Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Maui
Maui
IamOffBeat
Maui
Level 83
God Stats
81W - 102L
1,465 SR
Queue Stats
158W - 203L
1,391 Elo+
Party 1
Danzaburou
Danzaburou
Seblunky
Danzaburou
Level 116
God Stats
3W - 6L
1,483 SR
Queue Stats
159W - 195L
1,357 Elo+
Party 1
Thanatos
Thanatos
TheSwoosh7
Thanatos
Level 126
God Stats
12W - 11L
1,516 SR
Queue Stats
494W - 527L
1,421 Elo+
Party 1
Poseidon
Poseidon
thatdoodpj
Poseidon
Level 80
God Stats
17W - 22L
1,504 SR
Queue Stats
247W - 297L
1,407 Elo+
Party 1
Team Averages
Level 104
1,494 SR
1,415 Elo+

VS

Team Averages
Level 105
1,561 SR
1,466 Elo+
Izanami
Izanami
Ced_Corliss
Izanami
Level 123
God Stats
13W - 12L
1,508 SR
Queue Stats
408W - 363L
1,515 Elo+
Solo
Ares
Ares
DeerMilk
Ares
Level 66
God Stats
9W - 7L
1,523 SR
Queue Stats
62W - 63L
1,413 Elo+
Solo
Hun Batz
Hun Batz
LeftOnRead4
Hun Batz
Level 108
God Stats
2W - 0L
1,500 SR
Queue Stats
18W - 17L
1,495 Elo+
Party 2
Baron Samedi
Baron Samedi
WittyOstrich615
Baron Samedi
Level 108
God Stats
22W - 11L
1,586 SR
Queue Stats
68W - 62L
1,480 Elo+
Party 2
Jormungandr
Jormungandr
th3BestMelk
Jormungandr
Level 121
God Stats
3W - 1L
1,687 SR
Queue Stats
125W - 114L
1,426 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
15
1 / 1 / 1
8,778
627
9,136
13,347
8,363
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 4 / 1
5,885
420
1,363
11,401
10,131
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Danzaburou
Seblunky
Danzaburou
11
0 / 2 / 1
6,630
474
5,741
9,734
3,626
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
TheSwoosh7
Thanatos
13
2 / 3 / 0
7,252
518
4,311
11,149
4,400
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Poseidon
thatdoodpj
Poseidon
13
0 / 5 / 0
7,360
526
3,744
8,214
3,323
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Ced_Corliss
Izanami
14
3 / 1 / 1
8,889
635
6,844
6,485
2,843
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ares
12
2 / 0 / 7
7,507
536
6,336
11,356
11,013
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hun Batz
LeftOnRead4
Hun Batz
13
4 / 0 / 7
8,136
581
6,778
10,951
4,596
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
WittyOstrich615
Baron Samedi
13
4 / 0 / 5
7,682
549
8,735
5,663
2,491
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
th3BestMelk
Jormungandr
14
2 / 2 / 0
8,166
583
6,573
12,859
10,444
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
35
3
Kills
15
15
Deaths
3
3
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
1
1
1
1.5
W
Izanami
Ced_Corliss
Izanami
3
1
1
3.5
W
Ares
2
0
7
5.5
L
0
4
1
0.13
W
Hun Batz
LeftOnRead4
Hun Batz
4
0
7
7.5
L
Danzaburou
Seblunky
Danzaburou
0
2
1
0.25
L
Thanatos
TheSwoosh7
Thanatos
2
3
0
0.67
W
Baron Samedi
WittyOstrich615
Baron Samedi
4
0
5
6.5
W
Jormungandr
th3BestMelk
Jormungandr
2
2
0
1
L
Poseidon
thatdoodpj
Poseidon
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,295
Damage
35,266
53,845
Taken
47,314
29,843
Mitigated
31,387
14,731
Healing
11,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
9,136
3,364
0
3,287
13,347
8,363
0
5,374
7,176
0
79,340
W
Izanami
Ced_Corliss
Izanami
6,844
4,125
0
2,467
6,485
2,843
566
370
6,115
0
80,315
W
Ares
6,336
870
0
2,360
11,356
11,013
0
1,414
9,942
22,312
0
L
1,363
358
0
1,784
11,401
10,131
0
5,197
6,204
13,755
0
W
Hun Batz
LeftOnRead4
Hun Batz
6,778
1,044
0
1,226
10,951
4,596
28
883
10,068
0
58,229
L
Danzaburou
Seblunky
Danzaburou
5,741
2,210
0
1,801
9,734
3,626
0
3,093
6,641
0
46,086
L
Thanatos
TheSwoosh7
Thanatos
4,311
677
0
7,279
11,149
4,400
0
2,206
8,943
0
55,158
W
Baron Samedi
WittyOstrich615
Baron Samedi
8,735
861
1,030
1,639
5,663
2,491
0
3,176
2,487
45,544
0
W
Jormungandr
th3BestMelk
Jormungandr
6,573
1,446
0
3,150
12,859
10,444
0
0
12,859
64,258
107
L
Poseidon
thatdoodpj
Poseidon
3,744
266
0
580
8,214
3,323
0
4,870
3,344
68,120
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,905
Gold Earned
40,380
434
Minions Killed
415
0
Camps Cleared
0
1,394,661
Distance Traveled
1,345,402
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
8,778
627
138
10
0
299,470
6
W
Izanami
8,889
635
149
11
0
249,776
3
W
Ares
7,507
536
18
1
0
278,815
8
L
Maui
5,885
420
23
2
0
262,060
2
W
Hun Batz
8,136
581
90
6
0
318,348
0
L
Danzaburou
6,630
474
63
5
0
247,953
2
L
Thanatos
7,252
518
83
6
0
337,408
2
W
Baron Samedi
7,682
549
61
4
0
238,719
3
W
Jormungandr
8,166
583
97
7
0
259,744
2
L
Poseidon
7,360
526
127
9
0
247,770
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role