Elo+
Party 1
Hercules
Hercules
SupernovaCB
Hercules
Level 101
God Stats
2W - 5L
1,467 SR
Queue Stats
232W - 225L
1,457 Elo+
Party 2
Hachiman
Hachiman
n0tkilla
Hachiman
Level 62
God Stats
21W - 23L
1,447 SR
Queue Stats
227W - 234L
1,460 Elo+
Party 2
Tsukuyomi
Tsukuyomi
spoiledmilk4172
Tsukuyomi
Level 114
God Stats
3W - 2L
1,703 SR
Queue Stats
263W - 268L
1,485 Elo+
Solo
Team Averages
Level 106
1,559 SR
1,478 Elo+

VS

Team Averages
Level 111
1,604 SR
1,480 Elo+
Nu Wa
Nu Wa
GabrielElite100
Nu Wa
Level 89
God Stats
5W - 3L
1,743 SR
Queue Stats
68W - 60L
1,481 Elo+
Solo
Shiva
Shiva
Sunkies5
Shiva
Level 105
God Stats
8W - 5L
1,608 SR
Queue Stats
182W - 166L
1,490 Elo+
Party 3
Sun Wukong
Sun Wukong
epleia
Sun Wukong
Level 138
God Stats
6W - 3L
1,737 SR
Queue Stats
108W - 101L
1,470 Elo+
Party 3
Janus
Janus
jacklegger
Janus
Level 96
God Stats
18W - 26L
1,513 SR
Queue Stats
230W - 234L
1,449 Elo+
Solo
Olorun
Olorun
sunkies
Olorun
Level 127
God Stats
1W - 1L
1,419 SR
Queue Stats
86W - 71L
1,513 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 0
6,066
551
4,616
7,237
2,574
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Athena
KitzuneeDn
Athena
9
0 / 3 / 0
5,329
484
2,518
9,902
7,015
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hercules
SupernovaCB
Hercules
11
0 / 2 / 0
6,318
574
3,045
13,403
8,112
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
n0tkilla
Hachiman
10
0 / 1 / 1
5,670
515
3,515
7,030
2,432
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
spoiledmilk4172
Tsukuyomi
10
1 / 2 / 1
5,875
534
6,894
9,520
3,798
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 3
7,150
650
3,947
4,504
1,625
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Shiva
Sunkies5
Shiva
11
5 / 0 / 2
7,317
665
6,394
10,119
8,529
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sun Wukong
epleia
Sun Wukong
12
2 / 0 / 0
7,775
707
9,209
9,221
6,572
Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Janus
12
1 / 0 / 0
6,751
614
4,333
5,475
1,949
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Olorun
sunkies
Olorun
12
1 / 2 / 3
6,914
629
9,083
8,079
3,797
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
18
3
Kills
10
10
Deaths
3
2
Assists
8
Player
Kills
Deaths
Assists
KDA
W
1
1
3
2.5
L
2
2
0
1
L
Athena
KitzuneeDn
Athena
0
3
0
0
W
Shiva
Sunkies5
Shiva
5
0
2
6
L
Hercules
SupernovaCB
Hercules
0
2
0
0
W
Sun Wukong
epleia
Sun Wukong
2
0
0
2
W
Janus
1
0
0
1
L
Hachiman
n0tkilla
Hachiman
0
1
1
0.5
L
Tsukuyomi
spoiledmilk4172
Tsukuyomi
1
2
1
0.75
W
Olorun
sunkies
Olorun
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,588
Damage
32,966
47,092
Taken
37,398
23,931
Mitigated
22,472
12,882
Healing
13,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,947
801
0
500
4,504
1,625
511
2,229
2,108
50,246
0
L
4,616
599
0
750
7,237
2,574
0
4,496
2,741
43,142
0
L
Athena
KitzuneeDn
Athena
2,518
511
0
1,936
9,902
7,015
0
4,779
5,123
16,718
0
W
Shiva
Sunkies5
Shiva
6,394
689
192
3,189
10,119
8,529
142
2,372
7,667
0
22,498
L
Hercules
SupernovaCB
Hercules
3,045
867
0
4,580
13,403
8,112
0
1,099
11,237
0
39,651
W
Sun Wukong
epleia
Sun Wukong
9,209
2,425
0
3,457
9,221
6,572
0
0
9,221
0
57,167
W
Janus
4,333
244
0
2,941
5,475
1,949
0
1,083
4,312
53,304
0
L
Hachiman
n0tkilla
Hachiman
3,515
2,248
0
2,629
7,030
2,432
0
3,243
3,787
0
36,773
L
Tsukuyomi
spoiledmilk4172
Tsukuyomi
6,894
1,080
0
2,987
9,520
3,798
0
3,720
5,755
0
40,020
W
Olorun
sunkies
Olorun
9,083
4,557
252
3,067
8,079
3,797
522
1,087
6,956
59,444
5,245

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,258
Gold Earned
35,907
318
Minions Killed
418
0
Camps Cleared
0
1,158,392
Distance Traveled
1,159,715
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
7,150
650
94
9
0
214,458
0
L
Janus
6,066
551
83
8
0
238,752
0
L
Athena
5,329
484
21
2
0
235,069
3
W
Shiva
7,317
665
18
2
0
251,699
0
L
Hercules
6,318
574
73
7
0
223,981
4
W
Sun Wukong
7,775
707
94
9
0
228,447
0
W
Janus
6,751
614
102
9
0
260,094
0
L
Hachiman
5,670
515
71
6
0
208,140
0
L
Tsukuyomi
5,875
534
70
6
0
252,450
0
W
Olorun
6,914
629
110
10
0
205,017
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role