Player Matchup

Agni
Agni
Gold III
 
Agni
Gold III
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Silver I
 
Bacchus
Silver I
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Amaterasu
Amaterasu
Bronze III
Frutilup1
Amaterasu
Bronze III
Level 149
God Stats
0W - 1L
1,577 SR
Queue Stats
0W - 1L
1,500 MMR
Party 2
Apollo
Apollo
Gold III
Geogt3993
Apollo
Gold III
Level 147
God Stats
0W - 1L
1,317 SR
Queue Stats
203W - 207L
1,425 MMR
Solo
Awilix
Awilix
Bronze III
Zurack
Awilix
Bronze III
Level 102
God Stats
0W - 1L
1,470 SR
Queue Stats
0W - 1L
1,500 MMR
Party 2
Team Averages
Silver III
Silver III
Average Tier
Level 136
1,473 SR
1,485 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 168
1,459 SR
1,712 MMR
Discordia
Discordia
Silver I
 
Discordia
Silver I
Level 246
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xing Tian
Xing Tian
Silver III
 
Xing Tian
Silver III
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mercury
Mercury
Diamond I
Bokita
Mercury
Diamond I
Level 221
God Stats
2W - 2L
1,223 SR
Queue Stats
182W - 137L
2,319 MMR
Party 1
Hachiman
Hachiman
Silver II
janjer_
Hachiman
Silver II
Level 81
God Stats
16W - 16L
1,514 SR
Queue Stats
250W - 270L
1,021 MMR
Solo
Sun Wukong
Sun Wukong
Diamond III
zBuggs
Sun Wukong
Diamond III
Level 176
God Stats
11W - 6L
1,557 SR
Queue Stats
160W - 124L
2,220 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
14
2 / 2 / 0
8,340
596
6,347
8,111
3,134
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
 
Bacchus
9
1 / 4 / 3
6,759
483
6,053
12,760
12,594
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amaterasu
Frutilup1
Amaterasu
11
0 / 4 / 1
6,754
482
6,844
18,733
9,493
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Apollo
Geogt3993
Apollo
11
1 / 3 / 1
6,731
481
5,288
11,238
4,586
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Awilix
Zurack
Awilix
11
0 / 6 / 2
6,510
465
6,877
14,266
5,397
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bans
Maman BrigitteThothRama

VS

Bans
LokiKukulkanAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
14
1 / 0 / 8
8,609
615
9,833
5,784
2,478
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Xing Tian
 
Xing Tian
12
2 / 1 / 6
7,686
549
5,572
11,298
9,911
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mercury
Bokita
Mercury
15
3 / 1 / 9
8,359
597
8,389
11,690
4,514
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hachiman
janjer_
Hachiman
12
2 / 2 / 2
7,431
531
7,087
10,114
4,084
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
zBuggs
Sun Wukong
16
11 / 0 / 2
10,210
729
17,681
11,693
9,580
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
46
4
Kills
19
19
Deaths
4
7
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
2
2
0
1
L
Bacchus
 
Bacchus
1
4
3
0.63
W
Discordia
 
Discordia
1
0
8
5
W
Xing Tian
 
Xing Tian
2
1
6
5
W
Mercury
Bokita
Mercury
3
1
9
7.5
L
Amaterasu
Frutilup1
Amaterasu
0
4
1
0.13
L
Apollo
Geogt3993
Apollo
1
3
1
0.5
L
Awilix
Zurack
Awilix
0
6
2
0.17
W
Hachiman
janjer_
Hachiman
2
2
2
1.5
W
Sun Wukong
zBuggs
Sun Wukong
11
0
2
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,409
Damage
48,562
65,108
Taken
50,579
35,204
Mitigated
30,567
13,573
Healing
9,978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
6,347
209
0
750
8,111
3,134
0
4,761
3,350
67,904
0
L
Bacchus
 
Bacchus
6,053
1,408
0
1,680
12,760
12,594
0
3,829
8,889
20,601
0
W
Discordia
 
Discordia
9,833
562
0
232
5,784
2,478
0
3,166
2,618
73,299
0
W
Xing Tian
 
Xing Tian
5,572
759
0
1,547
11,298
9,911
0
3,592
7,706
20,090
0
W
Mercury
Bokita
Mercury
8,389
5,606
0
740
11,690
4,514
0
1,782
9,908
0
82,420
L
Amaterasu
Frutilup1
Amaterasu
6,844
4,135
0
6,248
18,733
9,493
0
1,826
16,225
0
53,824
L
Apollo
Geogt3993
Apollo
5,288
2,792
0
3,537
11,238
4,586
0
2,715
8,469
0
45,135
L
Awilix
Zurack
Awilix
6,877
2,443
0
1,358
14,266
5,397
0
2,274
11,762
0
57,088
W
Hachiman
janjer_
Hachiman
7,087
5,110
0
2,521
10,114
4,084
0
3,543
6,571
0
60,114
W
Sun Wukong
zBuggs
Sun Wukong
17,681
5,410
0
4,938
11,693
9,580
53
317
11,376
0
81,733

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,094
Gold Earned
42,295
414
Minions Killed
479
0
Camps Cleared
0
1,467,161
Distance Traveled
1,540,764
10
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
8,340
596
133
10
0
300,903
2
L
Bacchus
6,759
483
15
1
0
279,299
6
W
Discordia
8,609
615
136
10
0
294,721
3
W
Xing Tian
7,686
549
24
2
0
290,826
6
W
Mercury
8,359
597
105
8
0
369,284
3
L
Amaterasu
6,754
482
85
6
0
288,564
2
L
Apollo
6,731
481
94
7
0
292,451
0
L
Awilix
6,510
465
87
6
0
305,944
0
W
Hachiman
7,431
531
103
7
0
269,252
5
W
Sun Wukong
10,210
729
111
8
0
316,681
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role