Player Matchup

Morgan Le Fay
Morgan Le Fay
K2K10
Morgan Le Fay
Level 158
God Stats
3W - 3L
1,382 SR
Queue Stats
194W - 191L
1,534 Elo+
Party 2
Atlas
Atlas
MAVF
Atlas
Level 158
God Stats
1W - 2L
1,232 SR
Queue Stats
299W - 305L
1,537 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
T ravage77
Ah Muzen Cab
Level 157
God Stats
2W - 0L
1,751 SR
Queue Stats
114W - 113L
1,574 Elo+
Solo
Bastet
Bastet
Uknowthis01
Bastet
Level 104
God Stats
5W - 1L
1,598 SR
Queue Stats
89W - 91L
1,506 Elo+
Party 2
Shiva
Shiva
thesnipersnake
Shiva
Level 127
God Stats
3W - 2L
1,508 SR
Queue Stats
144W - 167L
1,403 Elo+
Party 2
Team Averages
Level 141
1,494 SR
1,511 Elo+

VS

Team Averages
Level 99
1,504 SR
1,485 Elo+
Vamana
Vamana
 
Vamana
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
HungryGorgon
Freya
Level 108
God Stats
0W - 2L
1,500 SR
Queue Stats
29W - 37L
1,505 Elo+
Party 1
Raijin
Raijin
IAxAI
Raijin
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,456 Elo+
Party 1
Bakasura
Bakasura
SovereignCit69
Bakasura
Level 107
God Stats
0W - 2L
1,518 SR
Queue Stats
15W - 24L
1,475 Elo+
Party 1
Sobek
Sobek
trey1215
Sobek
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 29L
1,488 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
K2K10
Morgan Le Fay
14
8 / 2 / 9
8,030
1,004
9,486
6,011
2,907
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Atlas
MAVF
Atlas
12
1 / 1 / 14
7,475
934
8,134
7,820
7,980
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ah Muzen Cab
T ravage77
Ah Muzen Cab
14
5 / 1 / 12
8,153
1,019
14,139
8,205
3,509
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Bastet
12
5 / 1 / 9
7,491
936
7,793
6,321
2,775
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

13
3 / 2 / 13
7,289
911
7,806
8,223
8,170
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
12
3 / 4 / 1
6,880
860
7,117
16,995
9,902
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
1 / 4 / 2
6,678
835
6,683
9,764
4,208
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Raijin
IAxAI
Raijin
12
2 / 5 / 2
6,850
856
7,046
7,751
2,581
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bakasura
10
0 / 3 / 3
5,763
720
4,346
5,890
2,976
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
trey1215
Sobek
10
0 / 6 / 3
5,906
738
4,592
15,064
15,530
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
17
22
Kills
6
7
Deaths
22
57
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Vamana
 
Vamana
3
4
1
0.88
L
1
4
2
0.5
L
Raijin
IAxAI
Raijin
2
5
2
0.6
W
Morgan Le Fay
K2K10
Morgan Le Fay
8
2
9
6.25
W
Atlas
MAVF
Atlas
1
1
14
8
L
Bakasura
0
3
3
0.5
W
Ah Muzen Cab
T ravage77
Ah Muzen Cab
5
1
12
11
W
Bastet
5
1
9
9.5
W
3
2
13
4.75
L
Sobek
trey1215
Sobek
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,358
Damage
29,784
36,580
Taken
55,464
25,341
Mitigated
35,197
11,389
Healing
15,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
 
Vamana
7,117
2,962
1,825
6,125
16,995
9,902
0
5,637
11,274
0
10,880
L
6,683
1,907
674
2,272
9,764
4,208
0
3,911
5,762
16,424
0
L
Raijin
IAxAI
Raijin
7,046
514
361
334
7,751
2,581
0
2,749
4,954
12,826
0
W
Morgan Le Fay
K2K10
Morgan Le Fay
9,486
956
211
905
6,011
2,907
1,196
3,587
2,157
17,139
0
W
Atlas
MAVF
Atlas
8,134
3,614
361
1,252
7,820
7,980
132
3,408
3,922
16,099
0
L
Bakasura
4,346
2,576
1,009
1,060
5,890
2,976
0
920
4,848
0
3,024
W
Ah Muzen Cab
T ravage77
Ah Muzen Cab
14,139
5,312
0
1,172
8,205
3,509
469
2,725
4,422
0
27,895
W
Bastet
7,793
2,608
2,075
1,774
6,321
2,775
60
3,639
2,392
0
9,518
W
7,806
1,220
1,740
1,899
8,223
8,170
140
4,702
3,221
0
12,202
L
Sobek
trey1215
Sobek
4,592
188
508
1,748
15,064
15,530
0
4,403
10,296
7,810
260

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,438
Gold Earned
32,077
77
Minions Killed
67
0
Camps Cleared
0
856,382
Distance Traveled
676,005
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
6,880
860
11
1
0
147,863
0
L
Freya
6,678
835
32
4
0
137,820
0
L
Raijin
6,850
856
14
2
0
128,121
0
W
Morgan Le Fay
8,030
1,004
12
2
0
165,834
0
W
Atlas
7,475
934
9
1
0
157,814
0
L
Bakasura
5,763
720
9
1
0
108,662
0
W
Ah Muzen Cab
8,153
1,019
36
5
0
163,112
0
W
Bastet
7,491
936
10
1
0
195,118
0
W
Shiva
7,289
911
10
1
0
174,504
1
L
Sobek
5,906
738
1
0
0
153,539
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role