Player Matchup

Fenrir
Fenrir
Alvess7
Fenrir
Level 43
God Stats
10W - 2L
1,823 SR
Queue Stats
87W - 94L
1,355 Elo+
Party 1
Ix Chel
Ix Chel
LazeRoyal
Ix Chel
Level 60
God Stats
8W - 4L
1,575 SR
Queue Stats
124W - 121L
1,346 Elo+
Party 1
Hou Yi
Hou Yi
Sry4What
Hou Yi
Level 65
God Stats
8W - 3L
1,581 SR
Queue Stats
100W - 86L
1,397 Elo+
Party 1
Team Averages
Level 56
1,660 SR
1,366 Elo+

VS

Team Averages
Level 37
1,484 SR
1,366 Elo+
Ne Zha
Ne Zha
Durkioo_10x
Ne Zha
Level 53
God Stats
2W - 2L
1,661 SR
Queue Stats
17W - 30L
1,092 Elo+
Party 2
Ymir
Ymir
Sezer_9x
Ymir
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 22L
1,640 Elo+
Party 2
Ullr
Ullr
XL crazybaz XL
Ullr
Level 43
God Stats
0W - 1L
1,290 SR
Queue Stats
118W - 113L
1,364 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Alvess7
Fenrir
14
7 / 1 / 9
10,209
928
6,517
6,115
4,821
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ix Chel
LazeRoyal
Ix Chel
12
5 / 2 / 9
9,680
880
14,793
9,227
4,245
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
Sry4What
Hou Yi
14
5 / 1 / 12
10,234
930
11,609
8,316
3,480
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
11
2 / 8 / 0
8,126
739
3,738
12,166
4,821
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
10
0 / 5 / 2
7,756
705
2,135
13,956
11,609
Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
2 / 4 / 1
8,298
754
7,874
10,996
3,927
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
7
17
Kills
4
4
Deaths
17
30
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Alvess7
Fenrir
7
1
9
11.5
L
Ne Zha
2
8
0
0.25
W
Ix Chel
LazeRoyal
Ix Chel
5
2
9
4.75
L
Ymir
0
5
2
0.2
W
Hou Yi
Sry4What
Hou Yi
5
1
12
11
L
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,919
Damage
13,747
23,658
Taken
37,118
12,546
Mitigated
20,357
5,638
Healing
2,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Alvess7
Fenrir
6,517
1,835
0
634
6,115
4,821
183
683
5,432
0
14,480
L
Ne Zha
3,738
1,547
0
624
12,166
4,821
0
2,837
9,329
0
20,714
W
Ix Chel
LazeRoyal
Ix Chel
14,793
1,919
514
2,006
9,227
4,245
530
1,297
7,930
45,910
0
L
Ymir
2,135
455
0
0
13,956
11,609
0
7,432
6,524
14,214
0
W
Hou Yi
Sry4What
Hou Yi
11,609
6,690
0
2,484
8,316
3,480
957
561
7,755
0
48,227
L
7,874
3,705
0
1,995
10,996
3,927
0
4,664
6,332
0
29,113

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,123
Gold Earned
24,180
115
Minions Killed
98
0
Camps Cleared
0
644,628
Distance Traveled
550,576
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,209
928
15
1
0
224,714
0
L
Ne Zha
8,126
739
34
3
0
183,086
0
W
Ix Chel
9,680
880
31
3
0
216,097
0
L
Ymir
7,756
705
25
2
0
177,889
0
W
Hou Yi
10,234
930
69
6
0
203,817
0
L
Ullr
8,298
754
39
4
0
189,601
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role