Player Matchup

He Bo
He Bo
 
He Bo
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
Alheimurinn
Ra
Level 97
God Stats
4W - 2L
1,568 SR
Queue Stats
275W - 270L
1,476 Elo+
Party 1
Kuzenbo
Kuzenbo
CodyTheQuiet
Kuzenbo
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 101L
1,493 Elo+
Party 1
Ullr
Ullr
ll xICEz ll
Ullr
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 29L
1,604 Elo+
Solo
Vamana
Vamana
swagyboy32
Vamana
Level 145
God Stats
225W - 192L
1,566 SR
Queue Stats
463W - 421L
1,509 Elo+
Solo
Team Averages
Level 112
1,527 SR
1,516 Elo+

VS

Team Averages
Level 128
1,496 SR
1,471 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bake Kujira
Bake Kujira
 
Bake Kujira
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Hariu123
Danzaburou
Level 103
God Stats
1W - 0L
1,540 SR
Queue Stats
3W - 6L
1,327 Elo+
Party 2
Pele
Pele
J_AceOfSpadez
Pele
Level 136
God Stats
6W - 7L
1,401 SR
Queue Stats
167W - 181L
1,547 Elo+
Party 2
Sylvanus
Sylvanus
Waffletimesama
Sylvanus
Level 121
God Stats
3W - 3L
1,538 SR
Queue Stats
93W - 113L
1,478 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
13
3 / 2 / 0
6,900
627
4,284
7,034
2,210
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 3 / 1
6,263
569
1,137
5,965
2,386
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
CodyTheQuiet
Kuzenbo
9
0 / 1 / 0
5,412
492
3,032
8,057
6,481
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

8
0 / 0 / 0
4,832
439
3,914
4,017
1,404
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Vamana
swagyboy32
Vamana
12
1 / 1 / 0
6,908
628
6,984
9,170
6,287
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
12
2 / 1 / 2
7,333
667
5,738
3,826
1,576
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Bake Kujira
 
Bake Kujira
12
1 / 2 / 1
7,200
655
4,605
9,078
8,239
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Danzaburou
Hariu123
Danzaburou
9
0 / 0 / 0
5,351
486
3,784
3,483
1,292
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
4 / 2 / 0
7,316
665
4,546
11,574
4,355
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Sylvanus
9
0 / 0 / 1
5,863
533
3,203
7,464
5,379
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
11
5
Kills
7
7
Deaths
5
1
Assists
4
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
3
2
0
1.5
W
Kukulkan
 
Kukulkan
2
1
2
3
W
Bake Kujira
 
Bake Kujira
1
2
1
0.75
L
1
3
1
0.5
L
Kuzenbo
CodyTheQuiet
Kuzenbo
0
1
0
0
W
Danzaburou
Hariu123
Danzaburou
0
0
0
0
W
4
2
0
2
W
Sylvanus
0
0
1
0.5
L
0
0
0
0
L
Vamana
swagyboy32
Vamana
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,351
Damage
21,876
34,243
Taken
35,425
18,768
Mitigated
20,841
10,432
Healing
10,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
4,284
474
0
3,801
7,034
2,210
0
1,714
5,320
60,004
0
W
Kukulkan
 
Kukulkan
5,738
722
0
572
3,826
1,576
480
2,490
1,336
56,036
0
W
Bake Kujira
 
Bake Kujira
4,605
2,501
0
914
9,078
8,239
691
488
8,048
52,715
300
L
1,137
155
48
826
5,965
2,386
0
4,235
1,730
42,997
0
L
Kuzenbo
CodyTheQuiet
Kuzenbo
3,032
1,597
0
2,460
8,057
6,481
0
1,724
6,333
14,029
0
W
Danzaburou
Hariu123
Danzaburou
3,784
1,424
0
724
3,483
1,292
810
1,102
2,381
0
34,344
W
4,546
840
0
2,763
11,574
4,355
360
2,443
9,038
0
57,933
W
Sylvanus
3,203
1,139
1,705
4,020
7,464
5,379
189
1,930
5,534
21,216
0
L
3,914
1,675
0
255
4,017
1,404
0
1,479
2,538
0
33,690
L
Vamana
swagyboy32
Vamana
6,984
2,879
0
3,042
9,170
6,287
0
4,094
5,076
0
62,046

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,315
Gold Earned
33,063
367
Minions Killed
370
0
Camps Cleared
0
1,122,413
Distance Traveled
1,065,734
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
6,900
627
101
9
0
265,686
0
W
Kukulkan
7,333
667
99
9
0
200,129
0
W
Bake Kujira
7,200
655
100
9
0
204,552
2
L
Ra
6,263
569
79
7
0
220,362
3
L
Kuzenbo
5,412
492
23
2
0
229,733
3
W
Danzaburou
5,351
486
55
5
0
202,508
0
W
Pele
7,316
665
81
7
0
252,711
0
W
Sylvanus
5,863
533
35
3
0
205,834
0
L
Ullr
4,832
439
52
5
0
144,091
0
L
Vamana
6,908
628
112
10
0
262,541
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role