Player Matchup

Janus
Janus
Harambes Enemy
Janus
Level 166
God Stats
7W - 6L
1,554 SR
Queue Stats
172W - 159L
1,513 Elo+
Solo
Maui
Maui
InnateBeast1841
Maui
Level 125
God Stats
4W - 5L
1,498 SR
Queue Stats
350W - 328L
1,495 Elo+
Party 1
Neith
Neith
Monster382
Neith
Level 118
God Stats
3W - 2L
1,250 SR
Queue Stats
166W - 144L
1,485 Elo+
Party 1
Zhong Kui
Zhong Kui
OnshorePear503
Zhong Kui
Level 167
God Stats
1W - 0L
1,834 SR
Queue Stats
37W - 44L
1,467 Elo+
Solo
Thor
Thor
TurbsTheKatLove
Thor
Level 170
God Stats
14W - 14L
1,491 SR
Queue Stats
932W - 882L
1,520 Elo+
Solo
Team Averages
Level 149
1,525 SR
1,496 Elo+

VS

Team Averages
Level 101
1,524 SR
1,484 Elo+
Loki
Loki
BruhMoment4342
Loki
Level 104
God Stats
1W - 3L
1,611 SR
Queue Stats
124W - 95L
1,581 Elo+
Party 2
Gilgamesh
Gilgamesh
Gelenus
Gilgamesh
Level 79
God Stats
0W - 2L
1,273 SR
Queue Stats
3W - 8L
1,355 Elo+
Party 2
Anubis
Anubis
Sylvaaris
Anubis
Level 147
God Stats
0W - 1L
1,590 SR
Queue Stats
3W - 4L
1,417 Elo+
Solo
Kuzenbo
Kuzenbo
TalonMan
Kuzenbo
Level 116
God Stats
68W - 57L
1,594 SR
Queue Stats
150W - 142L
1,514 Elo+
Party 2
Medusa
Medusa
Tripzie
Medusa
Level 58
God Stats
11W - 7L
1,554 SR
Queue Stats
19W - 18L
1,555 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 1
7,367
526
4,079
8,046
2,840
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

11
5 / 2 / 0
7,606
543
4,366
11,435
10,829
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Neith
12
2 / 2 / 3
7,662
547
8,705
8,109
3,030
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zhong Kui
OnshorePear503
Zhong Kui
14
4 / 1 / 2
9,108
651
10,946
9,818
8,773
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

11
0 / 3 / 1
6,847
489
4,631
12,275
4,491
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 2 / 2
8,035
574
7,556
10,375
3,953
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Gilgamesh
Gelenus
Gilgamesh
10
0 / 5 / 1
5,877
420
4,773
15,614
9,293
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Anubis
Sylvaaris
Anubis
13
4 / 1 / 3
8,189
585
7,049
7,979
4,085
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
TalonMan
Kuzenbo
11
1 / 1 / 3
6,818
487
5,811
11,747
11,340
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
Tripzie
Medusa
11
1 / 2 / 0
6,266
448
5,073
6,979
2,983
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
21
11
Kills
12
12
Deaths
11
7
Assists
9
Player
Kills
Deaths
Assists
KDA
L
6
2
2
3.5
L
Gilgamesh
Gelenus
Gilgamesh
0
5
1
0.1
W
0
4
1
0.13
W
5
2
0
2.5
W
Neith
2
2
3
1.75
W
Zhong Kui
OnshorePear503
Zhong Kui
4
1
2
5
L
Anubis
Sylvaaris
Anubis
4
1
3
5.5
L
Kuzenbo
TalonMan
Kuzenbo
1
1
3
2.5
L
Medusa
Tripzie
Medusa
1
2
0
0.5
W
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,727
Damage
30,262
49,683
Taken
52,694
29,963
Mitigated
31,654
11,389
Healing
11,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,556
2,233
0
4,940
10,375
3,953
0
1,649
8,716
0
56,258
L
Gilgamesh
Gelenus
Gilgamesh
4,773
1,332
0
1,318
15,614
9,293
0
10,348
5,266
0
34,535
W
4,079
521
0
750
8,046
2,840
0
3,480
4,566
62,210
0
W
4,366
1,027
0
1,310
11,435
10,829
0
4,111
7,324
14,831
5,160
W
Neith
8,705
2,788
0
2,071
8,109
3,030
1,011
2,003
6,106
0
54,959
W
Zhong Kui
OnshorePear503
Zhong Kui
10,946
1,782
0
6,650
9,818
8,773
0
91
9,727
70,051
0
L
Anubis
Sylvaaris
Anubis
7,049
295
0
2,235
7,979
4,085
0
3,616
4,211
66,199
0
L
Kuzenbo
TalonMan
Kuzenbo
5,811
2,808
0
1,728
11,747
11,340
7
2,663
9,054
27,592
0
L
Medusa
Tripzie
Medusa
5,073
2,065
0
1,776
6,979
2,983
0
744
6,235
0
42,503
W
4,631
918
0
608
12,275
4,491
0
3,175
9,100
0
51,509

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,590
Gold Earned
35,185
430
Minions Killed
362
0
Camps Cleared
0
1,277,876
Distance Traveled
1,415,783
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
8,035
574
94
7
0
308,358
2
L
Gilgamesh
5,877
420
56
4
0
278,954
0
W
Janus
7,367
526
124
9
0
256,206
1
W
Maui
7,606
543
33
2
0
257,155
0
W
Neith
7,662
547
79
6
0
229,860
0
W
Zhong Kui
9,108
651
114
8
0
246,387
2
L
Anubis
8,189
585
112
8
0
264,903
0
L
Kuzenbo
6,818
487
33
2
0
291,057
0
L
Medusa
6,266
448
67
5
0
272,511
1
W
Thor
6,847
489
80
6
0
288,268
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role