Player Matchup

Ix Chel
Ix Chel
Ant 94874
Ix Chel
Level 128
God Stats
11W - 5L
1,700 SR
Queue Stats
131W - 121L
1,562 Elo+
Party 1
Thor
Thor
Millonbeast67
Thor
Level 109
God Stats
3W - 1L
1,577 SR
Queue Stats
73W - 102L
1,430 Elo+
Solo
Ishtar
Ishtar
ROSSTASTIC
Ishtar
Level 168
God Stats
11W - 19L
1,427 SR
Queue Stats
630W - 645L
1,522 Elo+
Party 3
Lancelot
Lancelot
Sh4dowWolveZ
Lancelot
Level 172
God Stats
1W - 2L
1,133 SR
Queue Stats
212W - 209L
1,521 Elo+
Party 3
Atlas
Atlas
mynameisErick
Atlas
Level 158
God Stats
1W - 2L
1,306 SR
Queue Stats
127W - 122L
1,546 Elo+
Party 1
Team Averages
Level 147
1,429 SR
1,516 Elo+

VS

Team Averages
Level 135
1,670 SR
1,539 Elo+
Ravana
Ravana
ChickenNagget
Ravana
Level 156
God Stats
2W - 7L
1,253 SR
Queue Stats
277W - 251L
1,524 Elo+
Solo
Surtr
Surtr
HoweyDoit2023
Surtr
Level 18
God Stats
1W - 1L
1,763 SR
Queue Stats
13W - 11L
1,541 Elo+
Party 2
Charybdis
Charybdis
KAOTIC lilj70
Charybdis
Level 172
God Stats
3W - 1L
1,980 SR
Queue Stats
170W - 170L
1,555 Elo+
Solo
Ra
Ra
Slamdawg420
Ra
Level 104
God Stats
1W - 1L
1,689 SR
Queue Stats
46W - 35L
1,541 Elo+
Party 2
Cerberus
Cerberus
gamersdelight456
Cerberus
Level 225
God Stats
14W - 9L
1,666 SR
Queue Stats
866W - 845L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Ant 94874
Ix Chel
13
8 / 0 / 2
7,816
651
9,486
8,642
3,320
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
5 / 1 / 1
8,016
668
9,343
9,433
3,955
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ishtar
ROSSTASTIC
Ishtar
9
0 / 5 / 2
5,630
469
4,040
10,226
3,025
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Lancelot
Sh4dowWolveZ
Lancelot
12
1 / 1 / 2
6,476
540
3,258
10,428
4,268
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
3 / 1 / 3
6,737
561
4,463
9,020
6,324
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 1
6,513
543
5,863
8,840
3,835
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
0 / 5 / 0
5,908
492
4,275
11,942
6,526
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charybdis
KAOTIC lilj70
Charybdis
13
5 / 0 / 1
7,696
641
10,699
7,273
2,884
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
0 / 9 / 0
5,409
451
3,156
10,198
3,837
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 2 / 2
5,748
479
4,295
10,498
6,299
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
11
17
Kills
7
8
Deaths
17
10
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
Ant 94874
Ix Chel
8
0
2
9
L
2
1
1
2.5
L
0
5
0
0
L
Charybdis
KAOTIC lilj70
Charybdis
5
0
1
5.5
W
5
1
1
5.5
W
Ishtar
ROSSTASTIC
Ishtar
0
5
2
0.2
W
Lancelot
Sh4dowWolveZ
Lancelot
1
1
2
2
L
0
9
0
0
L
0
2
2
0.5
W
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,590
Damage
28,288
47,749
Taken
48,751
20,892
Mitigated
23,381
10,688
Healing
14,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
Ant 94874
Ix Chel
9,486
2,023
1,235
3,656
8,642
3,320
760
2,551
6,031
58,872
0
L
5,863
1,732
0
4,524
8,840
3,835
0
1,903
6,937
0
49,368
L
4,275
1,704
0
1,887
11,942
6,526
0
0
11,942
540
37,078
L
Charybdis
KAOTIC lilj70
Charybdis
10,699
5,642
0
4,020
7,273
2,884
204
995
6,278
0
72,376
W
9,343
2,024
0
711
9,433
3,955
0
409
9,024
0
55,860
W
Ishtar
ROSSTASTIC
Ishtar
4,040
2,210
0
1,633
10,226
3,025
0
1,310
8,916
0
30,944
W
Lancelot
Sh4dowWolveZ
Lancelot
3,258
666
0
1,302
10,428
4,268
0
1,389
9,039
0
57,923
L
3,156
421
356
1,288
10,198
3,837
0
7,559
2,639
30,478
0
L
4,295
194
0
2,848
10,498
6,299
0
3,492
7,006
19,919
0
W
4,463
2,244
0
2,151
9,020
6,324
68
1,790
7,112
22,389
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,675
Gold Earned
31,274
373
Minions Killed
337
0
Camps Cleared
0
1,241,881
Distance Traveled
1,123,141
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
7,816
651
114
10
0
251,159
1
L
Ravana
6,513
543
80
7
0
273,277
2
L
Surtr
5,908
492
46
4
0
187,071
1
L
Charybdis
7,696
641
119
10
0
225,638
0
W
Thor
8,016
668
106
9
0
230,147
0
W
Ishtar
5,630
469
44
4
0
218,552
0
W
Lancelot
6,476
540
82
7
0
291,246
0
L
Ra
5,409
451
56
5
0
199,136
0
L
Cerberus
5,748
479
36
3
0
238,019
2
W
Atlas
6,737
561
27
2
0
250,777
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role