Player Matchup

Medusa
Medusa
EDOOOPS
Medusa
Level 8
God Stats
4W - 4L
1,379 SR
Queue Stats
9W - 10L
1,414 Elo+
Party 1
Serqet
Serqet
JumpSkare
Serqet
Level 30
God Stats
5W - 0L
1,767 SR
Queue Stats
26W - 25L
1,431 Elo+
Party 1
Sol
Sol
MHawk237
Sol
Level 80
God Stats
9W - 6L
1,583 SR
Queue Stats
25W - 32L
1,404 Elo+
Party 1
Ix Chel
Ix Chel
Reptor1277
Ix Chel
Level 63
God Stats
5W - 2L
1,735 SR
Queue Stats
105W - 104L
1,499 Elo+
Party 2
Ymir
Ymir
goodatdbdwarzone
Ymir
Level 5
God Stats
4W - 4L
1,474 SR
Queue Stats
8W - 9L
1,370 Elo+
Party 2
Team Averages
Level 37
1,588 SR
1,423 Elo+

VS

Team Averages
Level 48
1,474 SR
1,424 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Loki
Loki
JC Ninja100
Loki
Level 18
God Stats
0W - 2L
1,285 SR
Queue Stats
4W - 11L
1,216 Elo+
Party 4
Neith
Neith
OreoBlizzard124
Neith
Level 37
God Stats
9W - 8L
1,625 SR
Queue Stats
13W - 13L
1,431 Elo+
Solo
Ao Kuang
Ao Kuang
RedFury73
Ao Kuang
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 15L
1,383 Elo+
Party 3
Surtr
Surtr
YKZook
Surtr
Level 116
God Stats
0W - 1L
1,462 SR
Queue Stats
9W - 11L
1,589 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
EDOOOPS
Medusa
17
12 / 0 / 13
12,378
1,238
16,994
7,517
3,415
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

Serqet
JumpSkare
Serqet
17
7 / 0 / 16
10,625
1,063
15,907
7,667
4,470
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
5 / 0 / 18
11,085
1,109
19,659
4,739
1,999
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ix Chel
Reptor1277
Ix Chel
18
10 / 0 / 18
11,471
1,147
19,155
8,153
3,973
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
1 / 0 / 20
10,044
1,004
5,430
10,254
9,392
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Team 1 Tickets

291

VS

Team 2 Tickets

109

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
15
0 / 4 / 0
9,119
912
6,953
19,941
22,613
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
0 / 6 / 0
8,797
880
4,761
10,323
4,298
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
0 / 5 / 0
9,084
908
10,437
11,322
4,703
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Ao Kuang
RedFury73
Ao Kuang
14
0 / 10 / 0
8,687
869
5,391
17,879
8,394
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Surtr
YKZook
Surtr
14
0 / 10 / 0
9,015
902
7,255
22,036
18,371
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
0
35
Kills
0
0
Deaths
35
85
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
0
4
0
0
W
Medusa
EDOOOPS
Medusa
12
0
13
18.5
L
0
6
0
0
W
Serqet
JumpSkare
Serqet
7
0
16
15
W
5
0
18
14
L
0
5
0
0
L
Ao Kuang
RedFury73
Ao Kuang
0
10
0
0
W
Ix Chel
Reptor1277
Ix Chel
10
0
18
19
L
Surtr
YKZook
Surtr
0
10
0
0
W
1
0
20
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,145
Damage
34,797
38,330
Taken
81,501
23,249
Mitigated
58,379
11,639
Healing
4,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
6,953
1,406
0
1,284
19,941
22,613
0
9,014
10,771
35,583
123
W
Medusa
EDOOOPS
Medusa
16,994
10,318
0
1,439
7,517
3,415
0
1,832
5,544
0
25,540
L
4,761
329
0
66
10,323
4,298
0
6,966
3,329
0
11,366
W
Serqet
JumpSkare
Serqet
15,907
6,820
0
126
7,667
4,470
0
3,725
3,853
0
26,158
W
19,659
8,064
0
1,775
4,739
1,999
0
1,219
3,441
51,384
0
L
10,437
2,228
0
889
11,322
4,703
0
5,469
5,751
0
33,641
L
Ao Kuang
RedFury73
Ao Kuang
5,391
1,985
0
892
17,879
8,394
0
8,196
9,549
13,972
0
W
Ix Chel
Reptor1277
Ix Chel
19,155
1,491
2,174
2,601
8,153
3,973
0
1,702
6,223
40,488
0
L
Surtr
YKZook
Surtr
7,255
2,437
0
1,210
22,036
18,371
0
14,599
7,377
414
22,498
W
5,430
1,577
0
3,524
10,254
9,392
0
3,113
6,833
12,827
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,603
Gold Earned
44,702
205
Minions Killed
183
8
Camps Cleared
4
960,454
Distance Traveled
865,806
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
9,119
912
56
6
1
172,860
0
W
Medusa
12,378
1,238
33
3
2
209,443
0
L
Loki
8,797
880
20
2
0
183,060
0
W
Serqet
10,625
1,063
27
3
2
209,841
0
W
Sol
11,085
1,109
80
8
3
168,848
0
L
Neith
9,084
908
53
5
0
173,185
0
L
Ao Kuang
8,687
869
10
1
2
166,334
0
W
Ix Chel
11,471
1,147
49
5
1
194,823
0
L
Surtr
9,015
902
44
4
1
170,367
0
W
Ymir
10,044
1,004
16
2
0
177,499
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role