Player Matchup

Scylla
Scylla
Alabisi27
Scylla
Level 152
God Stats
0W - 3L
1,257 SR
Queue Stats
292W - 301L
1,471 Elo+
Solo
Hachiman
Hachiman
ConcreteBoots
Hachiman
Level 129
God Stats
33W - 24L
1,584 SR
Queue Stats
256W - 246L
1,530 Elo+
Solo
Aphrodite
Aphrodite
Huaniita
Aphrodite
Level 146
God Stats
53W - 50L
1,585 SR
Queue Stats
133W - 150L
1,541 Elo+
Party 2
Gilgamesh
Gilgamesh
flinton2012
Gilgamesh
Level 120
God Stats
1W - 3L
1,356 SR
Queue Stats
158W - 198L
1,464 Elo+
Solo
Bellona
Bellona
keksik078
Bellona
Level 137
God Stats
1W - 3L
1,717 SR
Queue Stats
524W - 587L
1,540 Elo+
Party 2
Team Averages
Level 137
1,500 SR
1,509 Elo+

VS

Team Averages
Level 135
1,510 SR
1,505 Elo+
Loki
Loki
 
Loki
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
BristolUNIsucks
Zhong Kui
Level 158
God Stats
2W - 1L
1,528 SR
Queue Stats
144W - 152L
1,547 Elo+
Party 1
Izanami
Izanami
Matowato
Izanami
Level 123
God Stats
8W - 10L
1,532 SR
Queue Stats
86W - 91L
1,516 Elo+
Party 1
Cerberus
Cerberus
SmiteIsBigGood
Cerberus
Level 135
God Stats
2W - 0L
1,779 SR
Queue Stats
86W - 90L
1,506 Elo+
Party 1
Osiris
Osiris
Torstig
Osiris
Level 106
God Stats
5W - 7L
1,212 SR
Queue Stats
145W - 106L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Alabisi27
Scylla
9
0 / 1 / 0
5,265
479
2,212
5,094
1,732
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
ConcreteBoots
Hachiman
9
0 / 3 / 1
5,592
508
3,819
7,227
2,342
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
Huaniita
Aphrodite
8
0 / 4 / 1
5,314
483
3,635
10,212
5,496
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Gilgamesh
flinton2012
Gilgamesh
11
1 / 0 / 0
5,792
527
2,431
9,209
3,879
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bellona
keksik078
Bellona
11
1 / 2 / 0
6,306
573
7,722
9,567
10,815
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
11
3 / 0 / 2
6,466
588
3,620
5,556
1,920
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Zhong Kui
BristolUNIsucks
Zhong Kui
10
2 / 0 / 3
6,579
598
8,711
5,655
4,947
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Izanami
Matowato
Izanami
12
2 / 1 / 1
7,026
639
3,033
4,498
1,567
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
10
2 / 0 / 2
6,389
581
5,335
10,360
7,279
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Osiris
Torstig
Osiris
11
1 / 1 / 2
6,806
619
5,536
11,901
11,419
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
20
2
Kills
10
10
Deaths
2
2
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
3
0
2
4
L
Scylla
Alabisi27
Scylla
0
1
0
0
W
Zhong Kui
BristolUNIsucks
Zhong Kui
2
0
3
3.5
L
Hachiman
ConcreteBoots
Hachiman
0
3
1
0.17
L
Aphrodite
Huaniita
Aphrodite
0
4
1
0.13
W
Izanami
Matowato
Izanami
2
1
1
2.5
W
Cerberus
2
0
2
3
W
Osiris
Torstig
Osiris
1
1
2
2
L
Gilgamesh
flinton2012
Gilgamesh
1
0
0
1
L
Bellona
keksik078
Bellona
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,819
Damage
26,235
41,309
Taken
37,970
24,264
Mitigated
27,132
11,207
Healing
14,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
3,620
569
0
2,358
5,556
1,920
0
774
4,735
0
38,536
L
Scylla
Alabisi27
Scylla
2,212
378
0
824
5,094
1,732
0
3,233
1,861
29,881
0
W
Zhong Kui
BristolUNIsucks
Zhong Kui
8,711
651
0
3,396
5,655
4,947
0
2,353
3,302
50,966
0
L
Hachiman
ConcreteBoots
Hachiman
3,819
2,356
0
1,246
7,227
2,342
0
2,363
4,864
0
40,572
L
Aphrodite
Huaniita
Aphrodite
3,635
362
1,826
3,170
10,212
5,496
0
5,054
5,158
14,488
0
W
Izanami
Matowato
Izanami
3,033
2,153
0
1,250
4,498
1,567
1,910
329
4,169
0
61,923
W
Cerberus
5,335
968
0
4,384
10,360
7,279
0
2,337
7,885
22,961
0
W
Osiris
Torstig
Osiris
5,536
2,253
0
3,554
11,901
11,419
0
484
10,663
0
39,800
L
Gilgamesh
flinton2012
Gilgamesh
2,431
1,216
0
1,054
9,209
3,879
0
2,459
6,750
0
53,239
L
Bellona
keksik078
Bellona
7,722
2,720
0
3,087
9,567
10,815
0
937
8,630
0
45,409

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,269
Gold Earned
33,266
317
Minions Killed
389
0
Camps Cleared
0
1,085,552
Distance Traveled
1,130,935
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
6,466
588
55
5
0
253,794
0
L
Scylla
5,265
479
65
6
0
205,029
0
W
Zhong Kui
6,579
598
92
8
0
218,260
0
L
Hachiman
5,592
508
66
6
0
195,941
2
L
Aphrodite
5,314
483
22
2
0
205,195
4
W
Izanami
7,026
639
119
11
0
201,439
1
W
Cerberus
6,389
581
49
4
0
231,267
0
W
Osiris
6,806
619
74
7
0
226,175
2
L
Gilgamesh
5,792
527
91
8
0
261,418
0
L
Bellona
6,306
573
73
7
0
217,969
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role