Player Matchup

Kuzenbo
Kuzenbo
DJTom 20
Kuzenbo
Level 41
God Stats
2W - 2L
1,516 SR
Queue Stats
5W - 13L
1,315 Elo+
Party 1
Charybdis
Charybdis
Djol20
Charybdis
Level 46
God Stats
4W - 7L
1,519 SR
Queue Stats
5W - 22L
1,197 Elo+
Party 1
Jormungandr
Jormungandr
PurpleKidChaos
Jormungandr
Level 52
God Stats
1W - 4L
1,380 SR
Queue Stats
61W - 73L
1,440 Elo+
Solo
Kukulkan
Kukulkan
bambam123lol
Kukulkan
Level 109
God Stats
5W - 2L
1,500 SR
Queue Stats
46W - 14L
1,780 Elo+
Solo
Cliodhna
Cliodhna
pigeon_25
Cliodhna
Level 141
God Stats
0W - 1L
1,226 SR
Queue Stats
11W - 13L
1,457 Elo+
Solo
Team Averages
Level 78
1,428 SR
1,438 Elo+

VS

Team Averages
Level 96
1,467 SR
1,470 Elo+
Hel
Hel
 
Hel
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
Lonewulf0213
Khepri
Level 46
God Stats
1W - 0L
1,224 SR
Queue Stats
19W - 18L
1,450 Elo+
Solo
Erlang Shen
Erlang Shen
Swing onU
Erlang Shen
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
93W - 90L
1,499 Elo+
Solo
Danzaburou
Danzaburou
minby7
Danzaburou
Level 128
God Stats
270W - 258L
1,536 SR
Queue Stats
272W - 270L
1,473 Elo+
Solo
Cliodhna
Cliodhna
zl El Chapo lz
Cliodhna
Level 125
God Stats
3W - 3L
1,575 SR
Queue Stats
133W - 151L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
DJTom 20
Kuzenbo
11
0 / 1 / 0
6,706
447
2,670
10,871
12,307
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Charybdis
Djol20
Charybdis
10
0 / 1 / 0
5,912
394
4,390
8,947
2,686
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Jormungandr
PurpleKidChaos
Jormungandr
11
0 / 3 / 0
6,717
448
8,863
14,257
12,772
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kukulkan
bambam123lol
Kukulkan
14
0 / 2 / 0
7,734
516
3,452
8,569
3,010
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cliodhna
pigeon_25
Cliodhna
11
1 / 3 / 0
7,131
475
9,367
12,661
4,811
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
15
1 / 0 / 1
8,973
598
5,009
5,135
2,477
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Khepri
12
0 / 0 / 2
7,491
499
2,134
8,366
6,016
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Erlang Shen
Swing onU
Erlang Shen
13
2 / 0 / 2
8,106
540
10,610
18,491
14,494
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
minby7
Danzaburou
14
0 / 0 / 3
8,025
535
9,301
6,921
3,440
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cliodhna
15
7 / 1 / 2
8,987
599
8,702
14,806
6,684
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
20
1
Kills
10
10
Deaths
1
0
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
1
0
1
1.5
L
Kuzenbo
DJTom 20
Kuzenbo
0
1
0
0
L
Charybdis
Djol20
Charybdis
0
1
0
0
W
Khepri
0
0
2
1
L
Jormungandr
PurpleKidChaos
Jormungandr
0
3
0
0
W
Erlang Shen
Swing onU
Erlang Shen
2
0
2
3
L
Kukulkan
bambam123lol
Kukulkan
0
2
0
0
W
Danzaburou
minby7
Danzaburou
0
0
3
1.5
L
Cliodhna
pigeon_25
Cliodhna
1
3
0
0.33
W
Cliodhna
7
1
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,742
Damage
35,756
55,305
Taken
53,719
35,586
Mitigated
33,111
14,761
Healing
26,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
5,009
0
825
3,704
5,135
2,477
74
2,831
2,304
61,648
0
L
Kuzenbo
DJTom 20
Kuzenbo
2,670
1,178
79
2,624
10,871
12,307
0
1,368
9,503
20,402
257
L
Charybdis
Djol20
Charybdis
4,390
2,392
0
3,326
8,947
2,686
0
707
8,240
0
37,095
W
Khepri
2,134
160
1,789
1,703
8,366
6,016
138
787
7,579
19,146
0
L
Jormungandr
PurpleKidChaos
Jormungandr
8,863
2,920
0
2,831
14,257
12,772
174
0
14,257
46,307
141
W
Erlang Shen
Swing onU
Erlang Shen
10,610
5,454
0
7,272
18,491
14,494
85
8,312
10,179
0
51,958
L
Kukulkan
bambam123lol
Kukulkan
3,452
302
0
1,396
8,569
3,010
0
4,374
3,677
65,966
0
W
Danzaburou
minby7
Danzaburou
9,301
3,656
0
3,340
6,921
3,440
3,536
832
6,089
0
79,320
L
Cliodhna
pigeon_25
Cliodhna
9,367
3,231
0
4,505
12,661
4,811
162
154
12,485
0
51,819
W
Cliodhna
8,702
1,939
0
7,512
14,806
6,684
69
1,825
12,981
0
84,422

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,200
Gold Earned
41,582
370
Minions Killed
481
0
Camps Cleared
0
1,501,131
Distance Traveled
1,501,407
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
8,973
598
130
9
0
322,653
5
L
Kuzenbo
6,706
447
40
3
0
308,825
3
L
Charybdis
5,912
394
69
5
0
291,743
0
W
Khepri
7,491
499
36
2
0
283,554
0
L
Jormungandr
6,717
448
54
4
0
255,268
1
W
Erlang Shen
8,106
540
64
4
0
283,003
0
L
Kukulkan
7,734
516
124
8
0
298,637
4
W
Danzaburou
8,025
535
138
9
0
261,375
0
L
Cliodhna
7,131
475
83
6
0
346,658
0
W
Cliodhna
8,987
599
113
8
0
350,822
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role