Player Matchup

Raijin
Raijin
Feertwaster
Raijin
Level 158
God Stats
1W - 1L
1,411 SR
Queue Stats
22W - 31L
1,476 Elo+
Party 2
Sylvanus
Sylvanus
Lammkott
Sylvanus
Level 140
God Stats
2W - 0L
1,647 SR
Queue Stats
141W - 116L
1,619 Elo+
Party 3
Bastet
Bastet
LordDunham
Bastet
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 11L
1,464 Elo+
Party 3
Zeus
Zeus
Luchezar88
Zeus
Level 107
God Stats
1W - 2L
1,303 SR
Queue Stats
173W - 163L
1,512 Elo+
Solo
Skadi
Skadi
TrolledRat
Skadi
Level 125
God Stats
1W - 0L
1,708 SR
Queue Stats
22W - 36L
1,433 Elo+
Party 2
Team Averages
Level 129
1,514 SR
1,501 Elo+

VS

Team Averages
Level 116
1,615 SR
1,579 Elo+
Bake Kujira
Bake Kujira
Coopzi-
Bake Kujira
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 16L
1,530 Elo+
Party 1
Ullr
Ullr
CrackSmoker02
Ullr
Level 108
God Stats
2W - 1L
1,848 SR
Queue Stats
238W - 219L
1,576 Elo+
Party 1
Ix Chel
Ix Chel
DedaIsBack
Ix Chel
Level 157
God Stats
2W - 1L
1,783 SR
Queue Stats
436W - 243L
1,676 Elo+
Solo
Ares
Ares
Ulis00
Ares
Level 106
God Stats
4W - 3L
1,689 SR
Queue Stats
319W - 333L
1,508 Elo+
Solo
Rama
Rama
Wajdapak
Rama
Level 89
God Stats
1W - 2L
1,255 SR
Queue Stats
106W - 84L
1,602 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
14
5 / 3 / 13
8,739
971
12,891
8,892
4,329
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
Lammkott
Sylvanus
15
3 / 2 / 16
9,282
1,031
6,113
12,157
14,161
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bastet
LordDunham
Bastet
14
5 / 2 / 13
8,539
949
7,596
10,459
5,344
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

16
4 / 2 / 15
9,028
1,003
13,766
5,351
2,255
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Skadi
14
4 / 1 / 13
8,475
942
10,329
7,814
4,350
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bake Kujira
Coopzi-
Bake Kujira
13
2 / 5 / 6
7,877
875
5,583
14,862
14,060
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
1 / 4 / 6
7,414
824
9,087
10,479
4,747
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ix Chel
DedaIsBack
Ix Chel
13
2 / 3 / 3
7,262
807
5,427
9,139
5,990
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Ares
Ulis00
Ares
13
1 / 5 / 6
7,678
853
5,128
14,035
16,457
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rama
14
2 / 4 / 7
7,914
879
6,956
9,918
4,755
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
36
21
Kills
8
10
Deaths
21
70
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Bake Kujira
Coopzi-
Bake Kujira
2
5
6
1
L
1
4
6
1
L
Ix Chel
DedaIsBack
Ix Chel
2
3
3
1.17
W
Raijin
5
3
13
3.83
W
Sylvanus
Lammkott
Sylvanus
3
2
16
5.5
W
Bastet
LordDunham
Bastet
5
2
13
5.75
W
4
2
15
5.75
W
Skadi
4
1
13
10.5
L
Ares
Ulis00
Ares
1
5
6
0.8
L
Rama
2
4
7
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,695
Damage
32,181
44,673
Taken
58,433
30,439
Mitigated
46,009
21,902
Healing
17,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bake Kujira
Coopzi-
Bake Kujira
5,583
2,664
520
2,171
14,862
14,060
264
8,497
5,807
10,613
0
L
9,087
1,104
576
504
10,479
4,747
678
3,958
6,274
0
17,706
L
Ix Chel
DedaIsBack
Ix Chel
5,427
550
8,099
3,176
9,139
5,990
131
5,442
3,391
13,000
0
W
Raijin
12,891
1,595
463
433
8,892
4,329
1,654
3,415
5,432
23,137
0
W
Sylvanus
Lammkott
Sylvanus
6,113
849
6,716
4,837
12,157
14,161
886
3,478
8,516
9,273
0
W
Bastet
LordDunham
Bastet
7,596
1,882
549
2,044
10,459
5,344
743
3,282
7,084
0
12,179
W
13,766
1,144
1,407
953
5,351
2,255
1,616
1,544
3,807
35,749
0
W
Skadi
10,329
3,888
1,612
2,888
7,814
4,350
2,462
3,955
3,696
0
18,036
L
Ares
Ulis00
Ares
5,128
455
605
1,451
14,035
16,457
142
7,841
5,718
6,767
0
L
Rama
6,956
5,744
0
0
9,918
4,755
787
5,158
4,473
0
20,519

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,063
Gold Earned
38,145
102
Minions Killed
96
0
Camps Cleared
0
879,628
Distance Traveled
809,775
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bake Kujira
7,877
875
16
2
0
152,748
0
L
Ullr
7,414
824
19
2
0
157,870
0
L
Ix Chel
7,262
807
12
1
0
186,609
0
W
Raijin
8,739
971
26
3
0
164,412
0
W
Sylvanus
9,282
1,031
10
1
0
160,749
0
W
Bastet
8,539
949
5
1
0
218,889
0
W
Zeus
9,028
1,003
44
5
0
156,204
0
W
Skadi
8,475
942
17
2
0
179,374
0
L
Ares
7,678
853
7
1
0
169,227
0
L
Rama
7,914
879
42
5
0
143,321
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role